single player fix

This commit is contained in:
Max-Wilhelm Bruker 2010-09-08 20:15:34 +02:00
parent 135fed79ca
commit a5f678bc3d
7 changed files with 14 additions and 8 deletions

View file

@ -234,7 +234,7 @@ void Server_Game::removePlayer(Server_Player *player)
void Server_Game::setActivePlayer(int _activePlayer)
{
activePlayer = _activePlayer;
sendGameEvent(new Event_SetActivePlayer(-1, activePlayer));
sendGameEvent(new Event_SetActivePlayer(activePlayer, activePlayer));
setActivePhase(0);
}