manual drag override

This commit is contained in:
Alex Okonechnikov 2025-12-31 04:10:03 -05:00
parent daa7db7ce3
commit a614dcee32
2 changed files with 157 additions and 20 deletions

View file

@ -10,6 +10,7 @@
#include "view_zone.h"
#include <QCheckBox>
#include <QGraphicsView>
#include <QGraphicsLinearLayout>
#include <QGraphicsProxyWidget>
#include <QGraphicsSceneMouseEvent>
@ -19,6 +20,11 @@
#include <QStyleOption>
#include <libcockatrice/protocol/pb/command_shuffle.pb.h>
namespace {
constexpr qreal kTitleBarHeight = 24.0;
constexpr qreal kMinVisibleWidth = 100.0;
}
/**
* @param _player the player the cards were revealed to.
* @param _origZone the zone the cards were revealed from.
@ -241,33 +247,148 @@ void ZoneViewWidget::retranslateUi()
pileViewCheckBox.setText(tr("pile view"));
}
void ZoneViewWidget::moveEvent(QGraphicsSceneMoveEvent * /* event */)
void ZoneViewWidget::stopWindowDrag()
{
if (!scene())
if (!draggingWindow)
return;
int titleBarHeight = 24;
draggingWindow = false;
ungrabMouse();
}
QPointF scenePos = pos();
if (scenePos.x() < 0) {
scenePos.setX(0);
} else {
qreal maxw = scene()->sceneRect().width() - 100;
if (scenePos.x() > maxw)
scenePos.setX(maxw);
QPointF ZoneViewWidget::draggedWindowPos(const QPoint &screenPos,
const QPointF &scenePos,
const QPointF &buttonDownScenePos) const
{
if (dragView && dragView->viewport()) {
const QPoint vpStart = dragView->viewport()->mapFromGlobal(dragStartScreenPos);
const QPoint vpNow = dragView->viewport()->mapFromGlobal(screenPos);
const QPointF sceneStart = dragView->mapToScene(vpStart);
const QPointF sceneNow = dragView->mapToScene(vpNow);
return dragStartItemPos + (sceneNow - sceneStart);
}
if (scenePos.y() < titleBarHeight) {
scenePos.setY(titleBarHeight);
} else {
qreal maxh = scene()->sceneRect().height() - titleBarHeight;
if (scenePos.y() > maxh)
scenePos.setY(maxh);
return dragStartItemPos + (scenePos - buttonDownScenePos);
}
bool ZoneViewWidget::windowFrameEvent(QEvent *event)
{
// Intercept and move the widget in a stable coordinate space
switch (event->type()) {
case QEvent::UngrabMouse:
stopWindowDrag();
break;
case QEvent::GraphicsSceneMousePress: {
auto *me = static_cast<QGraphicsSceneMouseEvent *>(event);
const Qt::WindowFrameSection section = windowFrameSectionAt(me->pos());
if (me->button() == Qt::LeftButton && section == Qt::TitleBarArea) {
// avoid drag on close button
const QRectF frameRectF = windowFrameRect();
const QRectF closeRect(frameRectF.right() - kTitleBarHeight, frameRectF.top(), kTitleBarHeight,
kTitleBarHeight);
if (closeRect.contains(me->pos())) {
me->accept();
close();
return true;
}
draggingWindow = true;
dragStartItemPos = pos();
dragStartScreenPos = me->screenPos();
dragView = nullptr;
if (me->widget()) {
QWidget *current = me->widget();
while (current && !dragView) {
dragView = qobject_cast<QGraphicsView *>(current);
current = current->parentWidget();
}
}
if (!dragView && scene() && !scene()->views().isEmpty()) {
dragView = scene()->views().constFirst();
}
// need to grab mouse to receive events and not miss initial movement
grabMouse();
me->accept();
return true;
}
break;
}
case QEvent::GraphicsSceneMouseMove: {
auto *me = static_cast<QGraphicsSceneMouseEvent *>(event);
if (draggingWindow) {
if (!(me->buttons() & Qt::LeftButton)) {
stopWindowDrag();
me->accept();
return true;
}
setPos(draggedWindowPos(me->screenPos(), me->scenePos(), me->buttonDownScenePos(Qt::LeftButton)));
me->accept();
return true;
}
break;
}
case QEvent::GraphicsSceneMouseRelease: {
auto *me = static_cast<QGraphicsSceneMouseEvent *>(event);
if (draggingWindow && me->button() == Qt::LeftButton) {
stopWindowDrag();
me->accept();
return true;
}
break;
}
default:
break;
}
if (scenePos != pos())
setPos(scenePos);
return QGraphicsWidget::windowFrameEvent(event);
}
void ZoneViewWidget::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
// move if the scene routes moves while dragging
if (draggingWindow && (event->buttons() & Qt::LeftButton)) {
setPos(draggedWindowPos(event->screenPos(), event->scenePos(), event->buttonDownScenePos(Qt::LeftButton)));
event->accept();
return;
}
QGraphicsWidget::mouseMoveEvent(event);
}
void ZoneViewWidget::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
if (draggingWindow && event->button() == Qt::LeftButton) {
stopWindowDrag();
event->accept();
return;
}
QGraphicsWidget::mouseReleaseEvent(event);
}
QVariant ZoneViewWidget::itemChange(GraphicsItemChange change, const QVariant &value)
{
if (change == QGraphicsItem::ItemPositionChange && scene()) {
// Keep grab area in main view
const QRectF sceneRect = scene()->sceneRect();
const QPointF requestedPos = value.toPointF();
QPointF desiredPos = requestedPos;
const qreal minX = sceneRect.left();
const qreal maxX = qMax(minX, sceneRect.right() - kMinVisibleWidth);
const qreal minY = sceneRect.top() + kTitleBarHeight;
const qreal maxY = qMax(minY, sceneRect.bottom() - kTitleBarHeight);
desiredPos.setX(qBound(minX, desiredPos.x(), maxX));
desiredPos.setY(qBound(minY, desiredPos.y(), maxY));
return desiredPos;
}
return QGraphicsWidget::itemChange(change, value);
}
void ZoneViewWidget::resizeEvent(QGraphicsSceneResizeEvent *event)
@ -350,6 +471,7 @@ void ZoneViewWidget::handleScrollBarChange(int value)
void ZoneViewWidget::closeEvent(QCloseEvent *event)
{
stopWindowDrag();
disconnect(zone, &ZoneViewZone::closed, this, 0);
// manually call zone->close in order to remove it from the origZones views
zone->close();

View file

@ -14,6 +14,7 @@
#include <QGraphicsProxyWidget>
#include <QGraphicsWidget>
#include <QLineEdit>
#include <QPointer>
#include <libcockatrice/utility/macros.h>
class QLabel;
@ -28,6 +29,7 @@ class ServerInfo_Card;
class QGraphicsSceneMouseEvent;
class QGraphicsSceneWheelEvent;
class QStyleOption;
class QGraphicsView;
class ScrollableGraphicsProxyWidget : public QGraphicsProxyWidget
{
@ -66,6 +68,16 @@ private:
int extraHeight;
Player *player;
bool draggingWindow = false;
QPoint dragStartScreenPos;
QPointF dragStartItemPos;
QPointer<QGraphicsView> dragView;
void stopWindowDrag();
QPointF draggedWindowPos(const QPoint &screenPos,
const QPointF &scenePos,
const QPointF &buttonDownScenePos) const;
void resizeScrollbar(qreal newZoneHeight);
signals:
void closePressed(ZoneViewWidget *zv);
@ -76,7 +88,6 @@ private slots:
void resizeToZoneContents(bool forceInitialHeight = false);
void handleScrollBarChange(int value);
void zoneDeleted();
void moveEvent(QGraphicsSceneMoveEvent * /* event */) override;
void resizeEvent(QGraphicsSceneResizeEvent * /* event */) override;
void expandWindow();
@ -101,6 +112,10 @@ public:
protected:
void closeEvent(QCloseEvent *event) override;
void initStyleOption(QStyleOption *option) const override;
bool windowFrameEvent(QEvent *event) override;
QVariant itemChange(GraphicsItemChange change, const QVariant &value) override;
void mouseMoveEvent(QGraphicsSceneMouseEvent *event) override;
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event) override;
void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event) override;
};