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clicking to play can now play all selected (#5254)
* play action now applies to all selected cards * check card zone before applying action * fix bug with wonky play from deck * refactor * don't play card if it's already on table * add new setting * make actPlay and friends public * implement thing * refactor card_item
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10 changed files with 109 additions and 38 deletions
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@ -492,6 +492,10 @@ UserInterfaceSettingsPage::UserInterfaceSettingsPage()
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connect(&doubleClickToPlayCheckBox, &QCheckBox::QT_STATE_CHANGED, &SettingsCache::instance(),
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&SettingsCache::setDoubleClickToPlay);
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clickPlaysAllSelectedCheckBox.setChecked(SettingsCache::instance().getClickPlaysAllSelected());
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connect(&clickPlaysAllSelectedCheckBox, &QCheckBox::QT_STATE_CHANGED, &SettingsCache::instance(),
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&SettingsCache::setClickPlaysAllSelected);
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playToStackCheckBox.setChecked(SettingsCache::instance().getPlayToStack());
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connect(&playToStackCheckBox, &QCheckBox::QT_STATE_CHANGED, &SettingsCache::instance(),
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&SettingsCache::setPlayToStack);
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@ -506,9 +510,10 @@ UserInterfaceSettingsPage::UserInterfaceSettingsPage()
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auto *generalGrid = new QGridLayout;
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generalGrid->addWidget(&doubleClickToPlayCheckBox, 0, 0);
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generalGrid->addWidget(&playToStackCheckBox, 1, 0);
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generalGrid->addWidget(&annotateTokensCheckBox, 2, 0);
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generalGrid->addWidget(&useTearOffMenusCheckBox, 3, 0);
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generalGrid->addWidget(&clickPlaysAllSelectedCheckBox, 1, 0);
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generalGrid->addWidget(&playToStackCheckBox, 2, 0);
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generalGrid->addWidget(&annotateTokensCheckBox, 3, 0);
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generalGrid->addWidget(&useTearOffMenusCheckBox, 4, 0);
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generalGroupBox = new QGroupBox;
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generalGroupBox->setLayout(generalGrid);
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@ -582,6 +587,7 @@ void UserInterfaceSettingsPage::retranslateUi()
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{
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generalGroupBox->setTitle(tr("General interface settings"));
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doubleClickToPlayCheckBox.setText(tr("&Double-click cards to play them (instead of single-click)"));
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clickPlaysAllSelectedCheckBox.setText(tr("&Clicking plays all selected cards (instead of just the clicked card)"));
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playToStackCheckBox.setText(tr("&Play all nonlands onto the stack (not the battlefield) by default"));
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annotateTokensCheckBox.setText(tr("Annotate card text on tokens"));
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useTearOffMenusCheckBox.setText(tr("Use tear-off menus, allowing right click menus to persist on screen"));
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