mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-06-15 19:47:46 -07:00
clicking to play can now play all selected (#5254)
* play action now applies to all selected cards * check card zone before applying action * fix bug with wonky play from deck * refactor * don't play card if it's already on table * add new setting * make actPlay and friends public * implement thing * refactor card_item
This commit is contained in:
parent
fd5a649246
commit
a6b5abf271
10 changed files with 109 additions and 38 deletions
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@ -492,6 +492,10 @@ UserInterfaceSettingsPage::UserInterfaceSettingsPage()
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connect(&doubleClickToPlayCheckBox, &QCheckBox::QT_STATE_CHANGED, &SettingsCache::instance(),
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connect(&doubleClickToPlayCheckBox, &QCheckBox::QT_STATE_CHANGED, &SettingsCache::instance(),
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&SettingsCache::setDoubleClickToPlay);
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&SettingsCache::setDoubleClickToPlay);
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clickPlaysAllSelectedCheckBox.setChecked(SettingsCache::instance().getClickPlaysAllSelected());
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connect(&clickPlaysAllSelectedCheckBox, &QCheckBox::QT_STATE_CHANGED, &SettingsCache::instance(),
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&SettingsCache::setClickPlaysAllSelected);
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playToStackCheckBox.setChecked(SettingsCache::instance().getPlayToStack());
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playToStackCheckBox.setChecked(SettingsCache::instance().getPlayToStack());
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connect(&playToStackCheckBox, &QCheckBox::QT_STATE_CHANGED, &SettingsCache::instance(),
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connect(&playToStackCheckBox, &QCheckBox::QT_STATE_CHANGED, &SettingsCache::instance(),
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&SettingsCache::setPlayToStack);
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&SettingsCache::setPlayToStack);
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@ -506,9 +510,10 @@ UserInterfaceSettingsPage::UserInterfaceSettingsPage()
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auto *generalGrid = new QGridLayout;
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auto *generalGrid = new QGridLayout;
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generalGrid->addWidget(&doubleClickToPlayCheckBox, 0, 0);
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generalGrid->addWidget(&doubleClickToPlayCheckBox, 0, 0);
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generalGrid->addWidget(&playToStackCheckBox, 1, 0);
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generalGrid->addWidget(&clickPlaysAllSelectedCheckBox, 1, 0);
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generalGrid->addWidget(&annotateTokensCheckBox, 2, 0);
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generalGrid->addWidget(&playToStackCheckBox, 2, 0);
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generalGrid->addWidget(&useTearOffMenusCheckBox, 3, 0);
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generalGrid->addWidget(&annotateTokensCheckBox, 3, 0);
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generalGrid->addWidget(&useTearOffMenusCheckBox, 4, 0);
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generalGroupBox = new QGroupBox;
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generalGroupBox = new QGroupBox;
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generalGroupBox->setLayout(generalGrid);
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generalGroupBox->setLayout(generalGrid);
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@ -582,6 +587,7 @@ void UserInterfaceSettingsPage::retranslateUi()
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{
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{
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generalGroupBox->setTitle(tr("General interface settings"));
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generalGroupBox->setTitle(tr("General interface settings"));
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doubleClickToPlayCheckBox.setText(tr("&Double-click cards to play them (instead of single-click)"));
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doubleClickToPlayCheckBox.setText(tr("&Double-click cards to play them (instead of single-click)"));
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clickPlaysAllSelectedCheckBox.setText(tr("&Clicking plays all selected cards (instead of just the clicked card)"));
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playToStackCheckBox.setText(tr("&Play all nonlands onto the stack (not the battlefield) by default"));
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playToStackCheckBox.setText(tr("&Play all nonlands onto the stack (not the battlefield) by default"));
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annotateTokensCheckBox.setText(tr("Annotate card text on tokens"));
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annotateTokensCheckBox.setText(tr("Annotate card text on tokens"));
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useTearOffMenusCheckBox.setText(tr("Use tear-off menus, allowing right click menus to persist on screen"));
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useTearOffMenusCheckBox.setText(tr("Use tear-off menus, allowing right click menus to persist on screen"));
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@ -125,6 +125,7 @@ private:
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QCheckBox specNotificationsEnabledCheckBox;
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QCheckBox specNotificationsEnabledCheckBox;
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QCheckBox buddyConnectNotificationsEnabledCheckBox;
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QCheckBox buddyConnectNotificationsEnabledCheckBox;
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QCheckBox doubleClickToPlayCheckBox;
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QCheckBox doubleClickToPlayCheckBox;
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QCheckBox clickPlaysAllSelectedCheckBox;
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QCheckBox playToStackCheckBox;
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QCheckBox playToStackCheckBox;
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QCheckBox annotateTokensCheckBox;
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QCheckBox annotateTokensCheckBox;
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QCheckBox useTearOffMenusCheckBox;
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QCheckBox useTearOffMenusCheckBox;
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@ -383,8 +383,46 @@ void CardItem::playCard(bool faceDown)
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TableZone *tz = qobject_cast<TableZone *>(zone);
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TableZone *tz = qobject_cast<TableZone *>(zone);
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if (tz)
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if (tz)
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tz->toggleTapped();
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tz->toggleTapped();
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else
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else {
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zone->getPlayer()->playCard(this, faceDown, info ? info->getCipt() : false);
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if (SettingsCache::instance().getClickPlaysAllSelected()) {
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faceDown ? zone->getPlayer()->actPlayFacedown() : zone->getPlayer()->actPlay();
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} else {
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zone->getPlayer()->playCard(this, faceDown, info ? info->getCipt() : false);
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}
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}
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}
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/**
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* @brief returns true if the zone is a unwritable reveal zone view (eg a card reveal window). Will return false if zone
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* is nullptr.
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*/
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static bool isUnwritableRevealZone(CardZone *zone)
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{
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if (zone && zone->getIsView()) {
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if (auto *view = static_cast<ZoneViewZone *>(zone)) {
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return view->getRevealZone() && !view->getWriteableRevealZone();
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}
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}
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return false;
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}
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/**
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* This method is called when a "click to play" is done on the card.
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* This is either triggered by a single click or double click, depending on the settings.
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*
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* @param shiftHeld if the shift key was held during the click
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*/
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void CardItem::handleClickedToPlay(bool shiftHeld)
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{
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if (isUnwritableRevealZone(zone)) {
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if (SettingsCache::instance().getClickPlaysAllSelected()) {
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zone->getPlayer()->actHide();
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} else {
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zone->removeCard(this);
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}
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} else {
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playCard(shiftHeld);
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}
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}
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}
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void CardItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
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void CardItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
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@ -396,17 +434,7 @@ void CardItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
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}
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}
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} else if ((event->modifiers() != Qt::AltModifier) && (event->button() == Qt::LeftButton) &&
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} else if ((event->modifiers() != Qt::AltModifier) && (event->button() == Qt::LeftButton) &&
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(!SettingsCache::instance().getDoubleClickToPlay())) {
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(!SettingsCache::instance().getDoubleClickToPlay())) {
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bool hideCard = false;
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handleClickedToPlay(event->modifiers().testFlag(Qt::ShiftModifier));
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if (zone && zone->getIsView()) {
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auto *view = static_cast<ZoneViewZone *>(zone);
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if (view->getRevealZone() && !view->getWriteableRevealZone())
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hideCard = true;
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}
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if (zone && hideCard) {
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zone->removeCard(this);
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} else {
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playCard(event->modifiers().testFlag(Qt::ShiftModifier));
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}
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}
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}
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if (owner != nullptr) { // cards without owner will be deleted
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if (owner != nullptr) { // cards without owner will be deleted
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@ -417,12 +445,9 @@ void CardItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
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void CardItem::mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event)
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void CardItem::mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event)
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{
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{
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if ((event->modifiers() != Qt::AltModifier) && (SettingsCache::instance().getDoubleClickToPlay()) &&
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if ((event->modifiers() != Qt::AltModifier) && (event->buttons() == Qt::LeftButton) &&
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(event->buttons() == Qt::LeftButton)) {
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(SettingsCache::instance().getDoubleClickToPlay())) {
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if (revealedCard)
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handleClickedToPlay(event->modifiers().testFlag(Qt::ShiftModifier));
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zone->removeCard(this);
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else
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playCard(event->modifiers().testFlag(Qt::ShiftModifier));
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}
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}
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event->accept();
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event->accept();
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}
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}
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@ -37,6 +37,7 @@ private:
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QMenu *cardMenu, *ptMenu, *moveMenu;
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QMenu *cardMenu, *ptMenu, *moveMenu;
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void prepareDelete();
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void prepareDelete();
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void handleClickedToPlay(bool shiftHeld);
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public slots:
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public slots:
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void deleteLater();
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void deleteLater();
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@ -3540,13 +3540,36 @@ static bool isUnwritableRevealZone(CardZone *zone)
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return false;
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return false;
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}
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}
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void Player::playSelectedCards(const bool faceDown)
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{
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QList<CardItem *> selectedCards;
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for (const auto &item : scene()->selectedItems()) {
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auto *card = static_cast<CardItem *>(item);
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selectedCards.append(card);
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}
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// CardIds will get shuffled downwards when cards leave the deck.
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// We need to iterate through the cards in reverse order so cardIds don't get changed out from under us as we play
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// out the cards one-by-one.
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std::sort(selectedCards.begin(), selectedCards.end(),
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[](const auto &card1, const auto &card2) { return card1->getId() > card2->getId(); });
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for (auto &card : selectedCards) {
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if (card && !isUnwritableRevealZone(card->getZone()) && card->getZone()->getName() != "table") {
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const bool cipt = !faceDown && card->getInfo() ? card->getInfo()->getCipt() : false;
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playCard(card, faceDown, cipt);
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}
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}
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}
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void Player::actPlay()
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void Player::actPlay()
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{
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{
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auto *card = game->getActiveCard();
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playSelectedCards(false);
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if (card) {
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}
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const bool cipt = card->getInfo() ? card->getInfo()->getCipt() : false;
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playCard(card, false, cipt);
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void Player::actPlayFacedown()
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}
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{
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playSelectedCards(true);
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}
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}
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void Player::actHide()
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void Player::actHide()
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@ -3559,14 +3582,6 @@ void Player::actHide()
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}
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}
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}
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}
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void Player::actPlayFacedown()
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{
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auto *card = game->getActiveCard();
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if (card) {
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playCard(card, true, false);
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}
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}
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void Player::actReveal(QAction *action)
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void Player::actReveal(QAction *action)
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{
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{
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const int otherPlayerId = action->data().toInt();
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const int otherPlayerId = action->data().toInt();
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@ -162,6 +162,11 @@ public slots:
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void actDrawCards();
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void actDrawCards();
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void actUndoDraw();
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void actUndoDraw();
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void actMulligan();
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void actMulligan();
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void actPlay();
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void actPlayFacedown();
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void actHide();
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void actMoveTopCardToPlay();
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void actMoveTopCardToPlay();
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void actMoveTopCardToPlayFaceDown();
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void actMoveTopCardToPlayFaceDown();
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void actMoveTopCardToGrave();
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void actMoveTopCardToGrave();
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@ -223,9 +228,6 @@ private slots:
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void actFlowP();
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void actFlowP();
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void actFlowT();
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void actFlowT();
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void actSetAnnotation();
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void actSetAnnotation();
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void actPlay();
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void actHide();
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void actPlayFacedown();
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void actReveal(QAction *action);
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void actReveal(QAction *action);
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void refreshShortcuts();
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void refreshShortcuts();
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@ -323,6 +325,8 @@ private:
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void addPlayerToList(QMenu *playerList, Player *player);
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void addPlayerToList(QMenu *playerList, Player *player);
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static void removePlayerFromList(QMenu *playerList, Player *player);
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static void removePlayerFromList(QMenu *playerList, Player *player);
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void playSelectedCards(bool faceDown = false);
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QRectF bRect;
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QRectF bRect;
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QMap<int, AbstractCounter *> counters;
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QMap<int, AbstractCounter *> counters;
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@ -232,6 +232,7 @@ SettingsCache::SettingsCache()
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spectatorNotificationsEnabled = settings->value("interface/specnotificationsenabled", false).toBool();
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spectatorNotificationsEnabled = settings->value("interface/specnotificationsenabled", false).toBool();
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buddyConnectNotificationsEnabled = settings->value("interface/buddyconnectnotificationsenabled", true).toBool();
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buddyConnectNotificationsEnabled = settings->value("interface/buddyconnectnotificationsenabled", true).toBool();
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doubleClickToPlay = settings->value("interface/doubleclicktoplay", true).toBool();
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doubleClickToPlay = settings->value("interface/doubleclicktoplay", true).toBool();
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clickPlaysAllSelected = settings->value("interface/clickPlaysAllSelected", true).toBool();
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playToStack = settings->value("interface/playtostack", true).toBool();
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playToStack = settings->value("interface/playtostack", true).toBool();
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startingHandSize = settings->value("interface/startinghandsize", 7).toInt();
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startingHandSize = settings->value("interface/startinghandsize", 7).toInt();
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annotateTokens = settings->value("interface/annotatetokens", false).toBool();
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annotateTokens = settings->value("interface/annotatetokens", false).toBool();
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@ -490,6 +491,12 @@ void SettingsCache::setDoubleClickToPlay(QT_STATE_CHANGED_T _doubleClickToPlay)
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settings->setValue("interface/doubleclicktoplay", doubleClickToPlay);
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settings->setValue("interface/doubleclicktoplay", doubleClickToPlay);
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}
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}
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void SettingsCache::setClickPlaysAllSelected(QT_STATE_CHANGED_T _clickPlaysAllSelected)
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{
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clickPlaysAllSelected = static_cast<bool>(_clickPlaysAllSelected);
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settings->setValue("interface/clickPlaysAllSelected", clickPlaysAllSelected);
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}
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void SettingsCache::setPlayToStack(QT_STATE_CHANGED_T _playToStack)
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void SettingsCache::setPlayToStack(QT_STATE_CHANGED_T _playToStack)
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{
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{
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playToStack = static_cast<bool>(_playToStack);
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playToStack = static_cast<bool>(_playToStack);
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bool spectatorNotificationsEnabled;
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bool spectatorNotificationsEnabled;
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bool buddyConnectNotificationsEnabled;
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bool buddyConnectNotificationsEnabled;
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bool doubleClickToPlay;
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bool doubleClickToPlay;
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bool clickPlaysAllSelected;
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bool playToStack;
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bool playToStack;
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int startingHandSize;
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int startingHandSize;
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bool annotateTokens;
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bool annotateTokens;
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@ -275,6 +276,10 @@ public:
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{
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{
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return doubleClickToPlay;
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return doubleClickToPlay;
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}
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}
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bool getClickPlaysAllSelected() const
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{
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return clickPlaysAllSelected;
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}
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bool getPlayToStack() const
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bool getPlayToStack() const
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{
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{
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return playToStack;
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return playToStack;
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@ -572,6 +577,7 @@ public slots:
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void setSpectatorNotificationsEnabled(QT_STATE_CHANGED_T _spectatorNotificationsEnabled);
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void setSpectatorNotificationsEnabled(QT_STATE_CHANGED_T _spectatorNotificationsEnabled);
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void setBuddyConnectNotificationsEnabled(QT_STATE_CHANGED_T _buddyConnectNotificationsEnabled);
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void setBuddyConnectNotificationsEnabled(QT_STATE_CHANGED_T _buddyConnectNotificationsEnabled);
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void setDoubleClickToPlay(QT_STATE_CHANGED_T _doubleClickToPlay);
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void setDoubleClickToPlay(QT_STATE_CHANGED_T _doubleClickToPlay);
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void setClickPlaysAllSelected(QT_STATE_CHANGED_T _clickPlaysAllSelected);
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void setPlayToStack(QT_STATE_CHANGED_T _playToStack);
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void setPlayToStack(QT_STATE_CHANGED_T _playToStack);
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void setStartingHandSize(int _startingHandSize);
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void setStartingHandSize(int _startingHandSize);
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void setAnnotateTokens(QT_STATE_CHANGED_T _annotateTokens);
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void setAnnotateTokens(QT_STATE_CHANGED_T _annotateTokens);
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@ -139,6 +139,9 @@ void SettingsCache::setBuddyConnectNotificationsEnabled(QT_STATE_CHANGED_T /* _b
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void SettingsCache::setDoubleClickToPlay(QT_STATE_CHANGED_T /* _doubleClickToPlay */)
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void SettingsCache::setDoubleClickToPlay(QT_STATE_CHANGED_T /* _doubleClickToPlay */)
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{
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{
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}
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}
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void SettingsCache::setClickPlaysAllSelected(QT_STATE_CHANGED_T /* _clickPlaysAllSelected */)
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{
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}
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void SettingsCache::setPlayToStack(QT_STATE_CHANGED_T /* _playToStack */)
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void SettingsCache::setPlayToStack(QT_STATE_CHANGED_T /* _playToStack */)
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{
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{
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}
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}
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@ -143,6 +143,9 @@ void SettingsCache::setBuddyConnectNotificationsEnabled(QT_STATE_CHANGED_T /* _b
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void SettingsCache::setDoubleClickToPlay(QT_STATE_CHANGED_T /* _doubleClickToPlay */)
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void SettingsCache::setDoubleClickToPlay(QT_STATE_CHANGED_T /* _doubleClickToPlay */)
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{
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{
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}
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}
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void SettingsCache::setClickPlaysAllSelected(QT_STATE_CHANGED_T /* _clickPlaysAllSelected */)
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{
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}
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void SettingsCache::setPlayToStack(QT_STATE_CHANGED_T /* _playToStack */)
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void SettingsCache::setPlayToStack(QT_STATE_CHANGED_T /* _playToStack */)
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{
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{
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}
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}
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