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Always set TabSupervisor as parent in Tab subclasses (#5449)
* refactor closeTab * always set tab parent to tabSupervisor * set tabSupervisor parent * use close instead of deleteLater * be more clear about overloads
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18 changed files with 25 additions and 41 deletions
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@ -707,7 +707,7 @@ void TabGame::closeRequest(bool forced)
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emit gameClosing(this);
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deleteLater();
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close();
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}
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void TabGame::replayNextEvent(Player::EventProcessingOptions options)
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