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Always set TabSupervisor as parent in Tab subclasses (#5449)
* refactor closeTab * always set tab parent to tabSupervisor * set tabSupervisor parent * use close instead of deleteLater * be more clear about overloads
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18 changed files with 25 additions and 41 deletions
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@ -135,7 +135,6 @@ public slots:
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void openReplay(GameReplay *replay);
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void maximizeMainWindow();
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private slots:
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void closeButtonPressed();
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void updateCurrent(int index);
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void updatePingTime(int value, int max);
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void gameJoined(const Event_GameJoined &event);
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