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Fix remaining issues
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4 changed files with 9 additions and 9 deletions
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@ -62,7 +62,7 @@ public:
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Server_Player *getPlayer() const { return player; }
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void getInfo(ServerInfo_Zone *info, Server_Player *playerWhosAsking, bool omniscient);
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int getFreeGridColumn(int x, int y, const QString &cardName) const;
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int getFreeGridColumn(int x, int y, const QString &cardName, bool dontStackSameName) const;
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bool isColumnEmpty(int x, int y) const;
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bool isColumnStacked(int x, int y) const;
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void fixFreeSpaces(GameEventStorage &ges);
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