Migrate theme asset loads to scheme-variant resolution (#7209-2) (#7276)
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Replace remaining QPixmap("theme:...") call sites with themePixmap() so icons, replay controls, card backs, and other images resolve to -dark/-light variants under theme schemes. Stem-exact 1:1 migration; behavior unchanged for non-variant themes.

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
BruebachL 2026-09-11 17:59:57 +02:00 • committed by GitHub
parent e9bf1e6e46
commit a85203e457
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GPG key ID: B5690EEEBB952194
38 changed files with 129 additions and 94 deletions

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@ -53,13 +53,13 @@ PlayerListWidget::PlayerListWidget(TabSupervisor *_tabSupervisor,
QWidget *parent)
: QTreeWidget(parent), tabSupervisor(_tabSupervisor), client(_client), game(_game), gameStarted(false)
{
readyIcon = QPixmap("theme:icons/ready_start");
notReadyIcon = QPixmap("theme:icons/not_ready_start");
concededIcon = QPixmap("theme:icons/conceded");
readyIcon = themePixmap(QStringLiteral("icons/ready_start"));
notReadyIcon = themePixmap(QStringLiteral("icons/not_ready_start"));
concededIcon = themePixmap(QStringLiteral("icons/conceded"));
playerIcon = loadColorAdjustedPixmap("theme:icons/player");
judgeIcon = loadColorAdjustedPixmap("theme:icons/scales");
spectatorIcon = loadColorAdjustedPixmap("theme:icons/spectator");
lockIcon = QPixmap("theme:icons/lock");
lockIcon = themePixmap(QStringLiteral("icons/lock"));
if (tabSupervisor) {
itemDelegate = new PlayerListItemDelegate(this);