mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-06-11 00:24:47 -07:00
Clean up inter-library dependencies with interfaces (#6280)
* Have CardDatabase::getPreferredPrintingInfo respect card provider ID overrides (pinned printings)
Took 13 minutes
Took 37 seconds
Took 10 seconds
Took 10 seconds
# Commit time for manual adjustment:
# Took 30 seconds
Took 15 seconds
Took 8 minutes
Took 21 seconds
* Move settings cache and settings card preference provider out of libcockatrice_settings and into cockatrice
Took 52 minutes
Took 9 minutes
Took 1 minute
* Temp cache.
Took 16 minutes
* Dependency Injection for SettingsCache
* Turn SettingsCache into a QSharedPointer.
* Implement interfaces for settings that need it
Took 2 hours 38 minutes
* Adjust oracle.
Took 5 minutes
* Move abstract/noop interfaces to libcockatrice_interfaces so they can be linked against independently.
Took 52 minutes
* Clean up some links.
Took 3 minutes
* Cleanup two includes.
Took 3 minutes
* More fixes.
Took 7 minutes
* More includes that slipped past.
Took 3 minutes
* Stop mocking and start injecting for tests.
Took 15 minutes
* I don't know why remote_client was including main.
Took 4 minutes
* Include.
Took 3 minutes
* Lint.
Took 2 minutes
* Don't use Qt pointers.
Took 1 hour 7 minutes
* Make parser use CardSettingsInterface
Took 13 minutes
* Also adjust constructor lol.
Took 8 minutes
* Lint.
Took 32 minutes
* Revert "Lint."
This reverts commit ecb596c39e.
Took 3 minutes
* Test.
Took 3 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
parent
fb30515f72
commit
a8a3fca8c9
152 changed files with 609 additions and 750 deletions
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@ -2,6 +2,7 @@
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#include "../../../../interface/window_main.h"
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#include "../../../../main.h"
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#include "../../../settings/cache_settings.h"
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#include <QApplication>
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#include <QCryptographicHash>
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@ -15,7 +16,6 @@
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#include <QtConcurrent>
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#include <libcockatrice/card/database/card_database.h>
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#include <libcockatrice/card/database/card_database_manager.h>
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#include <libcockatrice/settings/cache_settings.h>
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#define SPOILERS_STATUS_URL "https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/SpoilerSeasonEnabled"
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#define SPOILERS_URL "https://raw.githubusercontent.com/Cockatrice/Magic-Spoiler/files/spoiler.xml"
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@ -1,9 +1,8 @@
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#include "client_update_checker.h"
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#include "../../../settings/cache_settings.h"
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#include "release_channel.h"
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#include <libcockatrice/settings/cache_settings.h>
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ClientUpdateChecker::ClientUpdateChecker(QObject *parent) : QObject(parent)
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{
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}
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1511
cockatrice/src/client/settings/cache_settings.cpp
Normal file
1511
cockatrice/src/client/settings/cache_settings.cpp
Normal file
File diff suppressed because it is too large
Load diff
1074
cockatrice/src/client/settings/cache_settings.h
Normal file
1074
cockatrice/src/client/settings/cache_settings.h
Normal file
File diff suppressed because it is too large
Load diff
56
cockatrice/src/client/settings/card_counter_settings.cpp
Normal file
56
cockatrice/src/client/settings/card_counter_settings.cpp
Normal file
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@ -0,0 +1,56 @@
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#include "card_counter_settings.h"
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#include <QColor>
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#include <QSettings>
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#include <QtMath>
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CardCounterSettings::CardCounterSettings(const QString &settingsPath, QObject *parent)
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: SettingsManager(settingsPath + "global.ini", parent)
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{
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}
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void CardCounterSettings::setColor(int counterId, const QColor &color)
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{
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QString key = QString("cards/counters/%1/color").arg(counterId);
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if (settings.value(key).value<QColor>() == color)
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return;
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settings.setValue(key, color);
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emit colorChanged(counterId, color);
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}
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QColor CardCounterSettings::color(int counterId) const
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{
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QColor defaultColor;
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if (counterId < 6) {
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// Preserve legacy colors
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defaultColor = QColor::fromHsv(counterId * 60, 150, 255);
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} else {
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// Future-proof support for more counters with pseudo-random colors
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int h = (counterId * 37) % 360;
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int s = 128 + 64 * qSin((counterId * 97) * 0.1); // 64-192
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int v = 196 + 32 * qSin((counterId * 101) * 0.07); // 164-228
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defaultColor = QColor::fromHsv(h, s, v);
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}
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return settings.value(QString("cards/counters/%1/color").arg(counterId), defaultColor).value<QColor>();
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}
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QString CardCounterSettings::displayName(int counterId) const
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{
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// Currently, card counters name are fixed to A, B, ..., Z, AA, AB, ...
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auto nChars = 1 + counterId / 26;
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QString str;
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str.resize(nChars);
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for (auto it = str.rbegin(); it != str.rend(); ++it) {
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*it = QChar('A' + (counterId) % 26);
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counterId /= 26;
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}
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return str;
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}
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34
cockatrice/src/client/settings/card_counter_settings.h
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34
cockatrice/src/client/settings/card_counter_settings.h
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@ -0,0 +1,34 @@
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/**
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* @file card_counter_settings.h
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* @ingroup GameSettings
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* @brief TODO: Document this.
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*/
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#ifndef CARD_COUNTER_SETTINGS_H
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#define CARD_COUNTER_SETTINGS_H
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#include <QObject>
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#include <libcockatrice/settings/settings_manager.h>
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class QSettings;
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class QColor;
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class CardCounterSettings : public SettingsManager
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{
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Q_OBJECT
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public:
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CardCounterSettings(const QString &settingsPath, QObject *parent = nullptr);
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QColor color(int counterId) const;
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QString displayName(int counterId) const;
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public slots:
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void setColor(int counterId, const QColor &color);
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signals:
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void colorChanged(int counterId, const QColor &color);
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};
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#endif // CARD_COUNTER_SETTINGS_H
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167
cockatrice/src/client/settings/shortcut_treeview.cpp
Normal file
167
cockatrice/src/client/settings/shortcut_treeview.cpp
Normal file
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@ -0,0 +1,167 @@
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#include "shortcut_treeview.h"
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#include "cache_settings.h"
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#include "shortcuts_settings.h"
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#include <QHeaderView>
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ShortcutFilterProxyModel::ShortcutFilterProxyModel(QObject *parent) : QSortFilterProxyModel(parent)
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{
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}
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/**
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* Appends the parent and source row together before doing the regex match.
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*/
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bool ShortcutFilterProxyModel::filterAcceptsRow(const int sourceRow, const QModelIndex &sourceParent) const
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{
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QModelIndex nameIndex = sourceModel()->index(sourceRow, filterKeyColumn(), sourceParent);
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QModelIndex parentIndex = sourceModel()->index(sourceParent.row(), filterKeyColumn(), sourceParent.parent());
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QString name = sourceModel()->data(nameIndex).toString();
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QString parentName = sourceModel()->data(parentIndex).toString();
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QString searchedString = parentName + " " + name;
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return searchedString.contains(filterRegularExpression());
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}
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ShortcutTreeView::ShortcutTreeView(QWidget *parent) : QTreeView(parent)
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{
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// model
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shortcutsModel = new QStandardItemModel(this);
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shortcutsModel->setColumnCount(3);
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populateShortcutsModel();
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// filter proxy
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proxyModel = new ShortcutFilterProxyModel(this);
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proxyModel->setRecursiveFilteringEnabled(true);
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proxyModel->setSourceModel(shortcutsModel);
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proxyModel->setDynamicSortFilter(true);
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proxyModel->setSortCaseSensitivity(Qt::CaseInsensitive);
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proxyModel->setFilterCaseSensitivity(Qt::CaseInsensitive);
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proxyModel->setFilterKeyColumn(0);
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QTreeView::setModel(proxyModel);
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// treeview
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hideColumn(2);
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setUniformRowHeights(true);
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setAlternatingRowColors(true);
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setSortingEnabled(true);
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proxyModel->sort(0, Qt::AscendingOrder);
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header()->setSectionResizeMode(QHeaderView::Interactive);
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header()->setSortIndicator(0, Qt::AscendingOrder);
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setSelectionMode(SingleSelection);
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setSelectionBehavior(SelectRows);
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expandAll();
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connect(&SettingsCache::instance().shortcuts(), &ShortcutsSettings::shortCutChanged, this,
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&ShortcutTreeView::refreshShortcuts);
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}
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void ShortcutTreeView::populateShortcutsModel()
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{
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QHash<QString, QStandardItem *> parentItems;
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QStandardItem *curParent = nullptr;
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for (const auto &key : SettingsCache::instance().shortcuts().getAllShortcutKeys()) {
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QString name = SettingsCache::instance().shortcuts().getShortcut(key).getName();
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QString group = SettingsCache::instance().shortcuts().getShortcut(key).getGroupName();
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QString shortcut = SettingsCache::instance().shortcuts().getShortcutString(key);
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if (parentItems.contains(group)) {
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curParent = parentItems.value(group);
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} else {
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curParent = new QStandardItem(group);
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static QFont font = curParent->font();
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font.setBold(true);
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curParent->setFont(font);
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parentItems.insert(group, curParent);
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}
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QList<QStandardItem *> list = {};
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list << new QStandardItem(name) << new QStandardItem(shortcut) << new QStandardItem(key);
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curParent->appendRow(list);
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}
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for (const auto &parent : parentItems) {
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shortcutsModel->appendRow(parent);
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}
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}
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void ShortcutTreeView::retranslateUi()
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{
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shortcutsModel->setHeaderData(0, Qt::Horizontal, tr("Action"));
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shortcutsModel->setHeaderData(1, Qt::Horizontal, tr("Shortcut"));
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refreshShortcuts();
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}
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/**
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* Loops over the model and reloads all rows
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*/
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static void loopOverModel(QAbstractItemModel *model, const QModelIndex &parent = QModelIndex())
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{
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for (int r = 0; r < model->rowCount(parent); ++r) {
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const auto friendlyNameIndex = model->index(r, 0, parent);
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if (model->hasChildren(friendlyNameIndex)) {
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const auto childIndex = model->index(0, 2, friendlyNameIndex);
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const auto key = model->data(childIndex).toString();
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const auto shortcutGroupName = SettingsCache::instance().shortcuts().getShortcut(key).getGroupName();
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model->setData(friendlyNameIndex, shortcutGroupName);
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loopOverModel(model, friendlyNameIndex);
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} else {
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const auto shortcutSequenceIndex = model->index(r, 1, parent);
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const auto keyIndex = model->index(r, 2, parent);
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const auto key = model->data(keyIndex).toString();
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const auto shortcutKey = SettingsCache::instance().shortcuts().getShortcut(key).getName();
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const auto shortcutSequence = SettingsCache::instance().shortcuts().getShortcutString(key);
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model->setData(friendlyNameIndex, shortcutKey);
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model->setData(shortcutSequenceIndex, shortcutSequence);
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}
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}
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}
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void ShortcutTreeView::refreshShortcuts()
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{
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loopOverModel(shortcutsModel);
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}
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void ShortcutTreeView::currentChanged(const QModelIndex ¤t, const QModelIndex & /* previous */)
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{
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QTreeView::scrollTo(current, QAbstractItemView::EnsureVisible);
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if (current.parent().isValid()) {
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auto shortcutName = model()->data(model()->index(current.row(), 2, current.parent())).toString();
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emit currentItemChanged(shortcutName);
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} else {
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// emit empty string if the selection is a category header
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emit currentItemChanged("");
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}
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}
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/**
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* The search string is split by word.
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* A String is a match as long as it contains all the words in the search string in order
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*/
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void ShortcutTreeView::updateSearchString(const QString &searchString)
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{
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#if QT_VERSION > QT_VERSION_CHECK(5, 14, 0)
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const auto skipEmptyParts = Qt::SkipEmptyParts;
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#else
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const auto skipEmptyParts = QString::SkipEmptyParts;
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#endif
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QStringList searchWords = searchString.split(" ", skipEmptyParts);
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auto escapeRegex = [](const QString &s) { return QRegularExpression::escape(s); };
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std::transform(searchWords.begin(), searchWords.end(), searchWords.begin(), escapeRegex);
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auto regex = QRegularExpression(searchWords.join(".*"), QRegularExpression::CaseInsensitiveOption);
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proxyModel->setFilterRegularExpression(regex);
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expandAll();
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}
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53
cockatrice/src/client/settings/shortcut_treeview.h
Normal file
53
cockatrice/src/client/settings/shortcut_treeview.h
Normal file
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/**
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* @file shortcut_treeview.h
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* @ingroup CoreSettings
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* @brief TODO: Document this.
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*/
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#ifndef SHORTCUT_TREEVIEW_H
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#define SHORTCUT_TREEVIEW_H
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#include <QModelIndex>
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#include <QSortFilterProxyModel>
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#include <QStandardItemModel>
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#include <QTreeView>
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/**
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* Custom implementation of QSortFilterProxyModel that appends the source and parent strings together when filtering
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*/
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class ShortcutFilterProxyModel : public QSortFilterProxyModel
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{
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Q_OBJECT
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public:
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explicit ShortcutFilterProxyModel(QObject *parent = nullptr);
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protected:
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bool filterAcceptsRow(int sourceRow, const QModelIndex &sourceParent) const override;
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};
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class ShortcutTreeView : public QTreeView
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{
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Q_OBJECT
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public:
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explicit ShortcutTreeView(QWidget *parent);
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void retranslateUi();
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signals:
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void currentItemChanged(const QString &shortcut);
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public slots:
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void updateSearchString(const QString &searchString);
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private:
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QStandardItemModel *shortcutsModel;
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ShortcutFilterProxyModel *proxyModel;
|
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void populateShortcutsModel();
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private slots:
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void refreshShortcuts();
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protected:
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void currentChanged(const QModelIndex ¤t, const QModelIndex &previous) override;
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};
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#endif // SHORTCUT_TREEVIEW_H
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263
cockatrice/src/client/settings/shortcuts_settings.cpp
Normal file
263
cockatrice/src/client/settings/shortcuts_settings.cpp
Normal file
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@ -0,0 +1,263 @@
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#include "shortcuts_settings.h"
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#include <QDebug>
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#include <QFile>
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#include <QMessageBox>
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#include <QStringList>
|
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#include <utility>
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|
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ShortcutKey::ShortcutKey(const QString &_name, QList<QKeySequence> _sequence, ShortcutGroup::Groups _group)
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: QList<QKeySequence>(_sequence), name(_name), group(_group)
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{
|
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}
|
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|
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ShortcutsSettings::ShortcutsSettings(const QString &settingsPath, QObject *parent) : QObject(parent)
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{
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shortCuts = defaultShortCuts;
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settingsFilePath = settingsPath;
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settingsFilePath.append("shortcuts.ini");
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|
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bool exists = QFile(settingsFilePath).exists();
|
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|
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QSettings shortCutsFile(settingsFilePath, QSettings::IniFormat);
|
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|
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if (exists) {
|
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shortCutsFile.beginGroup(custom);
|
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const QStringList customKeys = shortCutsFile.allKeys();
|
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|
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QMap<QString, QString> invalidItems;
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for (QStringList::const_iterator it = customKeys.constBegin(); it != customKeys.constEnd(); ++it) {
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QString stringSequence = shortCutsFile.value(*it).toString();
|
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|
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// check whether shortcut name exists
|
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if (!shortCuts.contains(*it)) {
|
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qCWarning(ShortcutsSettingsLog) << "Unknown shortcut name:" << *it;
|
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continue;
|
||||
}
|
||||
|
||||
// check whether shortcut is forbidden
|
||||
if (isKeyAllowed(*it, stringSequence)) {
|
||||
auto shortcut = getShortcut(*it);
|
||||
shortcut.setSequence(parseSequenceString(stringSequence));
|
||||
shortCuts.insert(*it, shortcut);
|
||||
} else {
|
||||
invalidItems.insert(*it, stringSequence);
|
||||
}
|
||||
}
|
||||
|
||||
shortCutsFile.endGroup();
|
||||
|
||||
if (!invalidItems.isEmpty()) {
|
||||
// warning message in case of invalid items
|
||||
QMessageBox msgBox;
|
||||
msgBox.setIcon(QMessageBox::Warning);
|
||||
msgBox.setText(tr("Your configuration file contained invalid shortcuts.\n"
|
||||
"Please check your shortcut settings!"));
|
||||
QString detailedMessage = tr("The following shortcuts have been set to default:\n");
|
||||
for (QMap<QString, QString>::const_iterator item = invalidItems.constBegin();
|
||||
item != invalidItems.constEnd(); ++item) {
|
||||
detailedMessage += item.key() + " - \"" + item.value() + "\"\n";
|
||||
}
|
||||
msgBox.setDetailedText(detailedMessage);
|
||||
msgBox.exec();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// PR 5079 changes Textbox/unfocusTextBox to Player/unfocusTextBox and tab_game/aFocusChat to Player/aFocusChat.
|
||||
/// A migration is necessary to let players keep their already configured shortcuts.
|
||||
void ShortcutsSettings::migrateShortcuts()
|
||||
{
|
||||
if (QFile(settingsFilePath).exists()) {
|
||||
QSettings shortCutsFile(settingsFilePath, QSettings::IniFormat);
|
||||
|
||||
shortCutsFile.beginGroup(custom);
|
||||
|
||||
if (shortCutsFile.contains("Textbox/unfocusTextBox")) {
|
||||
qCInfo(ShortcutsSettingsLog)
|
||||
<< "[ShortcutsSettings] Textbox/unfocusTextBox shortcut found. Migrating to Player/unfocusTextBox.";
|
||||
QString unfocusTextBox = shortCutsFile.value("Textbox/unfocusTextBox", "").toString();
|
||||
this->setShortcuts("Player/unfocusTextBox", unfocusTextBox);
|
||||
shortCutsFile.remove("Textbox/unfocusTextBox");
|
||||
}
|
||||
|
||||
if (shortCutsFile.contains("tab_game/aFocusChat")) {
|
||||
qCInfo(ShortcutsSettingsLog)
|
||||
<< "[ShortcutsSettings] tab_game/aFocusChat shortcut found. Migrating to Player/aFocusChat.";
|
||||
QString aFocusChat = shortCutsFile.value("tab_game/aFocusChat", "").toString();
|
||||
this->setShortcuts("Player/aFocusChat", aFocusChat);
|
||||
shortCutsFile.remove("tab_game/aFocusChat");
|
||||
}
|
||||
|
||||
// PR #5564 changes "MainWindow/aDeckEditor" to "Tabs/aTabDeckEditor"
|
||||
if (shortCutsFile.contains("MainWindow/aDeckEditor")) {
|
||||
qCInfo(ShortcutsSettingsLog) << "MainWindow/aDeckEditor shortcut found. Migrating to Tabs/aTabDeckEditor.";
|
||||
QString keySequence = shortCutsFile.value("MainWindow/aDeckEditor", "").toString();
|
||||
this->setShortcuts("Tabs/aTabDeckEditor", keySequence);
|
||||
shortCutsFile.remove("MainWindow/aDeckEditor");
|
||||
}
|
||||
|
||||
shortCutsFile.endGroup();
|
||||
}
|
||||
}
|
||||
|
||||
ShortcutKey ShortcutsSettings::getDefaultShortcut(const QString &name) const
|
||||
{
|
||||
return defaultShortCuts.value(name, ShortcutKey());
|
||||
}
|
||||
|
||||
ShortcutKey ShortcutsSettings::getShortcut(const QString &name) const
|
||||
{
|
||||
if (shortCuts.contains(name)) {
|
||||
return shortCuts.value(name);
|
||||
}
|
||||
|
||||
return getDefaultShortcut(name);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the first shortcut for the given action.
|
||||
*
|
||||
* NOTE: In most cases you should be using ShortcutsSettings::getShortcut instead,
|
||||
* as that will return all shortcuts if there are multiple shortcuts.
|
||||
* The only reason to use this method is if an object does not accept multiple shortcuts, such as with QButtons.
|
||||
*/
|
||||
QKeySequence ShortcutsSettings::getSingleShortcut(const QString &name) const
|
||||
{
|
||||
return getShortcut(name).at(0);
|
||||
}
|
||||
|
||||
QString ShortcutsSettings::getDefaultShortcutString(const QString &name) const
|
||||
{
|
||||
return stringifySequence(getDefaultShortcut(name));
|
||||
}
|
||||
|
||||
QString ShortcutsSettings::getShortcutString(const QString &name) const
|
||||
{
|
||||
return stringifySequence(getShortcut(name));
|
||||
}
|
||||
|
||||
QString ShortcutsSettings::getShortcutFriendlyName(const QString &shortcutName) const
|
||||
{
|
||||
for (auto it = defaultShortCuts.cbegin(); it != defaultShortCuts.cend(); ++it) {
|
||||
if (shortcutName == it.key()) {
|
||||
return it.value().getName();
|
||||
}
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
QString ShortcutsSettings::stringifySequence(const QList<QKeySequence> &Sequence) const
|
||||
{
|
||||
QStringList stringSequence;
|
||||
for (const auto &i : Sequence) {
|
||||
stringSequence.append(i.toString(QKeySequence::PortableText));
|
||||
}
|
||||
|
||||
return stringSequence.join(sep);
|
||||
}
|
||||
|
||||
QList<QKeySequence> ShortcutsSettings::parseSequenceString(const QString &stringSequence) const
|
||||
{
|
||||
QList<QKeySequence> SequenceList;
|
||||
for (const QString &shortcut : stringSequence.split(sep)) {
|
||||
SequenceList.append(QKeySequence(shortcut, QKeySequence::PortableText));
|
||||
}
|
||||
|
||||
return SequenceList;
|
||||
}
|
||||
|
||||
void ShortcutsSettings::setShortcuts(const QString &name, const QList<QKeySequence> &Sequence)
|
||||
{
|
||||
shortCuts[name].setSequence(Sequence);
|
||||
|
||||
QSettings shortCutsFile(settingsFilePath, QSettings::IniFormat);
|
||||
shortCutsFile.beginGroup(custom);
|
||||
shortCutsFile.setValue(name, stringifySequence(Sequence));
|
||||
shortCutsFile.endGroup();
|
||||
emit shortCutChanged();
|
||||
}
|
||||
|
||||
void ShortcutsSettings::setShortcuts(const QString &name, const QKeySequence &Sequence)
|
||||
{
|
||||
setShortcuts(name, QList<QKeySequence>{Sequence});
|
||||
}
|
||||
|
||||
void ShortcutsSettings::setShortcuts(const QString &name, const QString &sequences)
|
||||
{
|
||||
setShortcuts(name, parseSequenceString(sequences));
|
||||
}
|
||||
|
||||
void ShortcutsSettings::resetAllShortcuts()
|
||||
{
|
||||
shortCuts = defaultShortCuts;
|
||||
QSettings shortCutsFile(settingsFilePath, QSettings::IniFormat);
|
||||
shortCutsFile.beginGroup(custom);
|
||||
shortCutsFile.remove("");
|
||||
shortCutsFile.endGroup();
|
||||
emit shortCutChanged();
|
||||
}
|
||||
|
||||
void ShortcutsSettings::clearAllShortcuts()
|
||||
{
|
||||
QSettings shortCutsFile(settingsFilePath, QSettings::IniFormat);
|
||||
shortCutsFile.beginGroup(custom);
|
||||
for (auto it = shortCuts.begin(); it != shortCuts.end(); ++it) {
|
||||
it.value().setSequence(parseSequenceString(""));
|
||||
shortCutsFile.setValue(it.key(), "");
|
||||
}
|
||||
shortCutsFile.endGroup();
|
||||
emit shortCutChanged();
|
||||
}
|
||||
|
||||
bool ShortcutsSettings::isKeyAllowed(const QString &name, const QString &sequences) const
|
||||
{
|
||||
// if the shortcut is not to be used in deck-editor then it doesn't matter
|
||||
if (name.startsWith("Player") || name.startsWith("Replays")) {
|
||||
return true;
|
||||
}
|
||||
QString checkSequence = sequences.split(sep).last();
|
||||
QStringList forbiddenKeys{"Del", "Backspace", "Down", "Up", "Left", "Right",
|
||||
"Return", "Enter", "Menu", "Ctrl+Alt+-", "Ctrl+Alt+=", "Ctrl+Alt+[",
|
||||
"Ctrl+Alt+]", "Tab", "Space", "Shift+S", "Shift+Left", "Shift+Right"};
|
||||
return !forbiddenKeys.contains(checkSequence);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks that the shortcut doesn't overlap with an existing shortcut
|
||||
*
|
||||
* @param name The name of the shortcut
|
||||
* @param sequences The shortcut key sequence
|
||||
* @return Whether the shortcut is valid.
|
||||
*/
|
||||
bool ShortcutsSettings::isValid(const QString &name, const QString &sequences) const
|
||||
{
|
||||
return findOverlaps(name, sequences).isEmpty();
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the shortcut is a shortcut that is active in all windows
|
||||
*/
|
||||
static bool isAlwaysActiveShortcut(const QString &shortcutName)
|
||||
{
|
||||
return shortcutName.startsWith("MainWindow") || shortcutName.startsWith("Tabs");
|
||||
}
|
||||
|
||||
QStringList ShortcutsSettings::findOverlaps(const QString &name, const QString &sequences) const
|
||||
{
|
||||
QString checkSequence = sequences.split(sep).last();
|
||||
QString checkKey = name.left(name.indexOf("/"));
|
||||
|
||||
QStringList overlaps;
|
||||
for (const auto &key : shortCuts.keys()) {
|
||||
if (key.startsWith(checkKey) || isAlwaysActiveShortcut(key) || isAlwaysActiveShortcut(checkKey)) {
|
||||
QString storedSequence = stringifySequence(shortCuts.value(key));
|
||||
if (storedSequence.split(sep).contains(checkSequence)) {
|
||||
overlaps.append(getShortcutFriendlyName(key));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return overlaps;
|
||||
}
|
||||
737
cockatrice/src/client/settings/shortcuts_settings.h
Normal file
737
cockatrice/src/client/settings/shortcuts_settings.h
Normal file
|
|
@ -0,0 +1,737 @@
|
|||
/**
|
||||
* @file shortcuts_settings.h
|
||||
* @ingroup CoreSettings
|
||||
* @brief TODO: Document this.
|
||||
*/
|
||||
|
||||
#ifndef SHORTCUTSSETTINGS_H
|
||||
#define SHORTCUTSSETTINGS_H
|
||||
|
||||
#include <QApplication>
|
||||
#include <QKeySequence>
|
||||
#include <QLoggingCategory>
|
||||
#include <QSettings>
|
||||
|
||||
inline Q_LOGGING_CATEGORY(ShortcutsSettingsLog, "shortcuts_settings");
|
||||
|
||||
class ShortcutGroup
|
||||
{
|
||||
public:
|
||||
enum Groups
|
||||
{
|
||||
Main_Window,
|
||||
Deck_Editor,
|
||||
Game_Lobby,
|
||||
Card_Counters,
|
||||
Player_Counters,
|
||||
Power_Toughness,
|
||||
Game_Phases,
|
||||
Playing_Area,
|
||||
Move_selected,
|
||||
View,
|
||||
Move_top,
|
||||
Move_bottom,
|
||||
Gameplay,
|
||||
Drawing,
|
||||
Chat_room,
|
||||
Game_window,
|
||||
Load_deck,
|
||||
Replays,
|
||||
Tabs
|
||||
};
|
||||
|
||||
static QString getGroupName(ShortcutGroup::Groups group)
|
||||
{
|
||||
switch (group) {
|
||||
case Main_Window:
|
||||
return QApplication::translate("shortcutsTab", "Main Window");
|
||||
case Deck_Editor:
|
||||
return QApplication::translate("shortcutsTab", "Deck Editor");
|
||||
case Game_Lobby:
|
||||
return QApplication::translate("shortcutsTab", "Game Lobby");
|
||||
case Card_Counters:
|
||||
return QApplication::translate("shortcutsTab", "Card Counters");
|
||||
case Player_Counters:
|
||||
return QApplication::translate("shortcutsTab", "Player Counters");
|
||||
case Power_Toughness:
|
||||
return QApplication::translate("shortcutsTab", "Power and Toughness");
|
||||
case Game_Phases:
|
||||
return QApplication::translate("shortcutsTab", "Game Phases");
|
||||
case Playing_Area:
|
||||
return QApplication::translate("shortcutsTab", "Playing Area");
|
||||
case Move_selected:
|
||||
return QApplication::translate("shortcutsTab", "Move Selected Card");
|
||||
case View:
|
||||
return QApplication::translate("shortcutsTab", "View");
|
||||
case Move_top:
|
||||
return QApplication::translate("shortcutsTab", "Move Top Card");
|
||||
case Move_bottom:
|
||||
return QApplication::translate("shortcutsTab", "Move Bottom Card");
|
||||
case Gameplay:
|
||||
return QApplication::translate("shortcutsTab", "Gameplay");
|
||||
case Drawing:
|
||||
return QApplication::translate("shortcutsTab", "Drawing");
|
||||
case Chat_room:
|
||||
return QApplication::translate("shortcutsTab", "Chat Room");
|
||||
case Game_window:
|
||||
return QApplication::translate("shortcutsTab", "Game Window");
|
||||
case Load_deck:
|
||||
return QApplication::translate("shortcutsTab", "Load Deck from Clipboard");
|
||||
case Replays:
|
||||
return QApplication::translate("shortcutsTab", "Replays");
|
||||
case Tabs:
|
||||
return QApplication::translate("shortcutsTab", "Tabs");
|
||||
}
|
||||
|
||||
return {};
|
||||
}
|
||||
};
|
||||
|
||||
class ShortcutKey : public QList<QKeySequence>
|
||||
{
|
||||
public:
|
||||
explicit ShortcutKey(const QString &_name = QString(),
|
||||
QList _sequence = QList(),
|
||||
ShortcutGroup::Groups _group = ShortcutGroup::Main_Window);
|
||||
void setSequence(const QList &_sequence)
|
||||
{
|
||||
QList::operator=(_sequence);
|
||||
};
|
||||
QString getName() const
|
||||
{
|
||||
return QApplication::translate("shortcutsTab", name.toUtf8().data());
|
||||
};
|
||||
QString getGroupName() const
|
||||
{
|
||||
return ShortcutGroup::getGroupName(group);
|
||||
};
|
||||
|
||||
private:
|
||||
QString name;
|
||||
ShortcutGroup::Groups group;
|
||||
};
|
||||
|
||||
class ShortcutsSettings : public QObject
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit ShortcutsSettings(const QString &settingsFilePath, QObject *parent = nullptr);
|
||||
|
||||
ShortcutKey getDefaultShortcut(const QString &name) const;
|
||||
ShortcutKey getShortcut(const QString &name) const;
|
||||
QKeySequence getSingleShortcut(const QString &name) const;
|
||||
QString getDefaultShortcutString(const QString &name) const;
|
||||
QString getShortcutString(const QString &name) const;
|
||||
QString getShortcutFriendlyName(const QString &shortcutName) const;
|
||||
QList<QString> getAllShortcutKeys() const
|
||||
{
|
||||
return shortCuts.keys();
|
||||
};
|
||||
|
||||
void setShortcuts(const QString &name, const QList<QKeySequence> &Sequence);
|
||||
void setShortcuts(const QString &name, const QKeySequence &Sequence);
|
||||
void setShortcuts(const QString &name, const QString &sequences);
|
||||
|
||||
bool isKeyAllowed(const QString &name, const QString &sequences) const;
|
||||
bool isValid(const QString &name, const QString &sequences) const;
|
||||
QStringList findOverlaps(const QString &name, const QString &sequences) const;
|
||||
|
||||
void resetAllShortcuts();
|
||||
void clearAllShortcuts();
|
||||
void migrateShortcuts();
|
||||
|
||||
signals:
|
||||
void shortCutChanged();
|
||||
|
||||
private:
|
||||
const QChar sep = ';';
|
||||
const QString custom = "Custom"; // name of custom group in shortCutsFile
|
||||
QString settingsFilePath;
|
||||
QHash<QString, ShortcutKey> shortCuts;
|
||||
|
||||
QString stringifySequence(const QList<QKeySequence> &Sequence) const;
|
||||
QList<QKeySequence> parseSequenceString(const QString &stringSequence) const;
|
||||
|
||||
const QHash<QString, ShortcutKey> defaultShortCuts = {
|
||||
{"MainWindow/aCheckCardUpdates", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Check for Card Updates..."),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Main_Window)},
|
||||
{"MainWindow/aConnect", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Connect..."),
|
||||
parseSequenceString("Ctrl+L"),
|
||||
ShortcutGroup::Main_Window)},
|
||||
{"MainWindow/aDisconnect", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Disconnect"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Main_Window)},
|
||||
{"MainWindow/aExit",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Exit"), parseSequenceString(""), ShortcutGroup::Main_Window)},
|
||||
{"MainWindow/aFullScreen", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Full screen"),
|
||||
parseSequenceString("Ctrl+F"),
|
||||
ShortcutGroup::Main_Window)},
|
||||
{"MainWindow/aRegister", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Register..."),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Main_Window)},
|
||||
{"MainWindow/aSettings", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Settings..."),
|
||||
parseSequenceString("Ctrl+Shift+P"),
|
||||
ShortcutGroup::Main_Window)},
|
||||
{"MainWindow/aSinglePlayer", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Start a Local Game..."),
|
||||
parseSequenceString("Ctrl+Shift+L"),
|
||||
ShortcutGroup::Main_Window)},
|
||||
{"MainWindow/aWatchReplay", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Watch Replay..."),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Main_Window)},
|
||||
{"MainWindow/aStatusBar", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Show Status Bar"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Main_Window)},
|
||||
{"TabDeckEditor/aAnalyzeDeck", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Analyze Deck (deckstats.net)"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Deck_Editor)},
|
||||
{"TabDeckEditor/aAnalyzeDeckTappedout",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Analyze Deck (tappedout.net)"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Deck_Editor)},
|
||||
{"TabDeckEditor/aClearFilterAll", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Clear All Filters"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Deck_Editor)},
|
||||
{"TabDeckEditor/aClearFilterOne", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Clear Selected Filter"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Deck_Editor)},
|
||||
{"TabDeckEditor/aClose",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Close"), parseSequenceString(""), ShortcutGroup::Deck_Editor)},
|
||||
{"TabDeckEditor/aDecrement", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Remove Card"),
|
||||
parseSequenceString("-"),
|
||||
ShortcutGroup::Deck_Editor)},
|
||||
{"TabDeckEditor/aManageSets", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Manage Sets..."),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Deck_Editor)},
|
||||
{"TabDeckEditor/aEditTokens", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Edit Custom Tokens..."),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Deck_Editor)},
|
||||
{"TabDeckEditor/aExportDeckDecklist",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Export Deck (decklist.org)"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Deck_Editor)},
|
||||
{"TabDeckEditor/aExportDeckDecklistXyz",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Export Deck (decklist.xyz)"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Deck_Editor)},
|
||||
{"TabDeckEditor/aIncrement", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Add Card"),
|
||||
parseSequenceString("+"),
|
||||
ShortcutGroup::Deck_Editor)},
|
||||
{"TabDeckEditor/aLoadDeck", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Load Deck..."),
|
||||
parseSequenceString("Ctrl+O"),
|
||||
ShortcutGroup::Deck_Editor)},
|
||||
{"TabDeckEditor/aLoadDeckFromClipboard",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Load Deck from Clipboard..."),
|
||||
parseSequenceString("Ctrl+Shift+V"),
|
||||
ShortcutGroup::Deck_Editor)},
|
||||
{"TabDeckEditor/aEditDeckInClipboard",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Edit Deck in Clipboard, Annotated"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Deck_Editor)},
|
||||
{"TabDeckEditor/aEditDeckInClipboardRaw",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Edit Deck in Clipboard"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Deck_Editor)},
|
||||
{"TabDeckEditor/aNewDeck", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "New Deck"),
|
||||
parseSequenceString("Ctrl+N"),
|
||||
ShortcutGroup::Deck_Editor)},
|
||||
{"TabDeckEditor/aOpenCustomFolder",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Open Custom Pictures Folder"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Deck_Editor)},
|
||||
{"TabDeckEditor/aPrintDeck", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Print Deck..."),
|
||||
parseSequenceString("Ctrl+P"),
|
||||
ShortcutGroup::Deck_Editor)},
|
||||
{"TabDeckEditor/aRemoveCard", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Delete Card"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Deck_Editor)},
|
||||
{"TabDeckEditor/aResetLayout", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Reset Layout"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Deck_Editor)},
|
||||
{"TabDeckEditor/aSaveDeck", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Save Deck"),
|
||||
parseSequenceString("Ctrl+S"),
|
||||
ShortcutGroup::Deck_Editor)},
|
||||
{"TabDeckEditor/aSaveDeckAs", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Save Deck as..."),
|
||||
parseSequenceString("Ctrl+Shift+S"),
|
||||
ShortcutGroup::Deck_Editor)},
|
||||
{"TabDeckEditor/aSaveDeckToClipboard",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Save Deck to Clipboard, Annotated"),
|
||||
parseSequenceString("Ctrl+Shift+C"),
|
||||
ShortcutGroup::Deck_Editor)},
|
||||
{"TabDeckEditor/aSaveDeckToClipboardNoSetInfo",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Save Deck to Clipboard, Annotated (No Set Info)"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Deck_Editor)},
|
||||
{"TabDeckEditor/aSaveDeckToClipboardRaw",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Save Deck to Clipboard"),
|
||||
parseSequenceString("Ctrl+Shift+R"),
|
||||
ShortcutGroup::Deck_Editor)},
|
||||
{"TabDeckEditor/aSaveDeckToClipboardRawNoSetInfo",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Save Deck to Clipboard (No Set Info)"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Deck_Editor)},
|
||||
{"DeckViewContainer/loadLocalButton", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Load Local Deck..."),
|
||||
parseSequenceString("Ctrl+O"),
|
||||
ShortcutGroup::Game_Lobby)},
|
||||
{"DeckViewContainer/loadRemoteButton", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Load Remote Deck..."),
|
||||
parseSequenceString("Ctrl+Alt+O"),
|
||||
ShortcutGroup::Game_Lobby)},
|
||||
{"DeckViewContainer/loadFromClipboardButton",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Load Deck from Clipboard..."),
|
||||
parseSequenceString("Ctrl+Shift+V"),
|
||||
ShortcutGroup::Game_Lobby)},
|
||||
{"DeckViewContainer/unloadDeckButton", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Unload Deck"),
|
||||
parseSequenceString("Ctrl+Alt+U"),
|
||||
ShortcutGroup::Game_Lobby)},
|
||||
{"DeckViewContainer/readyStartButton", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Set Ready to Start"),
|
||||
parseSequenceString("Ctrl+Shift+S"),
|
||||
ShortcutGroup::Game_Lobby)},
|
||||
{"DeckViewContainer/sideboardLockButton",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Toggle Sideboard Lock"),
|
||||
parseSequenceString("Ctrl+Shift+B"),
|
||||
ShortcutGroup::Game_Lobby)},
|
||||
{"DeckViewContainer/forceStartGameButton", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Force Start"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Game_Lobby)},
|
||||
{"Player/aCCMagenta", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Add Card Counter (F)"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Card_Counters)},
|
||||
{"Player/aRCMagenta", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Remove Card Counter (F)"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Card_Counters)},
|
||||
{"Player/aSCMagenta", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Set Card Counters (F)..."),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Card_Counters)},
|
||||
{"Player/aCCPurple", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Add Card Counter (E)"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Card_Counters)},
|
||||
{"Player/aRCPurple", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Remove Card Counter (E)"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Card_Counters)},
|
||||
{"Player/aSCPurple", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Set Card Counters (E)..."),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Card_Counters)},
|
||||
{"Player/aCCCyan", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Add Card Counter(D)"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Card_Counters)},
|
||||
{"Player/aRCCyan", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Remove Card Counter (D)"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Card_Counters)},
|
||||
{"Player/aSCCyan", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Set Card Counters (D)..."),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Card_Counters)},
|
||||
{"Player/aCCGreen", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Add Card Counter (C)"),
|
||||
parseSequenceString("Ctrl+>"),
|
||||
ShortcutGroup::Card_Counters)},
|
||||
{"Player/aRCGreen", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Remove Card Counter (C)"),
|
||||
parseSequenceString("Ctrl+<"),
|
||||
ShortcutGroup::Card_Counters)},
|
||||
{"Player/aSCGreen", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Set Card Counters (C)..."),
|
||||
parseSequenceString("Ctrl+?"),
|
||||
ShortcutGroup::Card_Counters)},
|
||||
{"Player/aCCYellow", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Add Card Counter (B)"),
|
||||
parseSequenceString("Ctrl+."),
|
||||
ShortcutGroup::Card_Counters)},
|
||||
{"Player/aRCYellow", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Remove Card Counter (B)"),
|
||||
parseSequenceString("Ctrl+,"),
|
||||
ShortcutGroup::Card_Counters)},
|
||||
{"Player/aSCYellow", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Set Card Counters (B)..."),
|
||||
parseSequenceString("Ctrl+/"),
|
||||
ShortcutGroup::Card_Counters)},
|
||||
{"Player/aCCRed", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Add Card Counter (A)"),
|
||||
parseSequenceString("Alt+."),
|
||||
ShortcutGroup::Card_Counters)},
|
||||
{"Player/aRCRed", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Remove Card Counter (A)"),
|
||||
parseSequenceString("Alt+,"),
|
||||
ShortcutGroup::Card_Counters)},
|
||||
{"Player/aSCRed", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Set Card Counters (A)..."),
|
||||
parseSequenceString("Alt+/"),
|
||||
ShortcutGroup::Card_Counters)},
|
||||
{"Player/aInc", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Add Life Counter"),
|
||||
parseSequenceString("F12"),
|
||||
ShortcutGroup::Player_Counters)},
|
||||
{"Player/aDec", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Remove Life Counter"),
|
||||
parseSequenceString("F11"),
|
||||
ShortcutGroup::Player_Counters)},
|
||||
{"Player/aSet", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Set Life Counters..."),
|
||||
parseSequenceString("Ctrl+L"),
|
||||
ShortcutGroup::Player_Counters)},
|
||||
{"Player/aIncCounter_w", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Add White Counter"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Player_Counters)},
|
||||
{"Player/aDecCounter_w", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Remove White Counter"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Player_Counters)},
|
||||
{"Player/aSetCounter_w", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Set White Counters..."),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Player_Counters)},
|
||||
{"Player/aIncCounter_u", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Add Blue Counter"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Player_Counters)},
|
||||
{"Player/aDecCounter_u", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Remove Blue Counter"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Player_Counters)},
|
||||
{"Player/aSetCounter_u", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Set Blue Counters..."),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Player_Counters)},
|
||||
{"Player/aIncCounter_b", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Add Black Counter"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Player_Counters)},
|
||||
{"Player/aDecCounter_b", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Remove Black Counter"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Player_Counters)},
|
||||
{"Player/aSetCounter_b", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Set Black Counters..."),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Player_Counters)},
|
||||
{"Player/aIncCounter_r", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Add Red Counter"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Player_Counters)},
|
||||
{"Player/aDecCounter_r", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Remove Red Counter"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Player_Counters)},
|
||||
{"Player/aSetCounter_r", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Set Red Counters..."),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Player_Counters)},
|
||||
{"Player/aIncCounter_g", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Add Green Counter"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Player_Counters)},
|
||||
{"Player/aDecCounter_g", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Remove Green Counter"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Player_Counters)},
|
||||
{"Player/aSetCounter_g", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Set Green Counters..."),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Player_Counters)},
|
||||
{"Player/aIncCounter_x", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Add Colorless Counter"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Player_Counters)},
|
||||
{"Player/aDecCounter_x", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Remove Colorless Counter"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Player_Counters)},
|
||||
{"Player/aSetCounter_x", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Set Colorless Counters..."),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Player_Counters)},
|
||||
{"Player/aIncCounter_storm", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Add Other Counter"),
|
||||
parseSequenceString("Ctrl+]"),
|
||||
ShortcutGroup::Player_Counters)},
|
||||
{"Player/aDecCounter_storm", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Remove Other Counter"),
|
||||
parseSequenceString("Ctrl+["),
|
||||
ShortcutGroup::Player_Counters)},
|
||||
{"Player/aSetCounter_storm", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Set Other Counters..."),
|
||||
parseSequenceString("Ctrl+\\"),
|
||||
ShortcutGroup::Player_Counters)},
|
||||
{"Player/aIncrementAllCardCounters",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Increment all card counters"),
|
||||
parseSequenceString("Ctrl+Shift+A"),
|
||||
ShortcutGroup::Playing_Area)},
|
||||
{"Player/aIncP", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Add Power (+1/+0)"),
|
||||
parseSequenceString("Ctrl++;Ctrl+="),
|
||||
ShortcutGroup::Power_Toughness)},
|
||||
{"Player/aDecP", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Remove Power (-1/-0)"),
|
||||
parseSequenceString("Ctrl+-"),
|
||||
ShortcutGroup::Power_Toughness)},
|
||||
{"Player/aFlowP", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Move Toughness to Power (+1/-1)"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Power_Toughness)},
|
||||
{"Player/aIncT", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Add Toughness (+0/+1)"),
|
||||
parseSequenceString("Alt++;Alt+="),
|
||||
ShortcutGroup::Power_Toughness)},
|
||||
{"Player/aDecT", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Remove Toughness (-0/-1)"),
|
||||
parseSequenceString("Alt+-"),
|
||||
ShortcutGroup::Power_Toughness)},
|
||||
{"Player/aFlowT", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Move Power to Toughness (-1/+1)"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Power_Toughness)},
|
||||
{"Player/aIncPT", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Add Power and Toughness (+1/+1)"),
|
||||
parseSequenceString("Ctrl+Alt++;Ctrl+Alt+="),
|
||||
ShortcutGroup::Power_Toughness)},
|
||||
{"Player/aDecPT", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Remove Power and Toughness (-1/-1)"),
|
||||
parseSequenceString("Ctrl+Alt+-"),
|
||||
ShortcutGroup::Power_Toughness)},
|
||||
{"Player/aSetPT", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Set Power and Toughness..."),
|
||||
parseSequenceString("Ctrl+P"),
|
||||
ShortcutGroup::Power_Toughness)},
|
||||
{"Player/aResetPT", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Reset Power and Toughness"),
|
||||
parseSequenceString("Ctrl+Alt+0"),
|
||||
ShortcutGroup::Power_Toughness)},
|
||||
{"Player/phase0", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Untap"),
|
||||
parseSequenceString("F5"),
|
||||
ShortcutGroup::Game_Phases)},
|
||||
{"Player/phase1",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Upkeep"), parseSequenceString(""), ShortcutGroup::Game_Phases)},
|
||||
{"Player/phase2",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Draw"), parseSequenceString("F6"), ShortcutGroup::Game_Phases)},
|
||||
{"Player/phase3", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "First Main Phase"),
|
||||
parseSequenceString("F7"),
|
||||
ShortcutGroup::Game_Phases)},
|
||||
{"Player/phase4", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Start Combat"),
|
||||
parseSequenceString("F8"),
|
||||
ShortcutGroup::Game_Phases)},
|
||||
{"Player/phase5",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Attack"), parseSequenceString(""), ShortcutGroup::Game_Phases)},
|
||||
{"Player/phase6",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Block"), parseSequenceString(""), ShortcutGroup::Game_Phases)},
|
||||
{"Player/phase7",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Damage"), parseSequenceString(""), ShortcutGroup::Game_Phases)},
|
||||
{"Player/phase8", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "End Combat"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Game_Phases)},
|
||||
{"Player/phase9", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Second Main Phase"),
|
||||
parseSequenceString("F9"),
|
||||
ShortcutGroup::Game_Phases)},
|
||||
{"Player/phase10",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "End"), parseSequenceString("F10"), ShortcutGroup::Game_Phases)},
|
||||
{"Player/aNextPhase", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Next Phase"),
|
||||
parseSequenceString("Ctrl+Space;Tab"),
|
||||
ShortcutGroup::Game_Phases)},
|
||||
{"Player/aNextPhaseAction", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Next Phase Action"),
|
||||
parseSequenceString("Shift+Tab"),
|
||||
ShortcutGroup::Game_Phases)},
|
||||
{"Player/aNextTurn", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Next Turn"),
|
||||
parseSequenceString("Ctrl+Return;Ctrl+Enter"),
|
||||
ShortcutGroup::Game_Phases)},
|
||||
{"Player/aHide", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Hide Card in Reveal Window"),
|
||||
parseSequenceString("Alt+H"),
|
||||
ShortcutGroup::Playing_Area)},
|
||||
{"Player/aTap", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Tap / Untap Card"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Playing_Area)},
|
||||
{"Player/aUntapAll", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Untap All"),
|
||||
parseSequenceString("Ctrl+U"),
|
||||
ShortcutGroup::Playing_Area)},
|
||||
{"Player/aDoesntUntap", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Toggle Untap"),
|
||||
parseSequenceString("Alt+U"),
|
||||
ShortcutGroup::Playing_Area)},
|
||||
{"Player/aFlip", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Turn Card Over"),
|
||||
parseSequenceString("Alt+F"),
|
||||
ShortcutGroup::Playing_Area)},
|
||||
{"Player/aPeek", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Peek Card"),
|
||||
parseSequenceString("Alt+L"),
|
||||
ShortcutGroup::Playing_Area)},
|
||||
{"Player/aPlay", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Play Card"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Playing_Area)},
|
||||
{"Player/aAttach", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Attach Card..."),
|
||||
parseSequenceString("Ctrl+Alt+A"),
|
||||
ShortcutGroup::Playing_Area)},
|
||||
{"Player/aUnattach", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Unattach Card"),
|
||||
parseSequenceString("Ctrl+Alt+U"),
|
||||
ShortcutGroup::Playing_Area)},
|
||||
{"Player/aClone", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Clone Card"),
|
||||
parseSequenceString("Ctrl+J"),
|
||||
ShortcutGroup::Playing_Area)},
|
||||
{"Player/aCreateToken", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Create Token..."),
|
||||
parseSequenceString("Ctrl+T"),
|
||||
ShortcutGroup::Playing_Area)},
|
||||
{"Player/aCreateRelatedTokens", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Create All Related Tokens"),
|
||||
parseSequenceString("Ctrl+Shift+T"),
|
||||
ShortcutGroup::Playing_Area)},
|
||||
{"Player/aCreateAnotherToken", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Create Another Token"),
|
||||
parseSequenceString("Ctrl+G"),
|
||||
ShortcutGroup::Playing_Area)},
|
||||
{"Player/aSetAnnotation", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Set Annotation..."),
|
||||
parseSequenceString("Alt+N"),
|
||||
ShortcutGroup::Playing_Area)},
|
||||
{"Player/aSelectAll", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Select All Cards in Zone"),
|
||||
parseSequenceString("Ctrl+A"),
|
||||
ShortcutGroup::Playing_Area)},
|
||||
{"Player/aSelectRow", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Select All Cards in Row"),
|
||||
parseSequenceString("Ctrl+Shift+X"),
|
||||
ShortcutGroup::Playing_Area)},
|
||||
{"Player/aSelectColumn", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Select All Cards in Column"),
|
||||
parseSequenceString("Ctrl+Shift+C"),
|
||||
ShortcutGroup::Playing_Area)},
|
||||
{"Player/aMoveToBottomLibrary", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Bottom of Library"),
|
||||
parseSequenceString("Ctrl+B"),
|
||||
ShortcutGroup::Move_selected)},
|
||||
{"Player/aMoveToExile", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Exile"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Move_selected)},
|
||||
{"Player/aMoveToGraveyard", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Graveyard"),
|
||||
parseSequenceString("Ctrl+Del"),
|
||||
ShortcutGroup::Move_selected)},
|
||||
{"Player/aMoveToHand",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Hand"), parseSequenceString(""), ShortcutGroup::Move_selected)},
|
||||
{"Player/aMoveToTopLibrary", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Top of Library"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Move_selected)},
|
||||
{"Player/aPlayFacedown", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Battlefield, Face Down"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Move_selected)},
|
||||
{"Player/aPlay", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Battlefield"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Move_selected)},
|
||||
{"Player/aViewHand",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Hand"), parseSequenceString(""), ShortcutGroup::View)},
|
||||
{"Player/aSortHand", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Sort Hand"),
|
||||
parseSequenceString("Ctrl+Shift+H"),
|
||||
ShortcutGroup::View)},
|
||||
{"Player/aViewGraveyard",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Graveyard"), parseSequenceString("F4"), ShortcutGroup::View)},
|
||||
{"Player/aViewLibrary",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Library"), parseSequenceString("F3"), ShortcutGroup::View)},
|
||||
{"Player/aViewRfg",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Exile"), parseSequenceString(""), ShortcutGroup::View)},
|
||||
{"Player/aViewSideboard", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Sideboard"),
|
||||
parseSequenceString("Ctrl+F3"),
|
||||
ShortcutGroup::View)},
|
||||
{"Player/aViewTopCards", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Top Cards of Library"),
|
||||
parseSequenceString("Ctrl+W"),
|
||||
ShortcutGroup::View)},
|
||||
{"Player/aViewBottomCards", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Bottom Cards of Library"),
|
||||
parseSequenceString("Ctrl+Shift+W"),
|
||||
ShortcutGroup::View)},
|
||||
{"Player/aCloseMostRecentZoneView", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Close Recent View"),
|
||||
parseSequenceString("Esc"),
|
||||
ShortcutGroup::View)},
|
||||
{"Player/aMoveTopToPlay", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Stack"),
|
||||
parseSequenceString("Ctrl+Y"),
|
||||
ShortcutGroup::Move_top)},
|
||||
{"Player/aMoveTopToPlayFaceDown", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Battlefield, Face Down"),
|
||||
parseSequenceString("Ctrl+Shift+E"),
|
||||
ShortcutGroup::Move_top)},
|
||||
{"Player/aMoveTopCardToGraveyard", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Graveyard"),
|
||||
parseSequenceString("Alt+Y"),
|
||||
ShortcutGroup::Move_top)},
|
||||
{"Player/aMoveTopCardsToGraveyard", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Graveyard (Multiple)"),
|
||||
parseSequenceString("Alt+M"),
|
||||
ShortcutGroup::Move_top)},
|
||||
{"Player/aMoveTopCardToExile",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Exile"), parseSequenceString(""), ShortcutGroup::Move_top)},
|
||||
{"Player/aMoveTopCardsToExile", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Exile (Multiple)"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Move_top)},
|
||||
{"Player/aMoveTopCardsUntil", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Stack Until Found"),
|
||||
parseSequenceString("Ctrl+Shift+Y"),
|
||||
ShortcutGroup::Move_top)},
|
||||
{"Player/aMoveTopCardToBottom", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Bottom of Library"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Move_top)},
|
||||
{"Player/aMoveBottomToPlay",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Stack"), parseSequenceString(""), ShortcutGroup::Move_bottom)},
|
||||
{"Player/aMoveBottomToPlayFaceDown", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Battlefield, Face Down"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Move_bottom)},
|
||||
{"Player/aMoveBottomCardToGrave", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Graveyard"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Move_bottom)},
|
||||
{"Player/aMoveBottomCardsToGrave", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Graveyard (Multiple)"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Move_bottom)},
|
||||
{"Player/aMoveBottomCardToExile",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Exile"), parseSequenceString(""), ShortcutGroup::Move_bottom)},
|
||||
{"Player/aMoveBottomCardsToExile", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Exile (Multiple)"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Move_bottom)},
|
||||
{"Player/aMoveBottomCardToTop", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Top of Library"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Move_bottom)},
|
||||
{"Player/aDrawBottomCard", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Draw Bottom Card"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Move_bottom)},
|
||||
{"Player/aDrawBottomCards", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Draw Multiple Cards from Bottom..."),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Move_bottom)},
|
||||
{"Player/aDrawArrow", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Draw Arrow..."),
|
||||
parseSequenceString("Alt+A"),
|
||||
ShortcutGroup::Gameplay)},
|
||||
{"Player/aRemoveLocalArrows", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Remove Local Arrows"),
|
||||
parseSequenceString("Ctrl+R"),
|
||||
ShortcutGroup::Gameplay)},
|
||||
{"Player/aLeaveGame", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Leave Game"),
|
||||
parseSequenceString("Ctrl+Q"),
|
||||
ShortcutGroup::Gameplay)},
|
||||
{"Player/aConcede",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Concede"), parseSequenceString("F2"), ShortcutGroup::Gameplay)},
|
||||
{"Player/aRollDie", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Roll Dice..."),
|
||||
parseSequenceString("Ctrl+I"),
|
||||
ShortcutGroup::Gameplay)},
|
||||
{"Player/aShuffle", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Shuffle Library"),
|
||||
parseSequenceString("Ctrl+S"),
|
||||
ShortcutGroup::Gameplay)},
|
||||
{"Player/aShuffleTopCards", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Shuffle Top Cards of Library"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Gameplay)},
|
||||
{"Player/aShuffleBottomCards", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Shuffle Bottom Cards of Library"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Gameplay)},
|
||||
{"Player/aMulligan", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Mulligan"),
|
||||
parseSequenceString("Ctrl+M"),
|
||||
ShortcutGroup::Drawing)},
|
||||
{"Player/aDrawCard", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Draw a Card"),
|
||||
parseSequenceString("Ctrl+D"),
|
||||
ShortcutGroup::Drawing)},
|
||||
{"Player/aDrawCards", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Draw Multiple Cards..."),
|
||||
parseSequenceString("Ctrl+E"),
|
||||
ShortcutGroup::Drawing)},
|
||||
{"Player/aUndoDraw", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Undo Draw"),
|
||||
parseSequenceString("Ctrl+Shift+D"),
|
||||
ShortcutGroup::Drawing)},
|
||||
{"Player/aAlwaysRevealTopCard", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Always Reveal Top Card"),
|
||||
parseSequenceString("Ctrl+N"),
|
||||
ShortcutGroup::Drawing)},
|
||||
{"Player/aAlwaysLookAtTopCard", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Always Look At Top Card"),
|
||||
parseSequenceString("Ctrl+Shift+N"),
|
||||
ShortcutGroup::Drawing)},
|
||||
{"Player/aRotateViewCW", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Rotate View Clockwise"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Gameplay)},
|
||||
{"Player/aRotateViewCCW", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Rotate View Counterclockwise"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Gameplay)},
|
||||
{"Player/unfocusTextBox", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Unfocus Text Box"),
|
||||
parseSequenceString("Esc"),
|
||||
ShortcutGroup::Chat_room)},
|
||||
{"Player/aFocusChat", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Focus Chat"),
|
||||
parseSequenceString("Shift+Return"),
|
||||
ShortcutGroup::Chat_room)},
|
||||
{"tab_room/aClearChat", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Clear Chat"),
|
||||
parseSequenceString("F12"),
|
||||
ShortcutGroup::Chat_room)},
|
||||
{"Player/aResetLayout", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Reset Layout"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Game_window)},
|
||||
{"DlgLoadDeckFromClipboard/refreshButton", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Refresh"),
|
||||
parseSequenceString("F5"),
|
||||
ShortcutGroup::Load_deck)},
|
||||
{"Replays/aSkipForward", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Skip Forward"),
|
||||
parseSequenceString("Right"),
|
||||
ShortcutGroup::Replays)},
|
||||
{"Replays/aSkipBackward", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Skip Backward"),
|
||||
parseSequenceString("Left"),
|
||||
ShortcutGroup::Replays)},
|
||||
{"Replays/aSkipForwardBig", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Skip Forward by a lot"),
|
||||
parseSequenceString("Ctrl+Right"),
|
||||
ShortcutGroup::Replays)},
|
||||
{"Replays/aSkipBackwardBig", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Skip Backward by a lot"),
|
||||
parseSequenceString("Ctrl+Left"),
|
||||
ShortcutGroup::Replays)},
|
||||
{"Replays/playButton", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Play/Pause"),
|
||||
parseSequenceString("Space"),
|
||||
ShortcutGroup::Replays)},
|
||||
{"Replays/fastForwardButton", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Toggle Fast Forward"),
|
||||
parseSequenceString("Ctrl+P"),
|
||||
ShortcutGroup::Replays)},
|
||||
{"Tabs/aTabDeckEditor",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Deck Editor"), parseSequenceString(""), ShortcutGroup::Tabs)},
|
||||
{"Tabs/aTabHome",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Home"), parseSequenceString(""), ShortcutGroup::Tabs)},
|
||||
{"Tabs/aTabVisualDeckStorage", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Visual Deck Storage"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Tabs)},
|
||||
{"Tabs/aTabDeckStorage",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Deck Storage"), parseSequenceString(""), ShortcutGroup::Tabs)},
|
||||
{"Tabs/aTabReplays",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Replays"), parseSequenceString(""), ShortcutGroup::Tabs)},
|
||||
{"Tabs/aTabServer",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Server"), parseSequenceString(""), ShortcutGroup::Tabs)},
|
||||
{"Tabs/aTabAccount",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Account"), parseSequenceString(""), ShortcutGroup::Tabs)},
|
||||
{"Tabs/aTabAdmin", ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Administration"),
|
||||
parseSequenceString(""),
|
||||
ShortcutGroup::Tabs)},
|
||||
{"Tabs/aTabLogs",
|
||||
ShortcutKey(QT_TRANSLATE_NOOP("shortcutsTab", "Logs"), parseSequenceString(""), ShortcutGroup::Tabs)},
|
||||
};
|
||||
};
|
||||
|
||||
#endif // SHORTCUTSSETTINGS_H
|
||||
|
|
@ -1,8 +1,9 @@
|
|||
#include "sound_engine.h"
|
||||
|
||||
#include "settings/cache_settings.h"
|
||||
|
||||
#include <QDir>
|
||||
#include <QMediaPlayer>
|
||||
#include <libcockatrice/settings/cache_settings.h>
|
||||
|
||||
#if (QT_VERSION >= QT_VERSION_CHECK(6, 0, 0))
|
||||
#include <QAudioOutput>
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue