[Report] Add context menu to report queue rows

- Open the standard UserContextMenu on right-click/Menu key for the
  reported user, selecting the row first so the details panel matches
  the menu target
- Carry the reported user's level in ServerInfo_Report so the menu
  shows the same actions as the user list, with an IsUser fallback for
  deleted or unregistered users
- Wire the Private chat action through TabReport to TabSupervisor and
  retranslate the menu on live language switches
This commit is contained in:
Lukas Brübach 2026-10-07 23:39:04 +02:00
parent a804c1a6fe
commit a8fe6419a1
5 changed files with 79 additions and 4 deletions

View file

@ -1,5 +1,6 @@
#include "tab_report.h"
#include "../server/user/user_context_menu.h"
#include "../utility/report_utils.h"
#include "abstract_client.h"
#include "tab_supervisor.h"
@ -25,6 +26,7 @@
#include <QTimer>
#include <QVBoxLayout>
#include <QWidget>
#include <libcockatrice/network/server/remote/user_level.h>
#include <libcockatrice/protocol/pb/command_replay_download_by_game_id.pb.h>
#include <libcockatrice/protocol/pb/command_report_add_comment.pb.h>
#include <libcockatrice/protocol/pb/command_report_assign.pb.h>
@ -111,6 +113,10 @@ TabReport::TabReport(TabSupervisor *_tabSupervisor, AbstractClient *_client) : T
table->horizontalHeader()->setSectionResizeMode(COL_REPORTED, QHeaderView::Stretch);
table->horizontalHeader()->setSectionResizeMode(COL_REPORTER, QHeaderView::ResizeToContents);
connect(table, &QTableWidget::itemSelectionChanged, this, &TabReport::onSelectionChanged);
table->setContextMenuPolicy(Qt::CustomContextMenu);
connect(table, &QTableWidget::customContextMenuRequested, this, &TabReport::showTableContextMenu);
userContextMenu = new UserContextMenu(tabSupervisor, this);
connect(userContextMenu, &UserContextMenu::openMessageDialog, this, &TabReport::openMessageDialog);
descGroup = new QGroupBox;
descriptionEdit = new QTextEdit;
@ -266,6 +272,7 @@ TabReport::TabReport(TabSupervisor *_tabSupervisor, AbstractClient *_client) : T
void TabReport::retranslateUi()
{
userContextMenu->retranslateUi();
searchEdit->setPlaceholderText(tr("Search by username, category..."));
statusFilter->clear();
statusFilter->addItem(tr("All Statuses"), "");
@ -496,6 +503,36 @@ void TabReport::onSelectionChanged()
updateActionStates();
}
void TabReport::showTableContextMenu(const QPoint &pos)
{
QTableWidgetItem *clickedItem = table->itemAt(pos);
if (!clickedItem || clickedItem->row() < 0) {
return;
}
const int row = clickedItem->row();
const QTableWidgetItem *reportedItem = table->item(row, COL_REPORTED);
const QTableWidgetItem *idItem = table->item(row, COL_ID);
if (!reportedItem || !idItem || reportedItem->text().isEmpty()) {
return;
}
int userLevel = ServerInfo_User::IsUser;
const int reportId = idItem->data(Qt::UserRole).toInt();
for (const ServerInfo_Report &r : filteredReports) {
if (r.report_id() == reportId) {
if (r.reported_user_level() != 0) {
userLevel = r.reported_user_level();
}
break;
}
}
table->selectRow(row);
userContextMenu->showContextMenu(table->viewport()->mapToGlobal(pos), reportedItem->text(),
UserLevelFlags(userLevel));
}
void TabReport::loadReportDetails(int reportId)
{
detailsRequestedReportId = reportId;

View file

@ -4,6 +4,7 @@
#include "tab.h"
#include <QList>
#include <QPoint>
#include <libcockatrice/protocol/pb/response.pb.h>
#include <libcockatrice/protocol/pb/serverinfo_report.pb.h>
@ -19,6 +20,7 @@ class QTableWidget;
class QTextEdit;
class QTimer;
class GameReplay;
class UserContextMenu;
class TabReport : public Tab
{
@ -34,6 +36,7 @@ public:
signals:
void openReplay(GameReplay *replay);
void requestJoinGame(int gameId, int roomId);
void openMessageDialog(const QString &userName, bool focus);
private slots:
void refreshList();
@ -43,6 +46,7 @@ private slots:
void resolveReport(bool dismissed, bool promptNote);
void resolveResponse(const Response &response);
void onSelectionChanged();
void showTableContextMenu(const QPoint &pos);
void viewReplay();
void viewReplayResponse(const Response &response);
void joinGame();
@ -91,6 +95,7 @@ private:
QPushButton *joinGameButton;
QLabel *statusLabel;
QTimer *refreshTimer;
UserContextMenu *userContextMenu;
QGroupBox *userContextGroup;
QLabel *userContextName;

View file

@ -884,6 +884,7 @@ void TabSupervisor::openTabReport()
myAddTab(tabReport, aTabReport);
connect(tabReport, &TabReport::openReplay, this, &TabSupervisor::openReplay);
connect(tabReport, &TabReport::requestJoinGame, this, &TabSupervisor::joinReportGame);
connect(tabReport, &TabReport::openMessageDialog, this, &TabSupervisor::addMessageTab);
connect(tabReport, &QObject::destroyed, this, [this] {
tabReport = nullptr;
aTabReport->setChecked(false);