From a969f54159ad2991e6a3695c392dba6e1620c924 Mon Sep 17 00:00:00 2001 From: RickyRister Date: Sun, 16 Feb 2025 05:47:09 -0800 Subject: [PATCH] hardcode createCard target zone to table To get attached token from graveyard/exile to work --- cockatrice/src/game/player/player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/cockatrice/src/game/player/player.cpp b/cockatrice/src/game/player/player.cpp index 1d3fa4e7f..22b4f99fc 100644 --- a/cockatrice/src/game/player/player.cpp +++ b/cockatrice/src/game/player/player.cpp @@ -1981,7 +1981,7 @@ void Player::createCard(const CardItem *sourceCard, cmd.set_annotation(""); } cmd.set_destroy_on_zone_change(!persistent); - cmd.set_target_zone(sourceCard->getZone()->getName().toStdString()); + cmd.set_target_zone("table"); // we currently only support creating tokens on the table cmd.set_x(gridPoint.x()); cmd.set_y(gridPoint.y());