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Refactor: Represent cardName + providerId with CardRef struct (#6039)
* card_ref.h * update CardDatabase signatures * make everything compile * rename methods * add docs * mark stuff const * set cardRef in CardItem * cleanup * fix build failure * Fix builds on mac --------- Co-authored-by: ZeldaZach <zahalpern+github@gmail.com>
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61 changed files with 328 additions and 305 deletions
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@ -266,7 +266,7 @@ public:
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public slots:
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void sendGameCommand(PendingCommand *pend, int playerId = -1);
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void sendGameCommand(const ::google::protobuf::Message &command, int playerId = -1);
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void viewCardInfo(const QString &cardName, const QString &providerId = "") const;
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void viewCardInfo(const CardRef &cardRef = {}) const;
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};
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#endif
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