Refactor: Represent cardName + providerId with CardRef struct (#6039)

* card_ref.h

* update CardDatabase signatures

* make everything compile

* rename methods

* add docs

* mark stuff const

* set cardRef in CardItem

* cleanup

* fix build failure

* Fix builds on mac

---------

Co-authored-by: ZeldaZach <zahalpern+github@gmail.com>
This commit is contained in:
RickyRister 2025-07-15 19:14:02 -07:00 committed by GitHub
parent e05dad4267
commit a9b3be33e0
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61 changed files with 328 additions and 305 deletions

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@ -141,8 +141,7 @@ void CardZone::addCard(CardItem *card, const bool reorganize, const int x, const
for (auto *view : views) {
if (view->prepareAddCard(x)) {
view->addCard(new CardItem(player, nullptr, card->getName(), card->getProviderId(), card->getId()),
reorganize, x, y);
view->addCard(new CardItem(player, nullptr, card->getCardRef(), card->getId()), reorganize, x, y);
}
}
@ -167,7 +166,8 @@ CardItem *CardZone::getCard(int cardId, const QString &cardName)
// It can be assumed that in an invisible zone, all cards are equal.
if ((c->getId() == -1) || (c->getName().isEmpty())) {
c->setId(cardId);
c->setName(cardName);
// TODO: also set providerId
c->setCardRef({cardName});
}
return c;
}