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Refactor: Represent cardName + providerId with CardRef struct (#6039)
* card_ref.h * update CardDatabase signatures * make everything compile * rename methods * add docs * mark stuff const * set cardRef in CardItem * cleanup * fix build failure * Fix builds on mac --------- Co-authored-by: ZeldaZach <zahalpern+github@gmail.com>
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61 changed files with 328 additions and 305 deletions
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@ -66,11 +66,11 @@ void PileZone::addCardImpl(CardItem *card, int x, int /*y*/)
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cards.insert(x, card);
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card->setPos(0, 0);
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if (!contentsKnown()) {
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card->setName(QString());
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card->setCardRef({});
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card->setId(-1);
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// If we obscure a previously revealed card, its name has to be forgotten
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if (cards.size() > x + 1)
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cards.at(x + 1)->setName(QString());
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cards.at(x + 1)->setCardRef({});
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}
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card->setVisible(false);
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card->resetState();
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