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Move logging from QDebug to QCDebug and introduce LoggingCategories. (#5491)
* Move logging from QDebug to QCDebug and introduce LoggingCategories. * Lint. * Unlint like one change. * Remove .debug category since this is autofilled by Qt and used to differentiate between QCDebug and QCWarning and QCError. * Uncomment defaults, include main category. * Make PictureLoader logging a bit more useful. * Lint...? * Address comments. * Clean up some unnecessary classes in logging statements. * Add a new message format to the logging handler. * Lint. * Lint. * Support Windows in Regex --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> Co-authored-by: ZeldaZach <zahalpern+github@gmail.com>
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63 changed files with 316 additions and 162 deletions
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@ -760,7 +760,7 @@ void TabSupervisor::processGameEventContainer(const GameEventContainer &cont)
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if (tab)
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tab->processGameEventContainer(cont, qobject_cast<AbstractClient *>(sender()), {});
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else
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qDebug() << "gameEvent: invalid gameId";
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qCDebug(TabSupervisorLog) << "gameEvent: invalid gameId";
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}
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void TabSupervisor::processUserMessageEvent(const Event_UserMessage &event)
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@ -787,9 +787,9 @@ void TabSupervisor::processUserMessageEvent(const Event_UserMessage &event)
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void TabSupervisor::actShowPopup(const QString &message)
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{
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qDebug() << "ACT SHOW POPUP";
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qCDebug(TabSupervisorLog) << "ACT SHOW POPUP";
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if (trayIcon && (QApplication::activeWindow() == nullptr || QApplication::focusWidget() == nullptr)) {
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qDebug() << "LAUNCHING POPUP";
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qCDebug(TabSupervisorLog) << "LAUNCHING POPUP";
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// disconnect(trayIcon, SIGNAL(messageClicked()), nullptr, nullptr);
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trayIcon->showMessage(message, tr("Click to view"));
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// connect(trayIcon, SIGNAL(messageClicked()), chatView, SLOT(actMessageClicked()));
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