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Move logging from QDebug to QCDebug and introduce LoggingCategories. (#5491)
* Move logging from QDebug to QCDebug and introduce LoggingCategories. * Lint. * Unlint like one change. * Remove .debug category since this is autofilled by Qt and used to differentiate between QCDebug and QCWarning and QCError. * Uncomment defaults, include main category. * Make PictureLoader logging a bit more useful. * Lint...? * Address comments. * Clean up some unnecessary classes in logging statements. * Add a new message format to the logging handler. * Lint. * Lint. * Support Windows in Regex --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> Co-authored-by: ZeldaZach <zahalpern+github@gmail.com>
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63 changed files with 316 additions and 162 deletions
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@ -562,7 +562,7 @@ Player::Player(const ServerInfo_User &info, int _id, bool _local, bool _judge, T
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Player::~Player()
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{
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qDebug() << "Player destructor:" << getName();
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qCDebug(PlayerLog) << "Player destructor:" << getName();
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static_cast<GameScene *>(scene())->removePlayer(this);
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