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style: Add braces to all control flow statements (#6887)
* style: Add braces to all control flow statements Standardize code style by adding explicit braces to all single-statement control flow blocks (if, else, for, while) across the entire codebase. Also documents the InsertBraces clang-format option (requires v15+) for future automated enforcement. * InsertBraces-check-enabled
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7153f7d4c1
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173 changed files with 2725 additions and 1461 deletions
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@ -75,8 +75,9 @@ void GameView::resizeEvent(QResizeEvent *event)
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QGraphicsView::resizeEvent(event);
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GameScene *s = dynamic_cast<GameScene *>(scene());
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if (s)
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if (s) {
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s->processViewSizeChange(event->size());
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}
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updateSceneRect(scene()->sceneRect());
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updateTotalSelectionCount(event->size());
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@ -89,8 +90,9 @@ void GameView::updateSceneRect(const QRectF &rect)
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void GameView::startRubberBand(const QPointF &_selectionOrigin)
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{
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if (!rubberBand)
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if (!rubberBand) {
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return;
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}
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selectionOrigin = _selectionOrigin;
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rubberBand->setGeometry(QRect(mapFromScene(selectionOrigin), QSize(0, 0)));
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@ -99,8 +101,9 @@ void GameView::startRubberBand(const QPointF &_selectionOrigin)
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void GameView::resizeRubberBand(const QPointF &cursorPoint, int selectedCount)
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{
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if (!rubberBand)
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if (!rubberBand) {
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return;
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}
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constexpr int kLabelPaddingInPixels = 4;
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@ -145,8 +148,9 @@ void GameView::resizeRubberBand(const QPointF &cursorPoint, int selectedCount)
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void GameView::stopRubberBand()
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{
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if (!rubberBand)
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if (!rubberBand) {
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return;
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}
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rubberBand->hide();
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dragCountLabel->hide();
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