mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-06-17 04:27:45 -07:00
style: Add braces to all control flow statements (#6887)
* style: Add braces to all control flow statements Standardize code style by adding explicit braces to all single-statement control flow blocks (if, else, for, while) across the entire codebase. Also documents the InsertBraces clang-format option (requires v15+) for future automated enforcement. * InsertBraces-check-enabled
This commit is contained in:
parent
7153f7d4c1
commit
aadee34238
173 changed files with 2725 additions and 1461 deletions
|
|
@ -265,8 +265,9 @@ void LibraryMenu::populateRevealLibraryMenuWithActivePlayers()
|
|||
|
||||
const auto &players = player->getGame()->getPlayerManager()->getPlayers().values();
|
||||
for (auto *other : players) {
|
||||
if (other == player)
|
||||
if (other == player) {
|
||||
continue;
|
||||
}
|
||||
QAction *a = mRevealLibrary->addAction(other->getPlayerInfo()->getName());
|
||||
a->setData(other->getPlayerInfo()->getId());
|
||||
connect(a, &QAction::triggered, this, &LibraryMenu::onRevealLibraryTriggered);
|
||||
|
|
@ -279,8 +280,9 @@ void LibraryMenu::populateLendLibraryMenuWithActivePlayers()
|
|||
|
||||
const auto &players = player->getGame()->getPlayerManager()->getPlayers().values();
|
||||
for (auto *other : players) {
|
||||
if (other == player)
|
||||
if (other == player) {
|
||||
continue;
|
||||
}
|
||||
QAction *a = mLendLibrary->addAction(other->getPlayerInfo()->getName());
|
||||
a->setData(other->getPlayerInfo()->getId());
|
||||
connect(a, &QAction::triggered, this, &LibraryMenu::onLendLibraryTriggered);
|
||||
|
|
@ -299,8 +301,9 @@ void LibraryMenu::populateRevealTopCardMenuWithActivePlayers()
|
|||
|
||||
const auto &players = player->getGame()->getPlayerManager()->getPlayers().values();
|
||||
for (auto *other : players) {
|
||||
if (other == player)
|
||||
if (other == player) {
|
||||
continue;
|
||||
}
|
||||
QAction *a = mRevealTopCard->addAction(other->getPlayerInfo()->getName());
|
||||
a->setData(other->getPlayerInfo()->getId());
|
||||
connect(a, &QAction::triggered, this, &LibraryMenu::onRevealTopCardTriggered);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue