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style: Add braces to all control flow statements (#6887)
* style: Add braces to all control flow statements Standardize code style by adding explicit braces to all single-statement control flow blocks (if, else, for, while) across the entire codebase. Also documents the InsertBraces clang-format option (requires v15+) for future automated enforcement. * InsertBraces-check-enabled
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7153f7d4c1
commit
aadee34238
173 changed files with 2725 additions and 1461 deletions
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@ -55,8 +55,9 @@ void CardZoneLogic::addCard(CardItem *card, const bool reorganize, const int x,
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emit cardAdded(card);
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addCardImpl(card, x, y);
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if (reorganize)
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if (reorganize) {
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emit reorganizeCards();
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}
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emit cardCountChanged();
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}
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@ -66,16 +67,19 @@ CardItem *CardZoneLogic::takeCard(int position, int cardId, bool toNewZone)
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if (position == -1) {
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// position == -1 means either that the zone is indexed by card id
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// or that it doesn't matter which card you take.
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for (int i = 0; i < cards.size(); ++i)
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for (int i = 0; i < cards.size(); ++i) {
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if (cards[i]->getId() == cardId) {
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position = i;
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break;
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}
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if (position == -1)
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}
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if (position == -1) {
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position = 0;
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}
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}
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if (position >= cards.size())
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if (position >= cards.size()) {
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return nullptr;
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}
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for (auto *view : views) {
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qobject_cast<ZoneViewZoneLogic *>(view->getLogic())->removeCard(position, toNewZone);
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@ -142,8 +146,9 @@ void CardZoneLogic::moveAllToZone()
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cmd.set_target_zone(targetZone.toStdString());
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cmd.set_x(targetX);
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for (int i = 0; i < cards.size(); ++i)
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for (int i = 0; i < cards.size(); ++i) {
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cmd.mutable_cards_to_move()->add_card()->set_card_id(cards[i]->getId());
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}
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player->getPlayerActions()->sendGameCommand(cmd);
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}
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@ -175,9 +180,9 @@ void CardZoneLogic::clearContents()
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QString CardZoneLogic::getTranslatedName(bool theirOwn, GrammaticalCase gc) const
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{
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QString ownerName = player->getPlayerInfo()->getName();
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if (name == ZoneNames::HAND)
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if (name == ZoneNames::HAND) {
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return (theirOwn ? tr("their hand", "nominative") : tr("%1's hand", "nominative").arg(ownerName));
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else if (name == ZoneNames::DECK)
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} else if (name == ZoneNames::DECK) {
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switch (gc) {
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case CaseLookAtZone:
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return (theirOwn ? tr("their library", "look at zone")
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@ -193,11 +198,11 @@ QString CardZoneLogic::getTranslatedName(bool theirOwn, GrammaticalCase gc) cons
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default:
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return (theirOwn ? tr("their library", "nominative") : tr("%1's library", "nominative").arg(ownerName));
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}
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else if (name == ZoneNames::GRAVE)
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} else if (name == ZoneNames::GRAVE) {
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return (theirOwn ? tr("their graveyard", "nominative") : tr("%1's graveyard", "nominative").arg(ownerName));
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else if (name == ZoneNames::EXILE)
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} else if (name == ZoneNames::EXILE) {
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return (theirOwn ? tr("their exile", "nominative") : tr("%1's exile", "nominative").arg(ownerName));
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else if (name == ZoneNames::SIDEBOARD)
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} else if (name == ZoneNames::SIDEBOARD) {
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switch (gc) {
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case CaseLookAtZone:
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return (theirOwn ? tr("their sideboard", "look at zone")
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@ -208,7 +213,7 @@ QString CardZoneLogic::getTranslatedName(bool theirOwn, GrammaticalCase gc) cons
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default:
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break;
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}
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else {
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} else {
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return (theirOwn ? tr("their custom zone '%1'", "nominative").arg(name)
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: tr("%1's custom zone '%2'", "nominative").arg(ownerName).arg(name));
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}
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