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https://github.com/Cockatrice/Cockatrice.git
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more spectator code
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parent
cdfe0e0301
commit
ab3858239f
13 changed files with 62 additions and 34 deletions
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@ -11,10 +11,12 @@ GameSelector::GameSelector(Client *_client, QWidget *parent)
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createButton = new QPushButton;
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joinButton = new QPushButton;
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spectateButton = new QPushButton;
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QHBoxLayout *buttonLayout = new QHBoxLayout;
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buttonLayout->addStretch();
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buttonLayout->addWidget(createButton);
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buttonLayout->addWidget(joinButton);
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buttonLayout->addWidget(spectateButton);
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QVBoxLayout *mainLayout = new QVBoxLayout;
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mainLayout->addWidget(gameListView);
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@ -28,6 +30,7 @@ GameSelector::GameSelector(Client *_client, QWidget *parent)
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connect(createButton, SIGNAL(clicked()), this, SLOT(actCreate()));
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connect(joinButton, SIGNAL(clicked()), this, SLOT(actJoin()));
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connect(spectateButton, SIGNAL(clicked()), this, SLOT(actJoin()));
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}
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void GameSelector::actCreate()
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@ -46,6 +49,7 @@ void GameSelector::checkResponse(ServerResponse response)
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{
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createButton->setEnabled(true);
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joinButton->setEnabled(true);
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spectateButton->setEnabled(true);
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if (response == RespOk)
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disableGameList();
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@ -57,6 +61,8 @@ void GameSelector::checkResponse(ServerResponse response)
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void GameSelector::actJoin()
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{
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bool spectator = sender() == spectateButton;
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QModelIndex ind = gameListView->currentIndex();
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if (!ind.isValid())
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return;
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@ -69,10 +75,11 @@ void GameSelector::actJoin()
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return;
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}
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PendingCommand *joinCommand = client->joinGame(game->getGameId(), password);
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PendingCommand *joinCommand = client->joinGame(game->getGameId(), password, spectator);
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connect(joinCommand, SIGNAL(finished(ServerResponse)), this, SLOT(checkResponse(ServerResponse)));
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createButton->setEnabled(false);
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joinButton->setEnabled(false);
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spectateButton->setEnabled(false);
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}
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void GameSelector::enableGameList()
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@ -99,4 +106,5 @@ void GameSelector::retranslateUi()
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{
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createButton->setText(tr("C&reate"));
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joinButton->setText(tr("&Join"));
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spectateButton->setText(tr("J&oin as spectator"));
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}
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