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finished getGamesOfUser function
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d5de76ec4a
commit
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24 changed files with 1221 additions and 1051 deletions
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@ -1,8 +1,8 @@
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#include "gamesmodel.h"
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#include "protocol_datastructures.h"
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GamesModel::GamesModel(const QMap<int, QString> &_gameTypes, QObject *parent)
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: QAbstractTableModel(parent), gameTypes(_gameTypes)
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GamesModel::GamesModel(const QMap<int, QString> &_rooms, const QMap<int, GameTypeMap> &_gameTypes, QObject *parent)
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: QAbstractTableModel(parent), rooms(_rooms), gameTypes(_gameTypes)
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{
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}
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@ -30,17 +30,19 @@ QVariant GamesModel::data(const QModelIndex &index, int role) const
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ServerInfo_Game *g = gameList[index.row()];
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switch (index.column()) {
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case 0: return g->getDescription();
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case 1: return g->getCreatorInfo()->getName();
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case 2: {
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case 0: return rooms.value(g->getRoomId());
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case 1: return g->getDescription();
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case 2: return g->getCreatorInfo()->getName();
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case 3: {
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QStringList result;
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QList<GameTypeId *> gameTypeList = g->getGameTypes();
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GameTypeMap gameTypeMap = gameTypes.value(g->getRoomId());
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for (int i = 0; i < gameTypeList.size(); ++i)
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result.append(gameTypes.value(gameTypeList[i]->getData()));
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result.append(gameTypeMap.value(gameTypeList[i]->getData()));
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return result.join(", ");
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}
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case 3: return g->getHasPassword() ? (g->getSpectatorsNeedPassword() ? tr("yes") : tr("yes, free for spectators")) : tr("no");
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case 4: {
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case 4: return g->getHasPassword() ? (g->getSpectatorsNeedPassword() ? tr("yes") : tr("yes, free for spectators")) : tr("no");
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case 5: {
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QStringList result;
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if (g->getOnlyBuddies())
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result.append(tr("buddies only"));
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@ -48,8 +50,8 @@ QVariant GamesModel::data(const QModelIndex &index, int role) const
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result.append(tr("reg. users only"));
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return result.join(", ");
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}
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case 5: return QString("%1/%2").arg(g->getPlayerCount()).arg(g->getMaxPlayers());
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case 6: return g->getSpectatorsAllowed() ? QVariant(g->getSpectatorCount()) : QVariant(tr("not allowed"));
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case 6: return QString("%1/%2").arg(g->getPlayerCount()).arg(g->getMaxPlayers());
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case 7: return g->getSpectatorsAllowed() ? QVariant(g->getSpectatorCount()) : QVariant(tr("not allowed"));
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default: return QVariant();
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}
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}
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@ -59,13 +61,14 @@ QVariant GamesModel::headerData(int section, Qt::Orientation orientation, int ro
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if ((role != Qt::DisplayRole) || (orientation != Qt::Horizontal))
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return QVariant();
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switch (section) {
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case 0: return tr("Description");
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case 1: return tr("Creator");
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case 2: return tr("Game type");
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case 3: return tr("Password");
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case 4: return tr("Restrictions");
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case 5: return tr("Players");
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case 6: return tr("Spectators");
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case 0: return tr("Room");
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case 1: return tr("Description");
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case 2: return tr("Creator");
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case 3: return tr("Game type");
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case 4: return tr("Password");
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case 5: return tr("Restrictions");
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case 6: return tr("Players");
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case 7: return tr("Spectators");
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default: return QVariant();
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}
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}
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@ -82,7 +85,7 @@ void GamesModel::updateGameList(ServerInfo_Game *_game)
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for (int i = 0; i < oldGameTypeList.size(); ++i)
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gameTypeList.append(new GameTypeId(oldGameTypeList[i]->getData()));
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ServerInfo_Game *game = new ServerInfo_Game(_game->getGameId(), _game->getDescription(), _game->getHasPassword(), _game->getPlayerCount(), _game->getMaxPlayers(), gameTypeList, new ServerInfo_User(_game->getCreatorInfo()), _game->getOnlyBuddies(), _game->getOnlyRegistered(), _game->getSpectatorsAllowed(), _game->getSpectatorsNeedPassword(), _game->getSpectatorCount());
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ServerInfo_Game *game = new ServerInfo_Game(_game->getRoomId(), _game->getGameId(), _game->getDescription(), _game->getHasPassword(), _game->getPlayerCount(), _game->getMaxPlayers(), gameTypeList, new ServerInfo_User(_game->getCreatorInfo()), _game->getOnlyBuddies(), _game->getOnlyRegistered(), _game->getSpectatorsAllowed(), _game->getSpectatorsNeedPassword(), _game->getSpectatorCount());
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for (int i = 0; i < gameList.size(); i++)
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if (gameList[i]->getGameId() == game->getGameId()) {
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if (game->getPlayerCount() == 0) {
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@ -92,7 +95,7 @@ void GamesModel::updateGameList(ServerInfo_Game *_game)
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} else {
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delete gameList[i];
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gameList[i] = game;
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emit dataChanged(index(i, 0), index(i, 4));
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emit dataChanged(index(i, 0), index(i, 7));
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}
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return;
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}
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