mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-06-10 00:04:48 -07:00
finished getGamesOfUser function
This commit is contained in:
parent
d5de76ec4a
commit
abd5425796
24 changed files with 1221 additions and 1051 deletions
|
|
@ -8,7 +8,7 @@
|
|||
|
||||
class DeckList;
|
||||
|
||||
enum ResponseCode { RespNothing, RespOk, RespInternalError, RespInvalidCommand, RespInvalidData, RespNameNotFound, RespLoginNeeded, RespFunctionNotAllowed, RespGameNotStarted, RespGameFull, RespContextError, RespWrongPassword, RespSpectatorsNotAllowed, RespOnlyBuddies, RespUserLevelTooLow, RespInIgnoreList, RespWouldOverwriteOldSession, RespChatFlood };
|
||||
enum ResponseCode { RespNothing, RespOk, RespNotInRoom, RespInternalError, RespInvalidCommand, RespInvalidData, RespNameNotFound, RespLoginNeeded, RespFunctionNotAllowed, RespGameNotStarted, RespGameFull, RespContextError, RespWrongPassword, RespSpectatorsNotAllowed, RespOnlyBuddies, RespUserLevelTooLow, RespInIgnoreList, RespWouldOverwriteOldSession, RespChatFlood };
|
||||
|
||||
// PrivateZone: Contents of the zone are always visible to the owner,
|
||||
// but not to anyone else.
|
||||
|
|
@ -71,6 +71,7 @@ class ServerInfo_Game : public SerializableItem_Map {
|
|||
public:
|
||||
ServerInfo_Game(int _roomId = -1, int _gameId = -1, const QString &_description = QString(), bool _hasPassword = false, int _playerCount = -1, int _maxPlayers = -1, const QList<GameTypeId *> &_gameTypes = QList<GameTypeId *>(), ServerInfo_User *creatorInfo = 0, bool _onlyBuddies = false, bool _onlyRegistered = false, bool _spectatorsAllowed = false, bool _spectatorsNeedPassword = false, int _spectatorCount = -1);
|
||||
static SerializableItem *newItem() { return new ServerInfo_Game; }
|
||||
int getRoomId() const { return static_cast<SerializableItem_Int *>(itemMap.value("room_id"))->getData(); }
|
||||
int getGameId() const { return static_cast<SerializableItem_Int *>(itemMap.value("game_id"))->getData(); }
|
||||
QString getDescription() const { return static_cast<SerializableItem_String *>(itemMap.value("description"))->getData(); }
|
||||
bool getHasPassword() const { return static_cast<SerializableItem_Bool *>(itemMap.value("has_password"))->getData(); }
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue