[Game] Fix crash by properly parenting QObjects (#6788)
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This commit is contained in:
RickyRister 2026-04-09 06:02:00 -07:00 committed by GitHub
parent d7b31f2f9d
commit ac06fb9d1c
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5 changed files with 7 additions and 5 deletions

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@ -32,7 +32,7 @@
#include <libcockatrice/protocol/pb/event_shuffle.pb.h>
#include <libcockatrice/utility/zone_names.h>
PlayerEventHandler::PlayerEventHandler(Player *_player) : player(_player)
PlayerEventHandler::PlayerEventHandler(Player *_player) : QObject(_player), player(_player)
{
}