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initial commit: buddy list, ignore list
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24 changed files with 197 additions and 62 deletions
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@ -44,7 +44,7 @@ public:
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void removeClient(Server_ProtocolHandler *client);
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void say(Server_ProtocolHandler *client, const QString &s);
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void broadcastGameListUpdate(Server_Game *game);
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Server_Game *createGame(const QString &description, const QString &password, int maxPlayers, const QList<int> &_gameTypes, bool spectatorsAllowed, bool spectatorsNeedPassword, bool spectatorsCanTalk, bool spectatorsSeeEverything, Server_ProtocolHandler *creator);
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Server_Game *createGame(const QString &description, const QString &password, int maxPlayers, const QList<int> &_gameTypes, bool onlyBuddies, bool onlyRegistered, bool spectatorsAllowed, bool spectatorsNeedPassword, bool spectatorsCanTalk, bool spectatorsSeeEverything, Server_ProtocolHandler *creator);
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void sendRoomEvent(RoomEvent *event);
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};
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