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Fix game phases not being translated in game log (#5798)
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3 changed files with 18 additions and 6 deletions
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@ -1,16 +1,20 @@
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#ifndef PHASE_H
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#define PHASE_H
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#include <QApplication>
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#include <QString>
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#include <QtCore>
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class Phase
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{
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Q_DECLARE_TR_FUNCTIONS(Phase)
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QString name;
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public:
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QString name, color, soundFileName;
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Phase(const char *_name, QString _color, QString _soundFileName);
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QString color, soundFileName;
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Phase(const QString &_name, const QString &_color, const QString &_soundFileName);
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QString getName() const;
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};
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struct Phases
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