Fix game phases not being translated in game log (#5798)

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RickyRister 2025-04-11 19:58:23 -07:00 committed by GitHub
parent 13d18986b2
commit ad06814ac7
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3 changed files with 18 additions and 6 deletions

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@ -616,7 +616,7 @@ void MessageLogWidget::logSetActivePhase(int phaseNumber)
soundEngine->playSound(phase.soundFileName);
appendHtml("<font color=\"" + phase.color + "\"><b>" + QDateTime::currentDateTime().toString("[hh:mm:ss] ") +
phase.name + "</b></font>");
phase.getName() + "</b></font>");
}
void MessageLogWidget::logSetActivePlayer(Player *player)