fixed flipCard code

This commit is contained in:
Max-Wilhelm Bruker 2010-09-17 22:59:13 +02:00
parent 04d92048ff
commit adaa1d5323
10 changed files with 150 additions and 45 deletions

View file

@ -39,6 +39,7 @@ public slots:
void logRollDie(Player *player, int sides, int roll);
void logDrawCards(Player *player, int number);
void logMoveCard(Player *player, QString cardName, CardZone *startZone, int oldX, CardZone *targetZone, int newX);
void logFlipCard(Player *player, QString cardName, bool faceDown);
void logDestroyCard(Player *player, QString cardName);
void logAttachCard(Player *player, QString cardName, Player *targetPlayer, QString targetCardName);
void logUnattachCard(Player *player, QString cardName);