mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-09-23 10:05:10 -07:00
[Settings] Shuffle some settings around (#7084)
* [Settings] Shuffle some settings around Took 21 minutes Took 1 hour 25 minutes * [Settings] Camel case everything * Revert debug schema change * Add new classes * Fix card counters writing to global * Fix CI tests * Fix Windows CI * interface() is a protected keyword for MSVC Took 5 minutes Took 5 seconds * [Settings] Keep menu settings on the appearance settings page Leave the 'Menu settings' group box on the appearance settings page for now; relocating it to the user interface settings page will be done in a separate PR. Took 6 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
parent
bf6b2a90bc
commit
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79 changed files with 1899 additions and 1123 deletions
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@ -12,9 +12,9 @@
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#include <algorithm>
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#include <libcockatrice/card/database/card_database.h>
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#include <libcockatrice/card/database/card_database_manager.h>
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#include <libcockatrice/settings/appearance_settings.h>
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#include <libcockatrice/settings/cards_display_settings.h>
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#include <libcockatrice/settings/debug_settings.h>
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#include <libcockatrice/settings/personal_settings.h>
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AbstractCardItem::AbstractCardItem(QGraphicsItem *parent, const CardRef &cardRef, PlayerLogic *_owner, int _id)
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: ArrowTarget(_owner, parent), id(_id), cardRef(cardRef), tapped(false), facedown(false), tapAngle(0),
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@ -107,7 +107,7 @@ QSizeF AbstractCardItem::getTranslatedSize(QPainter *painter) const
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void AbstractCardItem::transformPainter(QPainter *painter, const QSizeF &translatedSize, int angle)
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{
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const int MAX_FONT_SIZE = SettingsCache::instance().personal().getMaxFontSize();
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const int MAX_FONT_SIZE = SettingsCache::instance().appearance().getMaxFontSize();
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const int fontSize = std::max(9, MAX_FONT_SIZE);
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QRectF totalBoundingRect = painter->combinedTransform().mapRect(boundingRect());
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@ -262,7 +262,7 @@ void ArrowDragItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
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if (startZone->getName() == ZoneNames::HAND) {
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startCard->playCard(false);
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CardInfoPtr ci = startCard->getCard().getCardPtr();
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bool playToStack = SettingsCache::instance().interface().getPlayToStack();
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bool playToStack = SettingsCache::instance().userInterface().getPlayToStack();
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if (ci && ((!playToStack && ci->getUiAttributes().tableRow == 3) ||
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(playToStack && ci->getUiAttributes().tableRow != 0 &&
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startCard->getZone()->getName() != ZoneNames::STACK))) {
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@ -281,7 +281,7 @@ void CardItem::drawArrow(const QColor &arrowColor)
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auto *game = owner->getGame();
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PlayerLogic *arrowOwner = game->getPlayerManager()->getActiveLocalPlayer(game->getGameState()->getActivePlayer());
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int phase = 0; // 0 means to not set the phase
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if (SettingsCache::instance().interface().getDoNotDeleteArrowsInSubPhases()) {
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if (SettingsCache::instance().userInterface().getDoNotDeleteArrowsInSubPhases()) {
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int currentPhase = game->getGameState()->getCurrentPhase();
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phase = Phases::getLastSubphase(currentPhase) + 1;
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}
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@ -400,7 +400,7 @@ void CardItem::playCard(bool faceDown)
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if (tz) {
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emit tz->toggleTapped();
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} else {
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if (SettingsCache::instance().interface().getClickPlaysAllSelected()) {
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if (SettingsCache::instance().userInterface().getClickPlaysAllSelected()) {
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if (faceDown) {
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emit playSelectedFaceDown(this);
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} else {
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@ -464,7 +464,7 @@ static bool isUnwritableRevealZone(CardZoneLogic *zone)
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void CardItem::handleClickedToPlay(bool shiftHeld)
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{
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if (isUnwritableRevealZone(state->getZone())) {
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if (SettingsCache::instance().interface().getClickPlaysAllSelected()) {
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if (SettingsCache::instance().userInterface().getClickPlaysAllSelected()) {
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emit hideSelected(this);
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} else {
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state->getZone()->removeCard(this);
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@ -481,7 +481,7 @@ void CardItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
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return;
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}
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if ((event->modifiers() != Qt::AltModifier) && (event->button() == Qt::LeftButton) &&
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(!SettingsCache::instance().interface().getDoubleClickToPlay())) {
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(!SettingsCache::instance().userInterface().getDoubleClickToPlay())) {
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handleClickedToPlay(event->modifiers().testFlag(Qt::ShiftModifier));
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}
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if (owner != nullptr) {
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@ -493,7 +493,7 @@ void CardItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
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void CardItem::mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event)
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{
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if ((event->modifiers() != Qt::AltModifier) && (event->buttons() == Qt::LeftButton) &&
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(SettingsCache::instance().interface().getDoubleClickToPlay())) {
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(SettingsCache::instance().userInterface().getDoubleClickToPlay())) {
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handleClickedToPlay(event->modifiers().testFlag(Qt::ShiftModifier));
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}
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event->accept();
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@ -189,7 +189,7 @@ void DlgCreateToken::tokenSelectionChanged(const QModelIndex ¤t, const QMo
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const QChar cardColor = cardInfo->getColorChar();
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colorEdit->setCurrentIndex(colorEdit->findData(cardColor, Qt::UserRole, Qt::MatchFixedString));
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ptEdit->setText(cardInfo->getPowTough());
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if (SettingsCache::instance().interface().getAnnotateTokens()) {
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if (SettingsCache::instance().userInterface().getAnnotateTokens()) {
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annotationEdit->setText(cardInfo->getText());
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}
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} else {
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@ -37,7 +37,7 @@ GameScene::GameScene(PhasesToolbar *_phasesToolbar, QObject *parent)
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{
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animationTimer = new QBasicTimer;
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addItem(phasesToolbar);
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connect(&SettingsCache::instance().interface(), &InterfaceSettings::minPlayersForMultiColumnLayoutChanged, this,
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connect(&SettingsCache::instance().userInterface(), &InterfaceSettings::minPlayersForMultiColumnLayoutChanged, this,
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&GameScene::rearrange);
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rearrange();
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@ -336,7 +336,7 @@ QList<PlayerLogic *> GameScene::rotatePlayers(const QList<PlayerLogic *> &active
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int GameScene::determineColumnCount(int playerCount)
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{
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return playerCount < SettingsCache::instance().interface().getMinPlayersForMultiColumnLayout() ? 1 : 2;
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return playerCount < SettingsCache::instance().userInterface().getMinPlayersForMultiColumnLayout() ? 1 : 2;
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}
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/**
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@ -47,11 +47,11 @@ GameView::GameView(GameScene *scene, QWidget *parent) : QGraphicsView(scene, par
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connect(scene, &GameScene::sigResizeRubberBand, this, &GameView::resizeRubberBand);
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connect(scene, &GameScene::sigStopRubberBand, this, &GameView::stopRubberBand);
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connect(scene, &QGraphicsScene::selectionChanged, this, [this]() { updateTotalSelectionCount(); });
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connect(&SettingsCache::instance().interface(), &InterfaceSettings::tallyTypeChanged, this,
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connect(&SettingsCache::instance().userInterface(), &InterfaceSettings::tallyTypeChanged, this,
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[this] { updateTotalSelectionCount(); });
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setFocusDisabled(SettingsCache::instance().interface().getKeepGameChatFocus());
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connect(&SettingsCache::instance().interface(), &InterfaceSettings::keepGameChatFocusChanged, this,
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setFocusDisabled(SettingsCache::instance().userInterface().getKeepGameChatFocus());
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connect(&SettingsCache::instance().userInterface(), &InterfaceSettings::keepGameChatFocusChanged, this,
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&GameView::setFocusDisabled);
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aCloseMostRecentZoneView = new QAction(this);
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@ -130,7 +130,7 @@ void GameView::resizeRubberBand(const QPointF &cursorPoint, int selectedCount)
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QRect rect = QRect(mapFromScene(selectionOrigin), cursor).normalized();
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rubberBand->setGeometry(rect);
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if (!SettingsCache::instance().interface().getShowDragSelectionCount()) {
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if (!SettingsCache::instance().userInterface().getShowDragSelectionCount()) {
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dragCountLabel->hide();
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return;
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}
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@ -239,7 +239,7 @@ void GameView::updateTotalSelectionCount(const QSize &viewSize)
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int count = scene()->selectedItems().count();
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if (!SettingsCache::instance().interface().getShowTotalSelectionCount() || count <= 1) {
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if (!SettingsCache::instance().userInterface().getShowTotalSelectionCount() || count <= 1) {
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totalCountLabel->hide();
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} else {
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totalCountLabel->setText(QString::number(count));
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@ -251,7 +251,7 @@ void GameView::updateTotalSelectionCount(const QSize &viewSize)
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totalCountLabel->show();
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}
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TallyType tallyType = Tally::intToType(SettingsCache::instance().interface().getTallyType());
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TallyType tallyType = Tally::intToType(SettingsCache::instance().userInterface().getTallyType());
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GameScene *gameScene = static_cast<GameScene *>(scene());
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QList<TallyRow> entries = Tally::compute(gameScene->selectedCards(), tallyType);
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@ -23,14 +23,14 @@ TallyMenu::TallyMenu()
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QAction *TallyMenu::createTallyAction(TallyType tallyType)
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{
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TallyType currentType = Tally::intToType(SettingsCache::instance().interface().getTallyType());
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TallyType currentType = Tally::intToType(SettingsCache::instance().userInterface().getTallyType());
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QAction *action = new QAction(this);
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action->setCheckable(true);
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action->setChecked(tallyType == currentType);
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connect(action, &QAction::triggered, &SettingsCache::instance().interface(),
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[tallyType] { SettingsCache::instance().interface().setTallyType(static_cast<int>(tallyType)); });
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connect(action, &QAction::triggered, &SettingsCache::instance().userInterface(),
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[tallyType] { SettingsCache::instance().userInterface().setTallyType(static_cast<int>(tallyType)); });
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actionGroup->addAction(action);
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@ -17,9 +17,9 @@
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PlayerGraphicsItem::PlayerGraphicsItem(PlayerLogic *_player) : player(_player)
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{
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connect(&SettingsCache::instance().interface(), &InterfaceSettings::horizontalHandChanged, this,
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connect(&SettingsCache::instance().userInterface(), &InterfaceSettings::horizontalHandChanged, this,
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&PlayerGraphicsItem::rearrangeZones);
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connect(&SettingsCache::instance().interface(), &InterfaceSettings::handJustificationChanged, this,
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connect(&SettingsCache::instance().userInterface(), &InterfaceSettings::handJustificationChanged, this,
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&PlayerGraphicsItem::rearrangeZones);
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connect(player, &PlayerLogic::rearrangeCounters, this, &PlayerGraphicsItem::rearrangeCounters);
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connect(player, &PlayerLogic::activeChanged, this, &PlayerGraphicsItem::onPlayerActiveChanged);
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@ -149,7 +149,7 @@ qreal PlayerGraphicsItem::getMinimumWidth() const
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{
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qreal result = tableZoneGraphicsItem->getMinimumWidth() + CardDimensions::HEIGHT_F + 15 + counterAreaWidth +
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stackZoneGraphicsItem->boundingRect().width();
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if (!SettingsCache::instance().interface().getHorizontalHand()) {
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if (!SettingsCache::instance().userInterface().getHorizontalHand()) {
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result += handZoneGraphicsItem->boundingRect().width();
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}
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return result;
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@ -166,7 +166,7 @@ void PlayerGraphicsItem::processSceneSizeChange(int newPlayerWidth)
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// Extend table (and hand, if horizontal) to accommodate the new player width.
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qreal tableWidth = newPlayerWidth - CardDimensions::HEIGHT_F - 15 - counterAreaWidth -
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stackZoneGraphicsItem->boundingRect().width();
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if (!SettingsCache::instance().interface().getHorizontalHand()) {
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if (!SettingsCache::instance().userInterface().getHorizontalHand()) {
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tableWidth -= handZoneGraphicsItem->boundingRect().width();
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}
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@ -234,7 +234,7 @@ void PlayerGraphicsItem::rearrangeCounters()
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void PlayerGraphicsItem::rearrangeZones()
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{
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auto base = QPointF(CardDimensions::HEIGHT_F + counterAreaWidth + 15, 0);
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if (SettingsCache::instance().interface().getHorizontalHand()) {
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if (SettingsCache::instance().userInterface().getHorizontalHand()) {
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if (mirrored) {
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if (player->getHandZone()->contentsKnown()) {
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handVisible = true;
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@ -285,7 +285,7 @@ void PlayerGraphicsItem::updateBoundingRect()
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{
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prepareGeometryChange();
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qreal width = CardDimensions::HEIGHT_F + 15 + counterAreaWidth + stackZoneGraphicsItem->boundingRect().width();
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if (SettingsCache::instance().interface().getHorizontalHand()) {
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if (SettingsCache::instance().userInterface().getHorizontalHand()) {
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qreal handHeight = handVisible ? handZoneGraphicsItem->boundingRect().height() : 0;
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bRect = QRectF(0, 0, width + tableZoneGraphicsItem->boundingRect().width(),
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tableZoneGraphicsItem->boundingRect().height() + handHeight);
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@ -34,7 +34,7 @@ void HandZone::handleDropEvent(const QList<CardDragItem *> &dragItems,
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QPoint point = dropPoint + scenePos().toPoint();
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int x = -1;
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if (SettingsCache::instance().interface().getHorizontalHand()) {
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if (SettingsCache::instance().userInterface().getHorizontalHand()) {
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for (x = 0; x < getLogic()->getCards().size(); x++) {
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if (point.x() < static_cast<CardItem *>(getLogic()->getCards().at(x))->scenePos().x()) {
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break;
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@ -61,7 +61,7 @@ void HandZone::handleDropEvent(const QList<CardDragItem *> &dragItems,
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QRectF HandZone::boundingRect() const
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{
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if (SettingsCache::instance().interface().getHorizontalHand()) {
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if (SettingsCache::instance().userInterface().getHorizontalHand()) {
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return QRectF(0, 0, width, CardDimensions::HEIGHT_F + 10);
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} else {
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return QRectF(0, 0, CardDimensions::WIDTH_F * 1.5, zoneHeight);
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@ -78,8 +78,8 @@ void HandZone::reorganizeCards()
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{
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if (!getLogic()->getCards().isEmpty()) {
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const int cardCount = getLogic()->getCards().size();
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if (SettingsCache::instance().interface().getHorizontalHand()) {
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bool leftJustified = SettingsCache::instance().interface().getLeftJustified();
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if (SettingsCache::instance().userInterface().getHorizontalHand()) {
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bool leftJustified = SettingsCache::instance().userInterface().getLeftJustified();
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qreal cardWidth = getLogic()->getCards().at(0)->boundingRect().width();
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const int xPadding = leftJustified ? cardWidth * 1.4 : 5;
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qreal totalWidth =
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@ -127,7 +127,7 @@ void HandZone::sortHand(const QList<CardList::SortOption> &options)
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void HandZone::setWidth(qreal _width)
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{
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if (SettingsCache::instance().interface().getHorizontalHand()) {
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if (SettingsCache::instance().userInterface().getHorizontalHand()) {
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prepareGeometryChange();
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width = _width;
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reorganizeCards();
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@ -29,7 +29,7 @@ TableZone::TableZone(TableZoneLogic *_logic, bool _mirrored, QGraphicsItem *pare
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connect(_logic, &TableZoneLogic::contentSizeChanged, this, &TableZone::resizeToContents);
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connect(_logic, &TableZoneLogic::toggleTapped, this, &TableZone::toggleTapped);
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connect(themeManager, &ThemeManager::themeChanged, this, &TableZone::updateBg);
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connect(&SettingsCache::instance().interface(), &InterfaceSettings::invertVerticalCoordinateChanged, this,
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connect(&SettingsCache::instance().userInterface(), &InterfaceSettings::invertVerticalCoordinateChanged, this,
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&TableZone::reorganizeCards);
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updateBg();
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@ -60,8 +60,8 @@ void TableZone::setMirrored(bool isMirrored)
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bool TableZone::isInverted() const
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{
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return ((mirrored && !SettingsCache::instance().interface().getInvertVerticalCoordinate()) ||
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(!mirrored && SettingsCache::instance().interface().getInvertVerticalCoordinate()));
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return ((mirrored && !SettingsCache::instance().userInterface().getInvertVerticalCoordinate()) ||
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(!mirrored && SettingsCache::instance().userInterface().getInvertVerticalCoordinate()));
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}
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void TableZone::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
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@ -66,7 +66,7 @@ ZoneViewWidget::ZoneViewWidget(PlayerLogic *_player,
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connect(help, &QAction::triggered, this, [this] { createSearchSyntaxHelpWindow(&searchEdit); });
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if (SettingsCache::instance().interface().getFocusCardViewSearchBar()) {
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if (SettingsCache::instance().userInterface().getFocusCardViewSearchBar()) {
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this->setActive(true);
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searchEdit.setFocus();
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}
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@ -77,9 +77,9 @@ ZoneViewWidget::ZoneViewWidget(PlayerLogic *_player,
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vbox->addItem(searchEditProxy);
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// hide search bar if chat autofocus setting is enabled, since typing into it will no longer work anyway
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searchEditProxy->setVisible(!SettingsCache::instance().interface().getKeepGameChatFocus());
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connect(&SettingsCache::instance().interface(), &InterfaceSettings::keepGameChatFocusChanged, searchEditProxy,
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[searchEditProxy](bool keepFocus) { searchEditProxy->setVisible(!keepFocus); });
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searchEditProxy->setVisible(!SettingsCache::instance().userInterface().getKeepGameChatFocus());
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connect(&SettingsCache::instance().userInterface(), &InterfaceSettings::keepGameChatFocusChanged,
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searchEditProxy, [searchEditProxy](bool keepFocus) { searchEditProxy->setVisible(!keepFocus); });
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// top row
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QGraphicsLinearLayout *hTopRow = new QGraphicsLinearLayout(Qt::Horizontal);
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@ -159,9 +159,9 @@ ZoneViewWidget::ZoneViewWidget(PlayerLogic *_player,
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connect(&sortBySelector, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
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&ZoneViewWidget::processSortBy);
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connect(&pileViewCheckBox, &QCheckBox::QT_STATE_CHANGED, this, &ZoneViewWidget::processSetPileView);
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groupBySelector.setCurrentIndex(SettingsCache::instance().interface().getZoneViewGroupByIndex());
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sortBySelector.setCurrentIndex(SettingsCache::instance().interface().getZoneViewSortByIndex());
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pileViewCheckBox.setChecked(SettingsCache::instance().interface().getZoneViewPileView());
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groupBySelector.setCurrentIndex(SettingsCache::instance().userInterface().getZoneViewGroupByIndex());
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sortBySelector.setCurrentIndex(SettingsCache::instance().userInterface().getZoneViewSortByIndex());
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pileViewCheckBox.setChecked(SettingsCache::instance().userInterface().getZoneViewPileView());
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if (CardList::NoSort == static_cast<CardList::SortOption>(groupBySelector.currentData().toInt())) {
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pileViewCheckBox.setEnabled(false);
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@ -191,7 +191,7 @@ ZoneViewWidget::ZoneViewWidget(PlayerLogic *_player,
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void ZoneViewWidget::processGroupBy(int index)
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{
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auto option = static_cast<CardList::SortOption>(groupBySelector.itemData(index).toInt());
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SettingsCache::instance().interface().setZoneViewGroupByIndex(index);
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SettingsCache::instance().userInterface().setZoneViewGroupByIndex(index);
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zone->setGroupBy(option);
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// disable pile view checkbox if we're not grouping by anything
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@ -215,13 +215,13 @@ void ZoneViewWidget::processSortBy(int index)
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return;
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}
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SettingsCache::instance().interface().setZoneViewSortByIndex(index);
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SettingsCache::instance().userInterface().setZoneViewSortByIndex(index);
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zone->setSortBy(option);
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}
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void ZoneViewWidget::processSetPileView(QT_STATE_CHANGED_T value)
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{
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SettingsCache::instance().interface().setZoneViewPileView(value);
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SettingsCache::instance().userInterface().setZoneViewPileView(value);
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zone->setPileView(value);
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}
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@ -478,7 +478,7 @@ static qreal rowsToHeight(int rows)
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**/
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static qreal calcMaxInitialHeight()
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{
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return rowsToHeight(SettingsCache::instance().interface().getCardViewInitialRowsMax());
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return rowsToHeight(SettingsCache::instance().userInterface().getCardViewInitialRowsMax());
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}
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/**
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@ -560,7 +560,7 @@ void ZoneViewWidget::initStyleOption(QStyleOption *option) const
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void ZoneViewWidget::expandWindow()
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{
|
||||
qreal maxInitialHeight = calcMaxInitialHeight();
|
||||
qreal maxExpandedHeight = rowsToHeight(SettingsCache::instance().interface().getCardViewExpandedRowsMax());
|
||||
qreal maxExpandedHeight = rowsToHeight(SettingsCache::instance().userInterface().getCardViewExpandedRowsMax());
|
||||
qreal height = rect().height() - extraHeight - 10;
|
||||
qreal maxHeight = maximumHeight() - extraHeight - 10;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue