[Settings] Shuffle some settings around (#7084)

* [Settings] Shuffle some settings around

Took 21 minutes


Took 1 hour 25 minutes

* [Settings] Camel case everything

* Revert debug schema change

* Add new classes

* Fix card counters writing to global

* Fix CI tests

* Fix Windows CI

* interface() is a protected keyword for MSVC

Took 5 minutes

Took 5 seconds

* [Settings] Keep menu settings on the appearance settings page

Leave the 'Menu settings' group box on the appearance settings page for
now; relocating it to the user interface settings page will be done in a
separate PR.

Took 6 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
BruebachL 2026-08-08 22:27:41 +02:00 committed by GitHub
parent bf6b2a90bc
commit adf574e038
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GPG key ID: B5690EEEBB952194
79 changed files with 1899 additions and 1123 deletions

View file

@ -37,7 +37,7 @@ GameScene::GameScene(PhasesToolbar *_phasesToolbar, QObject *parent)
{
animationTimer = new QBasicTimer;
addItem(phasesToolbar);
connect(&SettingsCache::instance().interface(), &InterfaceSettings::minPlayersForMultiColumnLayoutChanged, this,
connect(&SettingsCache::instance().userInterface(), &InterfaceSettings::minPlayersForMultiColumnLayoutChanged, this,
&GameScene::rearrange);
rearrange();
@ -336,7 +336,7 @@ QList<PlayerLogic *> GameScene::rotatePlayers(const QList<PlayerLogic *> &active
int GameScene::determineColumnCount(int playerCount)
{
return playerCount < SettingsCache::instance().interface().getMinPlayersForMultiColumnLayout() ? 1 : 2;
return playerCount < SettingsCache::instance().userInterface().getMinPlayersForMultiColumnLayout() ? 1 : 2;
}
/**