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[Settings] Shuffle some settings around (#7084)
* [Settings] Shuffle some settings around Took 21 minutes Took 1 hour 25 minutes * [Settings] Camel case everything * Revert debug schema change * Add new classes * Fix card counters writing to global * Fix CI tests * Fix Windows CI * interface() is a protected keyword for MSVC Took 5 minutes Took 5 seconds * [Settings] Keep menu settings on the appearance settings page Leave the 'Menu settings' group box on the appearance settings page for now; relocating it to the user interface settings page will be done in a separate PR. Took 6 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
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79 changed files with 1899 additions and 1123 deletions
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@ -37,7 +37,7 @@ GameScene::GameScene(PhasesToolbar *_phasesToolbar, QObject *parent)
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{
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animationTimer = new QBasicTimer;
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addItem(phasesToolbar);
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connect(&SettingsCache::instance().interface(), &InterfaceSettings::minPlayersForMultiColumnLayoutChanged, this,
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connect(&SettingsCache::instance().userInterface(), &InterfaceSettings::minPlayersForMultiColumnLayoutChanged, this,
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&GameScene::rearrange);
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rearrange();
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@ -336,7 +336,7 @@ QList<PlayerLogic *> GameScene::rotatePlayers(const QList<PlayerLogic *> &active
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int GameScene::determineColumnCount(int playerCount)
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{
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return playerCount < SettingsCache::instance().interface().getMinPlayersForMultiColumnLayout() ? 1 : 2;
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return playerCount < SettingsCache::instance().userInterface().getMinPlayersForMultiColumnLayout() ? 1 : 2;
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}
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/**
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