Removed superfluous documentation file

This commit is contained in:
DawnFire42 2026-03-06 00:31:39 -05:00
parent a83005994b
commit ae42593968
No known key found for this signature in database
GPG key ID: 24BB855EE2911B33
3 changed files with 0 additions and 44 deletions

View file

@ -6,8 +6,6 @@
* This struct encapsulates all settings that can be configured when starting
* a local game, providing a clean interface that prevents parameter explosion
* as more options are added in the future.
*
* @note User documentation: doc/doxygen/extra-pages/user_documentation/local_game/starting_a_local_game.md
*/
#ifndef LOCAL_GAME_OPTIONS_H

View file

@ -1,9 +1,5 @@
@page user_reference User Reference
## Local Games
- @subpage starting_local_game
## Deck Management
- @subpage creating_decks

View file

@ -1,38 +0,0 @@
@page starting_local_game Starting a Local Game
## Overview
Local games allow you to play Cockatrice offline without connecting to a server. This is useful for testing decks, playing against yourself, or practicing game mechanics.
## Starting a Local Game
1. From the main menu, select **Cockatrice** > **Start local game** (or use the keyboard shortcut)
2. The **Local game options** dialog will appear
## Configuration Options
### Number of Players
Set the number of players in the game (1-8). Each player will be assigned a name like "Player 1", "Player 2", etc.
### Starting Life Total
Set the starting life total for all players. The default is 20, which is standard for most Magic: The Gathering formats. You can set this to any value from 1 to 99999 to accommodate different formats:
- **20** - Standard, Modern, Legacy, Vintage, Limited
- **40** - Commander/EDH
- **30** - Two-Headed Giant (per team)
### Spectators Can See Everything
When enabled, spectators can see all hidden information (hands, face-down cards, etc.). This is useful when streaming or recording gameplay where viewers should see the full game state.
### Remember Settings
When checked, your current settings will be saved and automatically loaded the next time you start a local game. This saves time if you frequently use the same configuration.
## After Starting
Once you click **OK**, the game will start and you can:
- Load a deck for each player
- Play the game as you would in a multiplayer match
- Switch between players using the player tabs