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Even more fixes.
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4 changed files with 51 additions and 5 deletions
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@ -71,6 +71,7 @@ void CardDatabase::reloadCardDatabasesAndNotify()
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loadCardDatabases();
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if (loadStatus == Ok) {
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checkUnknownSets();
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// A reload reconstructs the exact same enabled-set state, so the cached
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// set-name / alt-name data computed during construction is still valid.
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// Skipping the per-card refresh avoids a full 36k-card recompute that
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