diff --git a/cockatrice/src/game_graphics/zones/table_zone.cpp b/cockatrice/src/game_graphics/zones/table_zone.cpp index f643b3fd5..6b9fb3a69 100644 --- a/cockatrice/src/game_graphics/zones/table_zone.cpp +++ b/cockatrice/src/game_graphics/zones/table_zone.cpp @@ -251,9 +251,11 @@ void TableZone::paintBattlefieldRows(QPainter *painter) */ void TableZone::reloadBattlefieldAppearance() { - frontZoneColor = QColor(142, 52, 61, 128); - supportZoneColor = QColor(40, 105, 129, 128); - commandZoneColor = QColor(94, 66, 140, 128); + // Canonical default battlefield palette. Theme battlefield.ini can override + // these with #RRGGBB (opaque) or #AARRGGBB (alpha) values. + frontZoneColor = QColor(QStringLiteral("#dc143c")); + supportZoneColor = QColor(QStringLiteral("#c3b091")); + commandZoneColor = QColor(QStringLiteral("#0a0e3f")); const QString themePath = themeManager->getCurrentThemePath(); if (!themePath.isEmpty()) {