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Clang-format (#3028)
* 1/3 Add .clang-format file and travis compilation check * 2/3 Run clang-format * 3/3 Fix compilation problems due to include reordering * 3bis/3 AfterControlStatement: false
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272 changed files with 13378 additions and 9535 deletions
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@ -9,12 +9,14 @@ class QMenu;
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class Player;
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class ArrowTarget;
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class ArrowItem : public QObject, public QGraphicsItem {
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class ArrowItem : public QObject, public QGraphicsItem
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{
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Q_OBJECT
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Q_INTERFACES(QGraphicsItem)
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private:
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QPainterPath path;
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QMenu *menu;
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protected:
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Player *player;
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int id;
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@ -22,40 +24,70 @@ protected:
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QColor color;
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bool fullColor;
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void mousePressEvent(QGraphicsSceneMouseEvent *event);
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public:
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ArrowItem(Player *_player, int _id, ArrowTarget *_startItem, ArrowTarget *_targetItem, const QColor &color);
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~ArrowItem();
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void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
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QRectF boundingRect() const { return path.boundingRect(); }
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QPainterPath shape() const { return path; }
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QRectF boundingRect() const
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{
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return path.boundingRect();
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}
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QPainterPath shape() const
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{
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return path;
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}
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void updatePath();
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void updatePath(const QPointF &endPoint);
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int getId() const { return id; }
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Player *getPlayer() const { return player; }
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void setStartItem(ArrowTarget *_item) { startItem = _item; }
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void setTargetItem(ArrowTarget *_item) { targetItem = _item; }
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ArrowTarget *getStartItem() const { return startItem; }
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ArrowTarget *getTargetItem() const { return targetItem; }
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int getId() const
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{
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return id;
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}
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Player *getPlayer() const
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{
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return player;
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}
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void setStartItem(ArrowTarget *_item)
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{
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startItem = _item;
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}
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void setTargetItem(ArrowTarget *_item)
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{
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targetItem = _item;
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}
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ArrowTarget *getStartItem() const
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{
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return startItem;
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}
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ArrowTarget *getTargetItem() const
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{
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return targetItem;
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}
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void delArrow();
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};
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class ArrowDragItem : public ArrowItem {
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class ArrowDragItem : public ArrowItem
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{
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Q_OBJECT
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private:
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QList<ArrowDragItem *> childArrows;
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public:
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ArrowDragItem(Player *_owner, ArrowTarget *_startItem, const QColor &_color);
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void addChildArrow(ArrowDragItem *childArrow);
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protected:
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void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
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void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
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};
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class ArrowAttachItem : public ArrowItem {
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class ArrowAttachItem : public ArrowItem
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{
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Q_OBJECT
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public:
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ArrowAttachItem(ArrowTarget *_startItem);
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protected:
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void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
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void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
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