Clang-format (#3028)

* 1/3 Add .clang-format file and travis compilation check

* 2/3 Run clang-format

* 3/3 Fix compilation problems due to include reordering

* 3bis/3 AfterControlStatement: false
This commit is contained in:
ctrlaltca 2018-01-27 10:41:32 +01:00 committed by GitHub
parent 8dbdd24c8e
commit b29bd9e070
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272 changed files with 13378 additions and 9535 deletions

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@ -1,15 +1,17 @@
#include "deckview.h"
#include "carddatabase.h"
#include "decklist.h"
#include "main.h"
#include "settingscache.h"
#include "thememanager.h"
#include <QApplication>
#include <QGraphicsSceneMouseEvent>
#include <QMouseEvent>
#include <math.h>
#include "deckview.h"
#include "decklist.h"
#include "carddatabase.h"
#include "settingscache.h"
#include "thememanager.h"
#include "main.h"
DeckViewCardDragItem::DeckViewCardDragItem(DeckViewCard *_item, const QPointF &_hotSpot, AbstractCardDragItem *parentDrag)
DeckViewCardDragItem::DeckViewCardDragItem(DeckViewCard *_item,
const QPointF &_hotSpot,
AbstractCardDragItem *parentDrag)
: AbstractCardDragItem(_item, _hotSpot, parentDrag), currentZone(0)
{
}
@ -25,7 +27,7 @@ void DeckViewCardDragItem::updatePosition(const QPointF &cursorScenePos)
if (!cursorZone)
return;
currentZone = cursorZone;
QPointF newPos = cursorScenePos;
if (newPos != pos()) {
for (int i = 0; i < childDrags.size(); i++)
@ -56,10 +58,10 @@ void DeckViewCardDragItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
c->handleDrop(currentZone);
sc->removeItem(c);
}
sc->updateContents();
}
event->accept();
}
@ -77,7 +79,7 @@ DeckViewCard::~DeckViewCard()
void DeckViewCard::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
AbstractCardItem::paint(painter, option, widget);
painter->save();
QPen pen;
pen.setWidth(3);
@ -90,18 +92,19 @@ void DeckViewCard::paint(QPainter *painter, const QStyleOptionGraphicsItem *opti
void DeckViewCard::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
if ((event->screenPos() - event->buttonDownScreenPos(Qt::LeftButton)).manhattanLength() < 2 * QApplication::startDragDistance())
if ((event->screenPos() - event->buttonDownScreenPos(Qt::LeftButton)).manhattanLength() <
2 * QApplication::startDragDistance())
return;
if (static_cast<DeckViewScene *>(scene())->getLocked())
return;
delete dragItem;
dragItem = new DeckViewCardDragItem(this, event->pos());
scene()->addItem(dragItem);
dragItem->updatePosition(event->scenePos());
dragItem->grabMouse();
QList<QGraphicsItem *> sel = scene()->selectedItems();
int j = 0;
for (int i = 0; i < sel.size(); i++) {
@ -122,8 +125,7 @@ void DeckView::mouseDoubleClickEvent(QMouseEvent *event)
if (static_cast<DeckViewScene *>(scene())->getLocked())
return;
if (event->button() == Qt::LeftButton)
{
if (event->button() == Qt::LeftButton) {
QList<MoveCard_ToZone> result;
QList<QGraphicsItem *> sel = scene()->selectedItems();
@ -156,8 +158,7 @@ void DeckViewCard::hoverEnterEvent(QGraphicsSceneHoverEvent *event)
processHoverEvent();
}
DeckViewCardContainer::DeckViewCardContainer(const QString &_name)
: QGraphicsItem(), name(_name), width(0), height(0)
DeckViewCardContainer::DeckViewCardContainer(const QString &_name) : QGraphicsItem(), name(_name), width(0), height(0)
{
setCacheMode(DeviceCoordinateCache);
}
@ -170,19 +171,20 @@ QRectF DeckViewCardContainer::boundingRect() const
void DeckViewCardContainer::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
{
qreal totalTextWidth = getCardTypeTextWidth();
painter->fillRect(boundingRect(), themeManager->getTableBgBrush());
painter->setPen(QColor(255, 255, 255, 100));
painter->drawLine(QPointF(0, separatorY), QPointF(width, separatorY));
painter->setPen(QColor(Qt::white));
QFont f("Serif");
f.setStyleHint(QFont::Serif);
f.setPixelSize(24);
f.setWeight(QFont::Bold);
painter->setFont(f);
painter->drawText(10, 0, width - 20, separatorY, Qt::AlignLeft | Qt::AlignVCenter | Qt::TextSingleLine, InnerDecklistNode::visibleNameFromName(name) + QString(": %1").arg(cards.size()));
painter->drawText(10, 0, width - 20, separatorY, Qt::AlignLeft | Qt::AlignVCenter | Qt::TextSingleLine,
InnerDecklistNode::visibleNameFromName(name) + QString(": %1").arg(cards.size()));
f.setPixelSize(16);
painter->setFont(f);
QList<QString> cardTypeList = cardsByType.uniqueKeys();
@ -212,12 +214,12 @@ void DeckViewCardContainer::addCard(DeckViewCard *card)
void DeckViewCardContainer::removeCard(DeckViewCard *card)
{
cards.removeAt(cards.indexOf(card));
cardsByType.remove(card->getInfo() ? card->getInfo()->getMainCardType(): "", card);
cardsByType.remove(card->getInfo() ? card->getInfo()->getMainCardType() : "", card);
}
QList<QPair<int, int> > DeckViewCardContainer::getRowsAndCols() const
QList<QPair<int, int>> DeckViewCardContainer::getRowsAndCols() const
{
QList<QPair<int, int> > result;
QList<QPair<int, int>> result;
QList<QString> cardTypeList = cardsByType.uniqueKeys();
for (int i = 0; i < cardTypeList.size(); ++i)
result.append(QPair<int, int>(1, cardsByType.count(cardTypeList[i])));
@ -231,7 +233,7 @@ int DeckViewCardContainer::getCardTypeTextWidth() const
f.setPixelSize(16);
f.setWeight(QFont::Bold);
QFontMetrics fm(f);
int maxCardTypeWidth = 0;
QMapIterator<QString, DeckViewCard *> i(cardsByType);
while (i.hasNext()) {
@ -239,56 +241,56 @@ int DeckViewCardContainer::getCardTypeTextWidth() const
if (cardTypeWidth > maxCardTypeWidth)
maxCardTypeWidth = cardTypeWidth;
}
return maxCardTypeWidth + 15;
}
QSizeF DeckViewCardContainer::calculateBoundingRect(const QList<QPair<int, int> > &rowsAndCols) const
QSizeF DeckViewCardContainer::calculateBoundingRect(const QList<QPair<int, int>> &rowsAndCols) const
{
qreal totalHeight = 0;
qreal totalWidth = 0;
// Calculate space needed for cards
for (int i = 0; i < rowsAndCols.size(); ++i) {
totalHeight += CARD_HEIGHT * rowsAndCols[i].first + paddingY;
if (CARD_WIDTH * rowsAndCols[i].second > totalWidth)
totalWidth = CARD_WIDTH * rowsAndCols[i].second;
}
return QSizeF(getCardTypeTextWidth() + totalWidth, totalHeight + separatorY + paddingY);
}
bool DeckViewCardContainer::sortCardsByName(DeckViewCard * c1, DeckViewCard * c2)
bool DeckViewCardContainer::sortCardsByName(DeckViewCard *c1, DeckViewCard *c2)
{
if (c1 && c2)
return c1->getName() < c2->getName();
return c1->getName() < c2->getName();
return false;
}
void DeckViewCardContainer::rearrangeItems(const QList<QPair<int, int> > &rowsAndCols)
void DeckViewCardContainer::rearrangeItems(const QList<QPair<int, int>> &rowsAndCols)
{
currentRowsAndCols = rowsAndCols;
int totalCols = 0, totalRows = 0;
qreal yUntilNow = separatorY + paddingY;
qreal x = (qreal) getCardTypeTextWidth();
qreal x = (qreal)getCardTypeTextWidth();
for (int i = 0; i < rowsAndCols.size(); ++i) {
const int tempRows = rowsAndCols[i].first;
const int tempCols = rowsAndCols[i].second;
totalRows += tempRows;
if (tempCols > totalCols)
totalCols = tempCols;
QList<QString> cardTypeList = cardsByType.uniqueKeys();
QList<DeckViewCard *> row = cardsByType.values(cardTypeList[i]);
qSort( row.begin(), row.end(), DeckViewCardContainer::sortCardsByName);
qSort(row.begin(), row.end(), DeckViewCardContainer::sortCardsByName);
for (int j = 0; j < row.size(); ++j) {
DeckViewCard *card = row[j];
card->setPos(x + (j % tempCols) * CARD_WIDTH, yUntilNow + (j / tempCols) * CARD_HEIGHT);
}
yUntilNow += tempRows * CARD_HEIGHT + paddingY;
}
prepareGeometryChange();
QSizeF bRect = calculateBoundingRect(rowsAndCols);
width = bRect.width();
@ -302,8 +304,7 @@ void DeckViewCardContainer::setWidth(qreal _width)
update();
}
DeckViewScene::DeckViewScene(QObject *parent)
: QGraphicsScene(parent), locked(true), deck(0), optimalAspectRatio(1.0)
DeckViewScene::DeckViewScene(QObject *parent) : QGraphicsScene(parent), locked(true), deck(0), optimalAspectRatio(1.0)
{
}
@ -325,7 +326,7 @@ void DeckViewScene::setDeck(const DeckList &_deck)
{
if (deck)
delete deck;
deck = new DeckList(_deck);
rebuildTree();
applySideboardPlan(deck->getCurrentSideboardPlan());
@ -335,21 +336,21 @@ void DeckViewScene::setDeck(const DeckList &_deck)
void DeckViewScene::rebuildTree()
{
clearContents();
if (!deck)
return;
InnerDecklistNode *listRoot = deck->getRoot();
for (int i = 0; i < listRoot->size(); i++) {
InnerDecklistNode *currentZone = dynamic_cast<InnerDecklistNode *>(listRoot->at(i));
DeckViewCardContainer *container = cardContainers.value(currentZone->getName(), 0);
if (!container) {
container = new DeckViewCardContainer(currentZone->getName());
cardContainers.insert(currentZone->getName(), container);
addItem(container);
}
for (int j = 0; j < currentZone->size(); j++) {
DecklistCardNode *currentCard = dynamic_cast<DecklistCardNode *>(currentZone->at(j));
if (!currentCard)
@ -372,7 +373,7 @@ void DeckViewScene::applySideboardPlan(const QList<MoveCard_ToZone> &plan)
DeckViewCardContainer *target = cardContainers.value(QString::fromStdString(m.target_zone()));
if (!start || !target)
continue;
DeckViewCard *card = 0;
const QList<DeckViewCard *> &cardList = start->getCards();
for (int j = 0; j < cardList.size(); ++j)
@ -382,7 +383,7 @@ void DeckViewScene::applySideboardPlan(const QList<MoveCard_ToZone> &plan)
}
if (!card)
continue;
start->removeCard(card);
target->addCard(card);
card->setParentItem(target);
@ -393,19 +394,19 @@ void DeckViewScene::rearrangeItems()
{
const int spacing = CARD_HEIGHT / 3;
QList<DeckViewCardContainer *> contList = cardContainers.values();
// Initialize space requirements
QList<QList<QPair<int, int> > > rowsAndColsList;
QList<QList<int> > cardCountList;
QList<QList<QPair<int, int>>> rowsAndColsList;
QList<QList<int>> cardCountList;
for (int i = 0; i < contList.size(); ++i) {
QList<QPair<int, int> > rowsAndCols = contList[i]->getRowsAndCols();
QList<QPair<int, int>> rowsAndCols = contList[i]->getRowsAndCols();
rowsAndColsList.append(rowsAndCols);
cardCountList.append(QList<int>());
for (int j = 0; j < rowsAndCols.size(); ++j)
cardCountList[i].append(rowsAndCols[j].second);
}
qreal totalHeight, totalWidth;
for (;;) {
// Calculate total size before this iteration
@ -417,11 +418,11 @@ void DeckViewScene::rearrangeItems()
if (contSize.width() > totalWidth)
totalWidth = contSize.width();
}
// We're done when the aspect ratio shifts from too high to too low.
if (totalWidth / totalHeight <= optimalAspectRatio)
break;
// Find category with highest column count
int maxIndex1 = -1, maxIndex2 = -1, maxCols = 0;
for (int i = 0; i < rowsAndColsList.size(); ++i)
@ -431,13 +432,14 @@ void DeckViewScene::rearrangeItems()
maxIndex2 = j;
maxCols = rowsAndColsList[i][j].second;
}
// Add row to category
const int maxRows = rowsAndColsList[maxIndex1][maxIndex2].first;
const int maxCardCount = cardCountList[maxIndex1][maxIndex2];
rowsAndColsList[maxIndex1][maxIndex2] = QPair<int, int>(maxRows + 1, (int) ceil((qreal) maxCardCount / (qreal) (maxRows + 1)));
rowsAndColsList[maxIndex1][maxIndex2] =
QPair<int, int>(maxRows + 1, (int)ceil((qreal)maxCardCount / (qreal)(maxRows + 1)));
}
totalHeight = -spacing;
for (int i = 0; i < contList.size(); ++i) {
DeckViewCardContainer *c = contList[i];
@ -445,11 +447,11 @@ void DeckViewScene::rearrangeItems()
c->setPos(0, totalHeight + spacing);
totalHeight += c->boundingRect().height() + spacing;
}
totalWidth = totalHeight * optimalAspectRatio;
for (int i = 0; i < contList.size(); ++i)
contList[i]->setWidth(totalWidth);
setSceneRect(QRectF(0, 0, totalWidth, totalHeight));
}
@ -484,14 +486,13 @@ void DeckViewScene::resetSideboardPlan()
rearrangeItems();
}
DeckView::DeckView(QWidget *parent)
: QGraphicsView(parent)
DeckView::DeckView(QWidget *parent) : QGraphicsView(parent)
{
deckViewScene = new DeckViewScene(this);
setBackgroundBrush(QBrush(QColor(0, 0, 0)));
setDragMode(RubberBandDrag);
setRenderHints(QPainter::TextAntialiasing | QPainter::Antialiasing/* | QPainter::SmoothPixmapTransform*/);
setRenderHints(QPainter::TextAntialiasing | QPainter::Antialiasing /* | QPainter::SmoothPixmapTransform*/);
setScene(deckViewScene);
connect(deckViewScene, SIGNAL(sceneRectChanged(const QRectF &)), this, SLOT(updateSceneRect(const QRectF &)));
@ -502,7 +503,7 @@ DeckView::DeckView(QWidget *parent)
void DeckView::resizeEvent(QResizeEvent *event)
{
QGraphicsView::resizeEvent(event);
deckViewScene->setOptimalAspectRatio((qreal) width() / (qreal) height());
deckViewScene->setOptimalAspectRatio((qreal)width() / (qreal)height());
deckViewScene->rearrangeItems();
}