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https://github.com/Cockatrice/Cockatrice.git
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Clang-format (#3028)
* 1/3 Add .clang-format file and travis compilation check * 2/3 Run clang-format * 3/3 Fix compilation problems due to include reordering * 3bis/3 AfterControlStatement: false
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8dbdd24c8e
commit
b29bd9e070
272 changed files with 13378 additions and 9535 deletions
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@ -10,7 +10,8 @@ class CardZone;
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class GameEventContext;
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class CardItem;
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struct LogMoveCard {
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struct LogMoveCard
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{
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Player *player;
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CardItem *card;
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QString cardName;
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@ -20,10 +21,12 @@ struct LogMoveCard {
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int newX;
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};
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class MessageLogWidget : public ChatView {
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class MessageLogWidget : public ChatView
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{
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Q_OBJECT
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private:
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enum MessageContext {
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enum MessageContext
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{
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MessageContext_None,
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MessageContext_MoveCard,
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MessageContext_Mulligan
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@ -55,7 +58,12 @@ public slots:
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void logAttachCard(Player *player, QString cardName, Player *targetPlayer, QString targetCardName);
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void logConcede(Player *player);
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void logConnectionStateChanged(Player *player, bool connectionState);
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void logCreateArrow(Player *player, Player *startPlayer, QString startCard, Player *targetPlayer, QString targetCard, bool playerTarget);
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void logCreateArrow(Player *player,
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Player *startPlayer,
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QString startCard,
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Player *targetPlayer,
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QString targetCard,
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bool playerTarget);
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void logCreateToken(Player *player, QString cardName, QString pt);
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void logDeckSelect(Player *player, QString deckHash, int sideboardSize);
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void logDestroyCard(Player *player, QString cardName);
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@ -75,7 +83,8 @@ public slots:
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void logMulligan(Player *player, int number);
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void logReplayStarted(int gameId);
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void logReadyStart(Player *player);
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void logRevealCards(Player *player, CardZone *zone, int cardId, QString cardName, Player *otherPlayer, bool faceDown);
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void
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logRevealCards(Player *player, CardZone *zone, int cardId, QString cardName, Player *otherPlayer, bool faceDown);
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void logRollDie(Player *player, int sides, int roll);
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void logSay(Player *player, QString message);
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void logSetActivePhase(int phase);
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@ -88,14 +97,18 @@ public slots:
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void logSetSideboardLock(Player *player, bool locked);
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void logSetTapped(Player *player, CardItem *card, bool tapped);
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void logShuffle(Player *player, CardZone *zone);
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void logSpectatorSay(QString spectatorName, UserLevelFlags spectatorUserLevel, QString userPrivLevel, QString message);
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void
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logSpectatorSay(QString spectatorName, UserLevelFlags spectatorUserLevel, QString userPrivLevel, QString message);
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void logStopDumpZone(Player *player, CardZone *zone);
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void logUnattachCard(Player *player, QString cardName);
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void logUndoDraw(Player *player, QString cardName);
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public:
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void connectToPlayer(Player *player);
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MessageLogWidget(const TabSupervisor *_tabSupervisor, const UserlistProxy *_userlistProxy, TabGame *_game, QWidget *parent = 0);
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MessageLogWidget(const TabSupervisor *_tabSupervisor,
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const UserlistProxy *_userlistProxy,
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TabGame *_game,
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QWidget *parent = 0);
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};
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#endif
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