Clang-format (#3028)

* 1/3 Add .clang-format file and travis compilation check

* 2/3 Run clang-format

* 3/3 Fix compilation problems due to include reordering

* 3bis/3 AfterControlStatement: false
This commit is contained in:
ctrlaltca 2018-01-27 10:41:32 +01:00 committed by GitHub
parent 8dbdd24c8e
commit b29bd9e070
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GPG key ID: 4AEE18F83AFDEB23
272 changed files with 13378 additions and 9535 deletions

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@ -10,7 +10,8 @@ class CardZone;
class GameEventContext;
class CardItem;
struct LogMoveCard {
struct LogMoveCard
{
Player *player;
CardItem *card;
QString cardName;
@ -20,10 +21,12 @@ struct LogMoveCard {
int newX;
};
class MessageLogWidget : public ChatView {
class MessageLogWidget : public ChatView
{
Q_OBJECT
private:
enum MessageContext {
enum MessageContext
{
MessageContext_None,
MessageContext_MoveCard,
MessageContext_Mulligan
@ -55,7 +58,12 @@ public slots:
void logAttachCard(Player *player, QString cardName, Player *targetPlayer, QString targetCardName);
void logConcede(Player *player);
void logConnectionStateChanged(Player *player, bool connectionState);
void logCreateArrow(Player *player, Player *startPlayer, QString startCard, Player *targetPlayer, QString targetCard, bool playerTarget);
void logCreateArrow(Player *player,
Player *startPlayer,
QString startCard,
Player *targetPlayer,
QString targetCard,
bool playerTarget);
void logCreateToken(Player *player, QString cardName, QString pt);
void logDeckSelect(Player *player, QString deckHash, int sideboardSize);
void logDestroyCard(Player *player, QString cardName);
@ -75,7 +83,8 @@ public slots:
void logMulligan(Player *player, int number);
void logReplayStarted(int gameId);
void logReadyStart(Player *player);
void logRevealCards(Player *player, CardZone *zone, int cardId, QString cardName, Player *otherPlayer, bool faceDown);
void
logRevealCards(Player *player, CardZone *zone, int cardId, QString cardName, Player *otherPlayer, bool faceDown);
void logRollDie(Player *player, int sides, int roll);
void logSay(Player *player, QString message);
void logSetActivePhase(int phase);
@ -88,14 +97,18 @@ public slots:
void logSetSideboardLock(Player *player, bool locked);
void logSetTapped(Player *player, CardItem *card, bool tapped);
void logShuffle(Player *player, CardZone *zone);
void logSpectatorSay(QString spectatorName, UserLevelFlags spectatorUserLevel, QString userPrivLevel, QString message);
void
logSpectatorSay(QString spectatorName, UserLevelFlags spectatorUserLevel, QString userPrivLevel, QString message);
void logStopDumpZone(Player *player, CardZone *zone);
void logUnattachCard(Player *player, QString cardName);
void logUndoDraw(Player *player, QString cardName);
public:
void connectToPlayer(Player *player);
MessageLogWidget(const TabSupervisor *_tabSupervisor, const UserlistProxy *_userlistProxy, TabGame *_game, QWidget *parent = 0);
MessageLogWidget(const TabSupervisor *_tabSupervisor,
const UserlistProxy *_userlistProxy,
TabGame *_game,
QWidget *parent = 0);
};
#endif