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Clang-format (#3028)
* 1/3 Add .clang-format file and travis compilation check * 2/3 Run clang-format * 3/3 Fix compilation problems due to include reordering * 3bis/3 AfterControlStatement: false
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272 changed files with 13378 additions and 9535 deletions
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@ -1,10 +1,16 @@
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#include <QGraphicsSceneMouseEvent>
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#include "selectzone.h"
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#include "gamescene.h"
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#include "carditem.h"
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#include "gamescene.h"
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#include <QDebug>
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#include <QGraphicsSceneMouseEvent>
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SelectZone::SelectZone(Player *_player, const QString &_name, bool _hasCardAttr, bool _isShufflable, bool _contentsKnown, QGraphicsItem *parent, bool isView)
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SelectZone::SelectZone(Player *_player,
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const QString &_name,
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bool _hasCardAttr,
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bool _isShufflable,
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bool _contentsKnown,
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QGraphicsItem *parent,
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bool isView)
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: CardZone(_player, _name, _hasCardAttr, _isShufflable, _contentsKnown, parent, isView)
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{
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}
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@ -22,7 +28,7 @@ void SelectZone::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
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pos.setY(0);
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if (pos.y() > br.height())
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pos.setY(br.height());
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QRectF selectionRect = QRectF(selectionOrigin, pos).normalized();
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for (int i = 0; i < cards.size(); ++i) {
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if (cards[i]->getAttachedTo())
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@ -30,7 +36,8 @@ void SelectZone::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
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continue;
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cards[i]->setSelected(selectionRect.intersects(cards[i]->mapRectToParent(cards[i]->boundingRect())));
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}
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static_cast<GameScene *>(scene())->resizeRubberBand(deviceTransform(static_cast<GameScene *>(scene())->getViewportTransform()).map(pos));
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static_cast<GameScene *>(scene())->resizeRubberBand(
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deviceTransform(static_cast<GameScene *>(scene())->getViewportTransform()).map(pos));
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event->accept();
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}
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}
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@ -39,7 +46,7 @@ void SelectZone::mousePressEvent(QGraphicsSceneMouseEvent *event)
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{
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if (event->button() == Qt::LeftButton) {
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scene()->clearSelection();
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selectionOrigin = event->pos();
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static_cast<GameScene *>(scene())->startRubberBand(event->scenePos());
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event->accept();
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@ -53,4 +60,3 @@ void SelectZone::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
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static_cast<GameScene *>(scene())->stopRubberBand();
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event->accept();
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}
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