mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-06-25 08:03:54 -07:00
Clang-format (#3028)
* 1/3 Add .clang-format file and travis compilation check * 2/3 Run clang-format * 3/3 Fix compilation problems due to include reordering * 3bis/3 AfterControlStatement: false
This commit is contained in:
parent
8dbdd24c8e
commit
b29bd9e070
272 changed files with 13378 additions and 9535 deletions
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@ -1,15 +1,15 @@
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#ifndef SETTINGSCACHE_H
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#define SETTINGSCACHE_H
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#include "settings/carddatabasesettings.h"
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#include "settings/gamefilterssettings.h"
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#include "settings/layoutssettings.h"
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#include "settings/messagesettings.h"
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#include "settings/serverssettings.h"
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#include "shortcutssettings.h"
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#include <QObject>
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#include <QSize>
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#include <QStringList>
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#include "shortcutssettings.h"
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#include "settings/carddatabasesettings.h"
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#include "settings/serverssettings.h"
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#include "settings/messagesettings.h"
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#include "settings/gamefilterssettings.h"
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#include "settings/layoutssettings.h"
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class ReleaseChannel;
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@ -28,7 +28,8 @@ class ReleaseChannel;
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class QSettings;
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class SettingsCache : public QObject {
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class SettingsCache : public QObject
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{
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Q_OBJECT
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signals:
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void langChanged();
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@ -50,6 +51,7 @@ signals:
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void chatMentionCompleterChanged();
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void downloadSpoilerTimeIndexChanged();
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void downloadSpoilerStatusChanged();
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private:
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QSettings *settings;
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ShortcutsSettings *shortcutsSettings;
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@ -62,7 +64,8 @@ private:
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QByteArray mainWindowGeometry;
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QByteArray tokenDialogGeometry;
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QString lang;
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QString deckPath, replaysPath, picsPath, customPicsPath, cardDatabasePath, customCardDatabasePath, spoilerDatabasePath, tokenDatabasePath, themeName;
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QString deckPath, replaysPath, picsPath, customPicsPath, cardDatabasePath, customCardDatabasePath,
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spoilerDatabasePath, tokenDatabasePath, themeName;
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bool notifyAboutUpdates;
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bool mbDownloadSpoilers;
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int updateReleaseChannel;
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@ -112,99 +115,318 @@ private:
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bool spectatorsNeedPassword;
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bool spectatorsCanTalk;
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bool spectatorsCanSeeEverything;
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int keepalive;
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int keepalive;
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void translateLegacySettings();
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QString getSafeConfigPath(QString configEntry, QString defaultPath) const;
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QString getSafeConfigFilePath(QString configEntry, QString defaultPath) const;
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bool rememberGameSettings;
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QList<ReleaseChannel*> releaseChannels;
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QList<ReleaseChannel *> releaseChannels;
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bool isPortableBuild;
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public:
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SettingsCache();
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QString getDataPath();
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QString getSettingsPath();
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const QByteArray &getMainWindowGeometry() const { return mainWindowGeometry; }
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const QByteArray &getTokenDialogGeometry() const { return tokenDialogGeometry; }
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QString getLang() const { return lang; }
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QString getDeckPath() const { return deckPath; }
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QString getReplaysPath() const { return replaysPath; }
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QString getPicsPath() const { return picsPath; }
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QString getCustomPicsPath() const { return customPicsPath; }
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QString getCustomCardDatabasePath() const { return customCardDatabasePath; }
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QString getCardDatabasePath() const { return cardDatabasePath; }
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QString getSpoilerCardDatabasePath() const { return spoilerDatabasePath; }
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QString getTokenDatabasePath() const { return tokenDatabasePath; }
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QString getThemeName() const { return themeName; }
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QString getChatMentionColor() const { return chatMentionColor; }
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QString getChatHighlightColor() const { return chatHighlightColor; }
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bool getPicDownload() const { return picDownload; }
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bool getNotificationsEnabled() const { return notificationsEnabled; }
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bool getSpectatorNotificationsEnabled() const { return spectatorNotificationsEnabled; }
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bool getNotifyAboutUpdates() const { return notifyAboutUpdates; }
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ReleaseChannel * getUpdateReleaseChannel() const { return releaseChannels.at(updateReleaseChannel); }
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QList<ReleaseChannel*> getUpdateReleaseChannels() const { return releaseChannels; }
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const QByteArray &getMainWindowGeometry() const
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{
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return mainWindowGeometry;
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}
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const QByteArray &getTokenDialogGeometry() const
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{
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return tokenDialogGeometry;
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}
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QString getLang() const
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{
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return lang;
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}
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QString getDeckPath() const
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{
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return deckPath;
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}
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QString getReplaysPath() const
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{
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return replaysPath;
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}
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QString getPicsPath() const
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{
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return picsPath;
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}
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QString getCustomPicsPath() const
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{
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return customPicsPath;
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}
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QString getCustomCardDatabasePath() const
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{
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return customCardDatabasePath;
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}
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QString getCardDatabasePath() const
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{
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return cardDatabasePath;
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}
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QString getSpoilerCardDatabasePath() const
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{
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return spoilerDatabasePath;
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}
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QString getTokenDatabasePath() const
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{
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return tokenDatabasePath;
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}
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QString getThemeName() const
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{
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return themeName;
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}
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QString getChatMentionColor() const
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{
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return chatMentionColor;
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}
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QString getChatHighlightColor() const
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{
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return chatHighlightColor;
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}
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bool getPicDownload() const
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{
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return picDownload;
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}
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bool getNotificationsEnabled() const
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{
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return notificationsEnabled;
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}
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bool getSpectatorNotificationsEnabled() const
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{
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return spectatorNotificationsEnabled;
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}
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bool getNotifyAboutUpdates() const
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{
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return notifyAboutUpdates;
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}
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ReleaseChannel *getUpdateReleaseChannel() const
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{
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return releaseChannels.at(updateReleaseChannel);
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}
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QList<ReleaseChannel *> getUpdateReleaseChannels() const
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{
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return releaseChannels;
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}
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bool getDoubleClickToPlay() const { return doubleClickToPlay; }
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bool getPlayToStack() const { return playToStack; }
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bool getAnnotateTokens() const { return annotateTokens; }
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QByteArray getTabGameSplitterSizes() const { return tabGameSplitterSizes; }
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bool getDisplayCardNames() const { return displayCardNames; }
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bool getHorizontalHand() const { return horizontalHand; }
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bool getInvertVerticalCoordinate() const { return invertVerticalCoordinate; }
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int getMinPlayersForMultiColumnLayout() const { return minPlayersForMultiColumnLayout; }
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bool getTapAnimation() const { return tapAnimation; }
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bool getChatMention() const { return chatMention; }
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bool getChatMentionCompleter() const { return chatMentionCompleter; }
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bool getChatMentionForeground() const { return chatMentionForeground; }
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bool getChatHighlightForeground() const { return chatHighlightForeground; }
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bool getZoneViewSortByName() const { return zoneViewSortByName; }
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bool getZoneViewSortByType() const { return zoneViewSortByType; }
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bool getDoubleClickToPlay() const
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{
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return doubleClickToPlay;
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}
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bool getPlayToStack() const
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{
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return playToStack;
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}
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bool getAnnotateTokens() const
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{
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return annotateTokens;
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}
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QByteArray getTabGameSplitterSizes() const
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{
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return tabGameSplitterSizes;
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}
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bool getDisplayCardNames() const
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{
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return displayCardNames;
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}
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bool getHorizontalHand() const
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{
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return horizontalHand;
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}
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bool getInvertVerticalCoordinate() const
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{
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return invertVerticalCoordinate;
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}
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int getMinPlayersForMultiColumnLayout() const
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{
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return minPlayersForMultiColumnLayout;
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}
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bool getTapAnimation() const
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{
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return tapAnimation;
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}
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bool getChatMention() const
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{
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return chatMention;
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}
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bool getChatMentionCompleter() const
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{
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return chatMentionCompleter;
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}
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bool getChatMentionForeground() const
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{
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return chatMentionForeground;
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}
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bool getChatHighlightForeground() const
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{
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return chatHighlightForeground;
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}
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bool getZoneViewSortByName() const
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{
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return zoneViewSortByName;
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}
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bool getZoneViewSortByType() const
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{
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return zoneViewSortByType;
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}
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/**
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Returns if the view should be sorted into pile view.
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@return zoneViewPileView if the view should be sorted into pile view.
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*/
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bool getZoneViewPileView() const { return zoneViewPileView; }
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bool getSoundEnabled() const { return soundEnabled; }
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QString getSoundThemeName() const { return soundThemeName; }
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bool getIgnoreUnregisteredUsers() const { return ignoreUnregisteredUsers; }
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bool getIgnoreUnregisteredUserMessages() const { return ignoreUnregisteredUserMessages; }
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QString getPicUrl() const { return picUrl; }
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QString getPicUrlFallback() const { return picUrlFallback; }
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int getPixmapCacheSize() const { return pixmapCacheSize; }
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bool getScaleCards() const { return scaleCards; }
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bool getShowMessagePopup() const { return showMessagePopups; }
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bool getShowMentionPopup() const { return showMentionPopups; }
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bool getRoomHistory() const { return roomHistory; }
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bool getLeftJustified() const { return leftJustified; }
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int getMasterVolume() const { return masterVolume; }
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int getCardInfoViewMode() const { return cardInfoViewMode; }
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bool getZoneViewPileView() const
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{
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return zoneViewPileView;
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}
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bool getSoundEnabled() const
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{
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return soundEnabled;
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}
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QString getSoundThemeName() const
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{
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return soundThemeName;
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}
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bool getIgnoreUnregisteredUsers() const
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{
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return ignoreUnregisteredUsers;
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}
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bool getIgnoreUnregisteredUserMessages() const
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{
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return ignoreUnregisteredUserMessages;
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}
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QString getPicUrl() const
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{
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return picUrl;
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}
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QString getPicUrlFallback() const
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{
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return picUrlFallback;
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}
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int getPixmapCacheSize() const
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{
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return pixmapCacheSize;
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}
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bool getScaleCards() const
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{
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return scaleCards;
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}
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bool getShowMessagePopup() const
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{
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return showMessagePopups;
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}
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bool getShowMentionPopup() const
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{
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return showMentionPopups;
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}
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bool getRoomHistory() const
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{
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return roomHistory;
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}
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bool getLeftJustified() const
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{
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return leftJustified;
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}
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int getMasterVolume() const
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{
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return masterVolume;
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}
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int getCardInfoViewMode() const
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{
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return cardInfoViewMode;
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}
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QStringList getCountries() const;
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QString getHighlightWords() const { return highlightWords; }
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QString getGameDescription() const { return gameDescription; }
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int getMaxPlayers() const { return maxPlayers; }
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QString getGameTypes() const { return gameTypes; }
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bool getOnlyBuddies() const { return onlyBuddies; }
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bool getOnlyRegistered() const { return onlyRegistered; }
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bool getSpectatorsAllowed() const { return spectatorsAllowed; }
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bool getSpectatorsNeedPassword() const { return spectatorsNeedPassword; }
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bool getSpectatorsCanTalk() const { return spectatorsCanTalk; }
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bool getSpectatorsCanSeeEverything() const { return spectatorsCanSeeEverything; }
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bool getRememberGameSettings() const { return rememberGameSettings; }
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int getKeepAlive() const { return keepalive; }
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int getMaxFontSize() const { return maxFontSize; }
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QString getHighlightWords() const
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{
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return highlightWords;
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}
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QString getGameDescription() const
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{
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return gameDescription;
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}
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int getMaxPlayers() const
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{
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return maxPlayers;
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}
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QString getGameTypes() const
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{
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return gameTypes;
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}
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bool getOnlyBuddies() const
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{
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return onlyBuddies;
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}
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bool getOnlyRegistered() const
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{
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return onlyRegistered;
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}
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bool getSpectatorsAllowed() const
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{
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return spectatorsAllowed;
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}
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bool getSpectatorsNeedPassword() const
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{
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return spectatorsNeedPassword;
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}
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bool getSpectatorsCanTalk() const
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{
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return spectatorsCanTalk;
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}
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bool getSpectatorsCanSeeEverything() const
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{
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return spectatorsCanSeeEverything;
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}
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bool getRememberGameSettings() const
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{
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return rememberGameSettings;
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}
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int getKeepAlive() const
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{
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return keepalive;
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}
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int getMaxFontSize() const
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{
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return maxFontSize;
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}
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void setClientID(QString clientID);
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void setKnownMissingFeatures(QString _knownMissingFeatures);
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QString getClientID() { return clientID; }
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QString getKnownMissingFeatures() { return knownMissingFeatures; }
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ShortcutsSettings& shortcuts() const { return *shortcutsSettings; }
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CardDatabaseSettings& cardDatabase() const { return *cardDatabaseSettings; }
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ServersSettings& servers() const { return *serversSettings; }
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MessageSettings& messages() const { return *messageSettings; }
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GameFiltersSettings& gameFilters() const { return *gameFiltersSettings; }
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LayoutsSettings& layouts() const { return *layoutsSettings; }
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bool getIsPortableBuild() const { return isPortableBuild; }
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bool getDownloadSpoilersStatus() const { return mbDownloadSpoilers; }
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QString getClientID()
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{
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return clientID;
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}
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QString getKnownMissingFeatures()
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{
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return knownMissingFeatures;
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}
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ShortcutsSettings &shortcuts() const
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{
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return *shortcutsSettings;
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}
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CardDatabaseSettings &cardDatabase() const
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{
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return *cardDatabaseSettings;
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}
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ServersSettings &servers() const
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{
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return *serversSettings;
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}
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MessageSettings &messages() const
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{
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return *messageSettings;
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}
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GameFiltersSettings &gameFilters() const
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{
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return *gameFiltersSettings;
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}
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LayoutsSettings &layouts() const
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{
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return *layoutsSettings;
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}
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bool getIsPortableBuild() const
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{
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return isPortableBuild;
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}
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bool getDownloadSpoilersStatus() const
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{
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return mbDownloadSpoilers;
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}
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public slots:
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void setDownloadSpoilerStatus(bool _spoilerStatus);
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@ -250,7 +472,7 @@ public slots:
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void setShowMessagePopups(const int _showMessagePopups);
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void setShowMentionPopups(const int _showMentionPopups);
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void setRoomHistory(const int _roomHistory);
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void setLeftJustified( const int _leftJustified);
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void setLeftJustified(const int _leftJustified);
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void setMasterVolume(const int _masterVolume);
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void setCardInfoViewMode(const int _viewMode);
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void setHighlightWords(const QString &_highlightWords);
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