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Clang-format (#3028)
* 1/3 Add .clang-format file and travis compilation check * 2/3 Run clang-format * 3/3 Fix compilation problems due to include reordering * 3bis/3 AfterControlStatement: false
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272 changed files with 13378 additions and 9535 deletions
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@ -1,19 +1,18 @@
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#ifndef TABLEZONE_H
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#define TABLEZONE_H
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#include "selectzone.h"
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#include "abstractcarditem.h"
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#include "selectzone.h"
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/*
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* TableZone is the grid based rect where CardItems may be placed.
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* It is the main play zone and can be customized with background images.
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*
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* TODO: Refactor methods to make more readable, extract some logic to
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* private methods (Im looking at you TableZone::reorganizeCards())
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*/
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class TableZone : public SelectZone {
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* TableZone is the grid based rect where CardItems may be placed.
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* It is the main play zone and can be customized with background images.
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*
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* TODO: Refactor methods to make more readable, extract some logic to
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* private methods (Im looking at you TableZone::reorganizeCards())
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*/
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class TableZone : public SelectZone
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{
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Q_OBJECT
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signals:
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@ -29,7 +28,7 @@ private:
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static const int MARGIN_RIGHT = 15;
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static const int MARGIN_TOP = 10;
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static const int MARGIN_BOTTOM = 30;
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static const int PADDING_X = 35;
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static const int PADDING_X = 35;
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static const int PADDING_Y = 30;
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/*
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@ -55,7 +54,7 @@ private:
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static const QColor FADE_MASK;
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static const QColor GRADIENT_COLOR;
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static const QColor GRADIENT_COLORLESS;
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/*
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Size and shape variables
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*/
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@ -100,7 +99,7 @@ public:
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@param parent defaults to null
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*/
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TableZone(Player *_p, QGraphicsItem *parent = 0);
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/**
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@return a QRectF of the TableZone bounding box.
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*/
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@ -109,7 +108,7 @@ public:
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/**
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Render the TableZone
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@param painter
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@param painter
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@param option
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*/
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void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget);
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@ -154,15 +153,29 @@ public:
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CardItem *takeCard(int position, int cardId, bool canResize = true);
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/**
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Resizes the TableZone in case CardItems are within or
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Resizes the TableZone in case CardItems are within or
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outside of the TableZone constraints.
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*/
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void resizeToContents();
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int getMinimumWidth() const { return currentMinimumWidth; }
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void setWidth(qreal _width) { prepareGeometryChange(); width = _width; }
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qreal getWidth() const { return width; }
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void setActive(bool _active) { active = _active; update(); }
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int getMinimumWidth() const
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{
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return currentMinimumWidth;
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}
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void setWidth(qreal _width)
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{
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prepareGeometryChange();
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width = _width;
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}
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qreal getWidth() const
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{
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return width;
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}
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void setActive(bool _active)
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{
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active = _active;
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update();
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}
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protected:
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void addCardImpl(CardItem *card, int x, int y);
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@ -185,7 +198,10 @@ private:
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/*
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Helper function to create a single key from a card stack location.
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*/
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int getCardStackMapKey (int x, int y) const { return x + (y * 1000); }
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int getCardStackMapKey(int x, int y) const
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{
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return x + (y * 1000);
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}
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};
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#endif
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