mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-06-11 16:44:48 -07:00
changed lock icon, added sideboard locking, issue #15 fixed
This commit is contained in:
parent
0b51af888c
commit
b2b7242802
17 changed files with 336 additions and 122 deletions
|
|
@ -166,7 +166,6 @@ void DeckViewCardContainer::paint(QPainter *painter, const QStyleOptionGraphicsI
|
|||
painter->setPen(QColor(255, 255, 255, 100));
|
||||
painter->drawLine(QPointF(0, yUntilNow - paddingY / 2), QPointF(width, yUntilNow - paddingY / 2));
|
||||
}
|
||||
|
||||
qreal thisRowHeight = CARD_HEIGHT * currentRowsAndCols[i].first;
|
||||
QRectF textRect(0, yUntilNow, totalTextWidth, thisRowHeight);
|
||||
yUntilNow += thisRowHeight + paddingY;
|
||||
|
|
@ -268,22 +267,27 @@ void DeckViewCardContainer::setWidth(qreal _width)
|
|||
}
|
||||
|
||||
DeckViewScene::DeckViewScene(QObject *parent)
|
||||
: QGraphicsScene(parent), locked(false), deck(0), optimalAspectRatio(1.0)
|
||||
: QGraphicsScene(parent), locked(true), deck(0), optimalAspectRatio(1.0)
|
||||
{
|
||||
}
|
||||
|
||||
DeckViewScene::~DeckViewScene()
|
||||
{
|
||||
clearContents();
|
||||
}
|
||||
|
||||
void DeckViewScene::clearContents()
|
||||
{
|
||||
QMapIterator<QString, DeckViewCardContainer *> i(cardContainers);
|
||||
while (i.hasNext())
|
||||
delete i.next().value();
|
||||
cardContainers.clear();
|
||||
}
|
||||
|
||||
void DeckViewScene::setDeck(DeckList *_deck)
|
||||
{
|
||||
if (deck)
|
||||
delete deck;
|
||||
QMapIterator<QString, DeckViewCardContainer *> i(cardContainers);
|
||||
while (i.hasNext())
|
||||
delete i.next().value();
|
||||
cardContainers.clear();
|
||||
|
||||
deck = _deck;
|
||||
rebuildTree();
|
||||
|
|
@ -293,6 +297,11 @@ void DeckViewScene::setDeck(DeckList *_deck)
|
|||
|
||||
void DeckViewScene::rebuildTree()
|
||||
{
|
||||
clearContents();
|
||||
|
||||
if (!deck)
|
||||
return;
|
||||
|
||||
InnerDecklistNode *listRoot = deck->getRoot();
|
||||
for (int i = 0; i < listRoot->size(); i++) {
|
||||
InnerDecklistNode *currentZone = dynamic_cast<InnerDecklistNode *>(listRoot->at(i));
|
||||
|
|
@ -432,6 +441,12 @@ QList<MoveCard_ToZone> DeckViewScene::getSideboardPlan() const
|
|||
return result;
|
||||
}
|
||||
|
||||
void DeckViewScene::resetSideboardPlan()
|
||||
{
|
||||
rebuildTree();
|
||||
rearrangeItems();
|
||||
}
|
||||
|
||||
DeckView::DeckView(QWidget *parent)
|
||||
: QGraphicsView(parent)
|
||||
{
|
||||
|
|
@ -463,3 +478,8 @@ void DeckView::setDeck(DeckList *_deck)
|
|||
{
|
||||
deckViewScene->setDeck(_deck);
|
||||
}
|
||||
|
||||
void DeckView::resetSideboardPlan()
|
||||
{
|
||||
deckViewScene->resetSideboardPlan();
|
||||
}
|
||||
|
|
|
|||
|
|
@ -81,6 +81,7 @@ private:
|
|||
DeckList *deck;
|
||||
QMap<QString, DeckViewCardContainer *> cardContainers;
|
||||
qreal optimalAspectRatio;
|
||||
void clearContents();
|
||||
void rebuildTree();
|
||||
void applySideboardPlan(const QList<MoveCard_ToZone> &plan);
|
||||
public:
|
||||
|
|
@ -93,6 +94,7 @@ public:
|
|||
void rearrangeItems();
|
||||
void updateContents();
|
||||
QList<MoveCard_ToZone> getSideboardPlan() const;
|
||||
void resetSideboardPlan();
|
||||
};
|
||||
|
||||
class DeckView : public QGraphicsView {
|
||||
|
|
@ -111,6 +113,7 @@ public:
|
|||
void setDeck(DeckList *_deck);
|
||||
void setLocked(bool _locked) { deckViewScene->setLocked(_locked); }
|
||||
QList<MoveCard_ToZone> getSideboardPlan() const { return deckViewScene->getSideboardPlan(); }
|
||||
void resetSideboardPlan();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -98,6 +98,21 @@ void MessageLogWidget::logNotReadyStart(Player *player)
|
|||
appendHtml(tr("%1 is not ready to start the game any more.", "male").arg(sanitizeHtml(player->getName())));
|
||||
}
|
||||
|
||||
void MessageLogWidget::logSetSideboardLock(Player *player, bool locked)
|
||||
{
|
||||
if (locked) {
|
||||
if (isFemale(player))
|
||||
appendHtml(tr("%1 has locked her sideboard.", "female").arg(sanitizeHtml(player->getName())));
|
||||
else
|
||||
appendHtml(tr("%1 has locked his sideboard.", "male").arg(sanitizeHtml(player->getName())));
|
||||
} else {
|
||||
if (isFemale(player))
|
||||
appendHtml(tr("%1 has unlocked her sideboard.", "female").arg(sanitizeHtml(player->getName())));
|
||||
else
|
||||
appendHtml(tr("%1 has unlocked his sideboard.", "male").arg(sanitizeHtml(player->getName())));
|
||||
}
|
||||
}
|
||||
|
||||
void MessageLogWidget::logConcede(Player *player)
|
||||
{
|
||||
if (isFemale(player))
|
||||
|
|
|
|||
|
|
@ -50,6 +50,7 @@ public slots:
|
|||
void logDeckSelect(Player *player, QString deckHash);
|
||||
void logReadyStart(Player *player);
|
||||
void logNotReadyStart(Player *player);
|
||||
void logSetSideboardLock(Player *player, bool locked);
|
||||
void logConcede(Player *player);
|
||||
void logGameStart();
|
||||
void logConnectionStateChanged(Player *player, bool connectionState);
|
||||
|
|
|
|||
|
|
@ -55,6 +55,7 @@ PlayerListWidget::PlayerListWidget(TabSupervisor *_tabSupervisor, AbstractClient
|
|||
concededIcon = QIcon(":/resources/icon_conceded.svg");
|
||||
playerIcon = QIcon(":/resources/icon_player.svg");
|
||||
spectatorIcon = QIcon(":/resources/icon_spectator.svg");
|
||||
lockIcon = QIcon(":/resources/lock.svg");
|
||||
|
||||
if (tabSupervisor) {
|
||||
itemDelegate = new PlayerListItemDelegate(this);
|
||||
|
|
@ -115,6 +116,8 @@ void PlayerListWidget::updatePlayerProperties(const ServerInfo_PlayerProperties
|
|||
player->setData(4, Qt::UserRole + 1, prop.player_id());
|
||||
if (prop.has_deck_hash())
|
||||
player->setText(5, QString::fromStdString(prop.deck_hash()));
|
||||
if (prop.has_sideboard_locked())
|
||||
player->setIcon(5, prop.sideboard_locked() ? lockIcon : QIcon());
|
||||
if (prop.has_ping_seconds())
|
||||
player->setIcon(0, QIcon(PingPixmapGenerator::generatePixmap(12, prop.ping_seconds(), 10)));
|
||||
}
|
||||
|
|
|
|||
|
|
@ -31,7 +31,7 @@ private:
|
|||
TabSupervisor *tabSupervisor;
|
||||
AbstractClient *client;
|
||||
TabGame *game;
|
||||
QIcon readyIcon, notReadyIcon, concededIcon, playerIcon, spectatorIcon;
|
||||
QIcon readyIcon, notReadyIcon, concededIcon, playerIcon, spectatorIcon, lockIcon;
|
||||
bool gameStarted;
|
||||
signals:
|
||||
void openMessageDialog(const QString &userName, bool focus);
|
||||
|
|
|
|||
|
|
@ -38,6 +38,7 @@
|
|||
#include "pb/command_deck_select.pb.h"
|
||||
#include "pb/command_ready_start.pb.h"
|
||||
#include "pb/command_set_sideboard_plan.pb.h"
|
||||
#include "pb/command_set_sideboard_lock.pb.h"
|
||||
#include "pb/command_leave_game.pb.h"
|
||||
#include "pb/command_game_say.pb.h"
|
||||
#include "pb/command_set_active_phase.pb.h"
|
||||
|
|
@ -61,26 +62,26 @@
|
|||
#include "pb/context_ping_changed.pb.h"
|
||||
#include "get_pb_extension.h"
|
||||
|
||||
ReadyStartButton::ReadyStartButton(QWidget *parent)
|
||||
: QPushButton(parent), readyStart(false)
|
||||
ToggleButton::ToggleButton(QWidget *parent)
|
||||
: QPushButton(parent), state(false)
|
||||
{
|
||||
}
|
||||
|
||||
void ReadyStartButton::paintEvent(QPaintEvent *event)
|
||||
void ToggleButton::paintEvent(QPaintEvent *event)
|
||||
{
|
||||
QPushButton::paintEvent(event);
|
||||
|
||||
QPainter painter(this);
|
||||
if (readyStart)
|
||||
if (state)
|
||||
painter.setPen(QPen(Qt::green, 3));
|
||||
else
|
||||
painter.setPen(QPen(Qt::red, 3));
|
||||
painter.drawRect(1.5, 1.5, width() - 3, height() - 3);
|
||||
}
|
||||
|
||||
void ReadyStartButton::setReadyStart(bool _readyStart)
|
||||
void ToggleButton::setState(bool _state)
|
||||
{
|
||||
readyStart = _readyStart;
|
||||
state = _state;
|
||||
update();
|
||||
}
|
||||
|
||||
|
|
@ -89,17 +90,21 @@ DeckViewContainer::DeckViewContainer(int _playerId, TabGame *parent)
|
|||
{
|
||||
loadLocalButton = new QPushButton;
|
||||
loadRemoteButton = new QPushButton;
|
||||
readyStartButton = new ReadyStartButton;
|
||||
readyStartButton = new ToggleButton;
|
||||
readyStartButton->setEnabled(false);
|
||||
sideboardLockButton = new ToggleButton;
|
||||
sideboardLockButton->setEnabled(false);
|
||||
|
||||
connect(loadLocalButton, SIGNAL(clicked()), this, SLOT(loadLocalDeck()));
|
||||
connect(loadRemoteButton, SIGNAL(clicked()), this, SLOT(loadRemoteDeck()));
|
||||
connect(readyStartButton, SIGNAL(clicked()), this, SLOT(readyStart()));
|
||||
connect(sideboardLockButton, SIGNAL(clicked()), this, SLOT(sideboardLockButtonClicked()));
|
||||
|
||||
QHBoxLayout *buttonHBox = new QHBoxLayout;
|
||||
buttonHBox->addWidget(loadLocalButton);
|
||||
buttonHBox->addWidget(loadRemoteButton);
|
||||
buttonHBox->addWidget(readyStartButton);
|
||||
buttonHBox->addWidget(sideboardLockButton);
|
||||
buttonHBox->addStretch();
|
||||
deckView = new DeckView;
|
||||
connect(deckView, SIGNAL(newCardAdded(AbstractCardItem *)), this, SIGNAL(newCardAdded(AbstractCardItem *)));
|
||||
|
|
@ -118,6 +123,7 @@ void DeckViewContainer::retranslateUi()
|
|||
loadLocalButton->setText(tr("Load &local deck"));
|
||||
loadRemoteButton->setText(tr("Load d&eck from server"));
|
||||
readyStartButton->setText(tr("Ready to s&tart"));
|
||||
updateSideboardLockButtonText();
|
||||
}
|
||||
|
||||
void DeckViewContainer::setButtonsVisible(bool _visible)
|
||||
|
|
@ -125,6 +131,15 @@ void DeckViewContainer::setButtonsVisible(bool _visible)
|
|||
loadLocalButton->setVisible(_visible);
|
||||
loadRemoteButton->setVisible(_visible);
|
||||
readyStartButton->setVisible(_visible);
|
||||
sideboardLockButton->setVisible(_visible);
|
||||
}
|
||||
|
||||
void DeckViewContainer::updateSideboardLockButtonText()
|
||||
{
|
||||
if (sideboardLockButton->getState())
|
||||
sideboardLockButton->setText(tr("S&ideboard unlocked"));
|
||||
else
|
||||
sideboardLockButton->setText(tr("S&ideboard locked"));
|
||||
}
|
||||
|
||||
void DeckViewContainer::loadLocalDeck()
|
||||
|
|
@ -168,14 +183,21 @@ void DeckViewContainer::deckSelectFinished(const Response &r)
|
|||
const Response_DeckDownload &resp = r.GetExtension(Response_DeckDownload::ext);
|
||||
DeckList *newDeck = new DeckList(QString::fromStdString(resp.deck()));
|
||||
db->cacheCardPixmaps(newDeck->getCardList());
|
||||
deckView->setDeck(newDeck);
|
||||
readyStartButton->setEnabled(true);
|
||||
setDeck(newDeck);
|
||||
}
|
||||
|
||||
void DeckViewContainer::readyStart()
|
||||
{
|
||||
Command_ReadyStart cmd;
|
||||
cmd.set_ready(!readyStartButton->getReadyStart());
|
||||
cmd.set_ready(!readyStartButton->getState());
|
||||
static_cast<TabGame *>(parent())->sendGameCommand(cmd, playerId);
|
||||
}
|
||||
|
||||
void DeckViewContainer::sideboardLockButtonClicked()
|
||||
{
|
||||
Command_SetSideboardLock cmd;
|
||||
cmd.set_locked(sideboardLockButton->getState());
|
||||
|
||||
static_cast<TabGame *>(parent())->sendGameCommand(cmd, playerId);
|
||||
}
|
||||
|
||||
|
|
@ -190,14 +212,25 @@ void DeckViewContainer::sideboardPlanChanged()
|
|||
|
||||
void DeckViewContainer::setReadyStart(bool ready)
|
||||
{
|
||||
readyStartButton->setReadyStart(ready);
|
||||
deckView->setLocked(ready);
|
||||
readyStartButton->setState(ready);
|
||||
deckView->setLocked(ready || !sideboardLockButton->getState());
|
||||
}
|
||||
|
||||
void DeckViewContainer::setSideboardLocked(bool locked)
|
||||
{
|
||||
sideboardLockButton->setState(!locked);
|
||||
updateSideboardLockButtonText();
|
||||
deckView->setLocked(readyStartButton->getState() || !sideboardLockButton->getState());
|
||||
if (locked)
|
||||
deckView->resetSideboardPlan();
|
||||
}
|
||||
|
||||
void DeckViewContainer::setDeck(DeckList *deck)
|
||||
{
|
||||
deckView->setDeck(deck);
|
||||
readyStartButton->setEnabled(true);
|
||||
sideboardLockButton->setState(false);
|
||||
sideboardLockButton->setEnabled(true);
|
||||
}
|
||||
|
||||
TabGame::TabGame(GameReplay *_replay)
|
||||
|
|
@ -899,10 +932,15 @@ void TabGame::eventGameStateChanged(const Event_GameStateChanged &event, int /*e
|
|||
playerListWidget->addPlayer(prop);
|
||||
}
|
||||
player->processPlayerInfo(playerInfo);
|
||||
if (player->getLocal() && playerInfo.has_deck_list()) {
|
||||
DeckList *newDeck = new DeckList(QString::fromStdString(playerInfo.deck_list()));
|
||||
db->cacheCardPixmaps(newDeck->getCardList());
|
||||
deckViewContainers.value(playerId)->setDeck(newDeck);
|
||||
if (player->getLocal()) {
|
||||
DeckViewContainer *deckViewContainer = deckViewContainers.value(playerId);
|
||||
if (playerInfo.has_deck_list()) {
|
||||
DeckList *newDeck = new DeckList(QString::fromStdString(playerInfo.deck_list()));
|
||||
db->cacheCardPixmaps(newDeck->getCardList());
|
||||
deckViewContainer->setDeck(newDeck);
|
||||
}
|
||||
deckViewContainer->setReadyStart(prop.ready_start());
|
||||
deckViewContainer->setSideboardLocked(prop.sideboard_locked());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -938,12 +976,13 @@ void TabGame::eventPlayerPropertiesChanged(const Event_PlayerPropertiesChanged &
|
|||
Player *player = players.value(eventPlayerId, 0);
|
||||
if (!player)
|
||||
return;
|
||||
playerListWidget->updatePlayerProperties(event.player_properties(), eventPlayerId);
|
||||
const ServerInfo_PlayerProperties &prop = event.player_properties();
|
||||
playerListWidget->updatePlayerProperties(prop, eventPlayerId);
|
||||
|
||||
const GameEventContext::ContextType contextType = static_cast<const GameEventContext::ContextType>(getPbExtension(context));
|
||||
switch (contextType) {
|
||||
case GameEventContext::READY_START: {
|
||||
bool ready = event.player_properties().ready_start();
|
||||
bool ready = prop.ready_start();
|
||||
if (player->getLocal())
|
||||
deckViewContainers.value(player->getId())->setReadyStart(ready);
|
||||
if (ready)
|
||||
|
|
@ -966,8 +1005,14 @@ void TabGame::eventPlayerPropertiesChanged(const Event_PlayerPropertiesChanged &
|
|||
messageLog->logDeckSelect(player, QString::fromStdString(context.GetExtension(Context_DeckSelect::ext).deck_hash()));
|
||||
break;
|
||||
}
|
||||
case GameEventContext::SET_SIDEBOARD_LOCK: {
|
||||
if (player->getLocal())
|
||||
deckViewContainers.value(player->getId())->setSideboardLocked(prop.sideboard_locked());
|
||||
messageLog->logSetSideboardLock(player, prop.sideboard_locked());
|
||||
break;
|
||||
}
|
||||
case GameEventContext::CONNECTION_STATE_CHANGED: {
|
||||
messageLog->logConnectionStateChanged(player, event.player_properties().ping_seconds() != -1);
|
||||
messageLog->logConnectionStateChanged(player, prop.ping_seconds() != -1);
|
||||
break;
|
||||
}
|
||||
default: ;
|
||||
|
|
|
|||
|
|
@ -55,14 +55,14 @@ class GameReplay;
|
|||
class ServerInfo_User;
|
||||
class PendingCommand;
|
||||
|
||||
class ReadyStartButton : public QPushButton {
|
||||
class ToggleButton : public QPushButton {
|
||||
Q_OBJECT
|
||||
private:
|
||||
bool readyStart;
|
||||
bool state;
|
||||
public:
|
||||
ReadyStartButton(QWidget *parent = 0);
|
||||
bool getReadyStart() const { return readyStart; }
|
||||
void setReadyStart(bool _readyStart);
|
||||
ToggleButton(QWidget *parent = 0);
|
||||
bool getState() const { return state; }
|
||||
void setState(bool _state);
|
||||
protected:
|
||||
void paintEvent(QPaintEvent *event);
|
||||
};
|
||||
|
|
@ -71,7 +71,7 @@ class DeckViewContainer : public QWidget {
|
|||
Q_OBJECT
|
||||
private:
|
||||
QPushButton *loadLocalButton, *loadRemoteButton;
|
||||
ReadyStartButton *readyStartButton;
|
||||
ToggleButton *readyStartButton, *sideboardLockButton;
|
||||
DeckView *deckView;
|
||||
int playerId;
|
||||
private slots:
|
||||
|
|
@ -80,6 +80,9 @@ private slots:
|
|||
void readyStart();
|
||||
void deckSelectFinished(const Response &r);
|
||||
void sideboardPlanChanged();
|
||||
void sideboardLockButtonClicked();
|
||||
private:
|
||||
void updateSideboardLockButtonText();
|
||||
signals:
|
||||
void newCardAdded(AbstractCardItem *card);
|
||||
public:
|
||||
|
|
@ -87,6 +90,7 @@ public:
|
|||
void retranslateUi();
|
||||
void setButtonsVisible(bool _visible);
|
||||
void setReadyStart(bool ready);
|
||||
void setSideboardLocked(bool locked);
|
||||
void setDeck(DeckList *deck);
|
||||
};
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue