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[Game] Add Command Zone support with commander tax tracking
- Add CommandZone and CommandZoneLogic for commander - Add CommanderTaxCounter - Add counter active state protocol (show/hide tax counters) - Add "Enable Command Zone" option in game creation dialogs - Add context menu actions for command zone operations Took 9 minutes Took 11 minutes
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73 changed files with 1540 additions and 86 deletions
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@ -5,6 +5,7 @@
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#include <gtest/gtest.h>
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#include <libcockatrice/network/server/remote/game/server_counter.h>
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#include <libcockatrice/utility/trice_limits.h>
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#include <limits>
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TEST(ServerCounter, IncrementDoesNotOverflow)
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@ -79,6 +80,37 @@ TEST(ServerCounter, MixedExtremesDoNotClamp)
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EXPECT_EQ(c.getCount(), -1);
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}
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TEST(ServerCounter, SetCountClampsToCustomBounds)
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{
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Server_Counter c(1, "test", color(), 10, 50, 0, 100);
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EXPECT_TRUE(c.setCount(150));
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EXPECT_EQ(c.getCount(), 100);
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EXPECT_TRUE(c.setCount(-10));
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EXPECT_EQ(c.getCount(), 0);
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}
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TEST(ServerCounter, IncrementClampsToCustomBounds)
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{
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Server_Counter c(1, "test", color(), 10, 50, 0, 100);
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EXPECT_TRUE(c.incrementCount(100));
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EXPECT_EQ(c.getCount(), 100);
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EXPECT_FALSE(c.incrementCount(1));
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EXPECT_EQ(c.getCount(), 100);
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EXPECT_TRUE(c.incrementCount(-200));
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EXPECT_EQ(c.getCount(), 0);
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EXPECT_FALSE(c.incrementCount(-1));
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EXPECT_EQ(c.getCount(), 0);
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}
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TEST(ServerCounter, CustomBoundsForCommanderTax)
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{
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Server_Counter taxCounter(1, "tax", color(), 20, 0, 0, MAX_COUNTER_VALUE);
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EXPECT_TRUE(taxCounter.setCount(1000));
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EXPECT_EQ(taxCounter.getCount(), MAX_COUNTER_VALUE);
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EXPECT_TRUE(taxCounter.setCount(-5));
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EXPECT_EQ(taxCounter.getCount(), 0);
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}
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int main(int argc, char **argv)
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{
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::testing::InitGoogleTest(&argc, argv);
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