mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-07-06 05:23:56 -07:00
[Server][Game][Arrows] Properly notify clients when deleting arrows on card move and transform into
Took 15 minutes
This commit is contained in:
parent
98c00c55ed
commit
b44f927817
1 changed files with 16 additions and 7 deletions
|
|
@ -397,6 +397,9 @@ void Server_AbstractPlayer::processMoveCard(GameEventStorage &ges,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
for (int j : arrowsToDelete) {
|
for (int j : arrowsToDelete) {
|
||||||
|
Event_DeleteArrow event;
|
||||||
|
event.set_arrow_id(j);
|
||||||
|
ges.enqueueGameEvent(event, player->getPlayerId());
|
||||||
player->deleteArrow(j);
|
player->deleteArrow(j);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -1132,12 +1135,18 @@ Server_AbstractPlayer::cmdCreateToken(const Command_CreateToken &cmd, ResponseCo
|
||||||
targetItem = card;
|
targetItem = card;
|
||||||
}
|
}
|
||||||
if (sendGameEvent) {
|
if (sendGameEvent) {
|
||||||
Event_CreateArrow _event;
|
const int oldId = arrow->getId();
|
||||||
ServerInfo_Arrow *arrowInfo = _event.mutable_arrow_info();
|
changedArrowIds.append(oldId);
|
||||||
changedArrowIds.append(arrow->getId());
|
|
||||||
int id = player->newArrowId();
|
Event_DeleteArrow deleteEvent;
|
||||||
arrow->setId(id);
|
deleteEvent.set_arrow_id(oldId);
|
||||||
arrowInfo->set_id(id);
|
ges.enqueueGameEvent(deleteEvent, player->getPlayerId());
|
||||||
|
|
||||||
|
Event_CreateArrow createEvent;
|
||||||
|
ServerInfo_Arrow *arrowInfo = createEvent.mutable_arrow_info();
|
||||||
|
const int newId = player->newArrowId();
|
||||||
|
arrow->setId(newId);
|
||||||
|
arrowInfo->set_id(newId);
|
||||||
arrowInfo->set_start_player_id(player->getPlayerId());
|
arrowInfo->set_start_player_id(player->getPlayerId());
|
||||||
arrowInfo->set_start_zone(startCard->getZone()->getName().toStdString());
|
arrowInfo->set_start_zone(startCard->getZone()->getName().toStdString());
|
||||||
arrowInfo->set_start_card_id(startCard->getId());
|
arrowInfo->set_start_card_id(startCard->getId());
|
||||||
|
|
@ -1151,7 +1160,7 @@ Server_AbstractPlayer::cmdCreateToken(const Command_CreateToken &cmd, ResponseCo
|
||||||
arrowInfo->set_target_card_id(arrowTargetCard->getId());
|
arrowInfo->set_target_card_id(arrowTargetCard->getId());
|
||||||
}
|
}
|
||||||
arrowInfo->mutable_arrow_color()->CopyFrom(arrow->getColor());
|
arrowInfo->mutable_arrow_color()->CopyFrom(arrow->getColor());
|
||||||
ges.enqueueGameEvent(_event, player->getPlayerId());
|
ges.enqueueGameEvent(createEvent, player->getPlayerId());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
for (int id : changedArrowIds) {
|
for (int id : changedArrowIds) {
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue