In-game message macros available immediately in active games (#5113)

* In-game message macros available immediately in active games

* fix formatting

* init sayMenu actions with sayMenu as parent
This commit is contained in:
Alexander Choi 2024-10-09 15:08:57 -06:00 committed by GitHub
parent 500b694cc6
commit b4bfa17cee
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
4 changed files with 6 additions and 2 deletions

View file

@ -224,6 +224,8 @@ private slots:
void actReveal(QAction *action);
void refreshShortcuts();
void initSayMenu();
private:
TabGame *game;
QMenu *sbMenu, *countersMenu, *sayMenu, *createPredefinedTokenMenu, *mRevealLibrary, *mLendLibrary, *mRevealTopCard,
@ -310,7 +312,6 @@ private:
QMap<int, ArrowItem *> arrows;
void rearrangeCounters();
void initSayMenu();
void initContextualPlayersMenu(QMenu *menu);
// void eventConnectionStateChanged(const Event_ConnectionStateChanged &event);