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In-game message macros available immediately in active games (#5113)
* In-game message macros available immediately in active games * fix formatting * init sayMenu actions with sayMenu as parent
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4 changed files with 6 additions and 2 deletions
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@ -15,6 +15,7 @@ public:
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void setCount(int count);
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void setMessageAt(int index, QString message);
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signals:
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void messageMacrosChanged();
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public slots:
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