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Attach and Unattach apply to entire selection (#4651)
* (un)attach applies to entire selection * additional code formatting, just because it's nicer Co-authored-by: ebbit1q <ebbit1q@gmail.com>
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5 changed files with 72 additions and 29 deletions
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@ -157,6 +157,7 @@ public:
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CardDragItem *createDragItem(int _id, const QPointF &_pos, const QPointF &_scenePos, bool faceDown);
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void deleteDragItem();
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void drawArrow(const QColor &arrowColor);
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void drawAttachArrow();
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void playCard(bool faceDown);
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protected:
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