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feat: set prioritization by set type (#5097)
* feat: prefer 'Core' and 'Expansion' sets for prioritization * rework set prioritization * clean up priority enum * formatting * revert changes to CockatriceXml3Parser * re-add missing null check * remove priority fallback ternary from CardSet model * make defaultSort logic easier to follow * revert changes to v3 card database xsd * remove unused invisible priority col from sets dialog * move draft innovation and duel deck sets to secondary prio * minor fixes * change PriorityFallback to 1 * make priority optional in xml * remove PriorityUndefined and set PriorityFallback to 0 * set priority when not found to PriorityOther in case a new set type is added it's unlikey we want it sorted first, it'll probably be a new product so it's probably best to sort it with the funny things * simplify sort function --------- Co-authored-by: tooomm <tooomm@users.noreply.github.com> Co-authored-by: ebbit1q <ebbit1q@gmail.com>
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11 changed files with 128 additions and 36 deletions
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@ -49,7 +49,8 @@ public:
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LongNameCol,
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ShortNameCol,
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SetTypeCol,
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ReleaseDateCol
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ReleaseDateCol,
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PriorityCol
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};
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enum Role
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{
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@ -80,6 +81,7 @@ public:
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void sort(int column, Qt::SortOrder order = Qt::AscendingOrder);
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void save(CardDatabase *db);
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void restore(CardDatabase *db);
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void restoreOriginalOrder();
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};
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class SetsDisplayModel : public QSortFilterProxyModel
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