feat: set prioritization by set type (#5097)

* feat: prefer 'Core' and 'Expansion' sets for prioritization

* rework set prioritization

* clean up priority enum

* formatting

* revert changes to CockatriceXml3Parser

* re-add missing null check

* remove priority fallback ternary from CardSet model

* make defaultSort logic easier to follow

* revert changes to v3 card database xsd

* remove unused invisible priority col from sets dialog

* move draft innovation and duel deck sets to secondary prio

* minor fixes

* change PriorityFallback to 1

* make priority optional in xml

* remove PriorityUndefined and set PriorityFallback to 0

* set priority when not found to PriorityOther

in case a new set type is added it's unlikey we want it sorted first,
it'll probably be a new product so it's probably best to sort it with
the funny things

* simplify sort function

---------

Co-authored-by: tooomm <tooomm@users.noreply.github.com>
Co-authored-by: ebbit1q <ebbit1q@gmail.com>
This commit is contained in:
J. Cameron McDonald 2024-12-01 18:59:00 -06:00 committed by GitHub
parent 5156495b47
commit b9ed9a6c0b
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11 changed files with 128 additions and 36 deletions

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@ -49,7 +49,8 @@ public:
LongNameCol,
ShortNameCol,
SetTypeCol,
ReleaseDateCol
ReleaseDateCol,
PriorityCol
};
enum Role
{
@ -80,6 +81,7 @@ public:
void sort(int column, Qt::SortOrder order = Qt::AscendingOrder);
void save(CardDatabase *db);
void restore(CardDatabase *db);
void restoreOriginalOrder();
};
class SetsDisplayModel : public QSortFilterProxyModel