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Refactor Picture Loader (#5457)
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parent
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commit
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17 changed files with 614 additions and 581 deletions
45
cockatrice/src/client/ui/picture_loader/picture_loader.h
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45
cockatrice/src/client/ui/picture_loader/picture_loader.h
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#ifndef PICTURELOADER_H
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#define PICTURELOADER_H
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#include "../../../game/cards/card_database.h"
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#include "picture_loader_worker.h"
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class PictureLoader : public QObject
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{
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Q_OBJECT
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public:
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static PictureLoader &getInstance()
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{
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static PictureLoader instance;
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return instance;
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}
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private:
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explicit PictureLoader();
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~PictureLoader() override;
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// Singleton - Don't implement copy constructor and assign operator
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PictureLoader(PictureLoader const &);
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void operator=(PictureLoader const &);
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PictureLoaderWorker *worker;
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public:
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static void getPixmap(QPixmap &pixmap, CardInfoPtr card, QSize size);
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static void getCardBackPixmap(QPixmap &pixmap, QSize size);
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static void getCardBackLoadingInProgressPixmap(QPixmap &pixmap, QSize size);
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static void getCardBackLoadingFailedPixmap(QPixmap &pixmap, QSize size);
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static void clearPixmapCache(CardInfoPtr card);
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static void clearPixmapCache();
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static void cacheCardPixmaps(QList<CardInfoPtr> cards);
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public slots:
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static void clearNetworkCache();
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private slots:
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void picDownloadChanged();
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void picsPathChanged();
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public slots:
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void imageLoaded(CardInfoPtr card, const QImage &image);
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};
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#endif
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