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https://github.com/Cockatrice/Cockatrice.git
synced 2026-06-11 16:44:48 -07:00
Drop Qt4, libgcrypt, qtmobility dependencies
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parent
e3fb308ea1
commit
bb5292aa8d
54 changed files with 96 additions and 818 deletions
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@ -516,13 +516,7 @@ void Player::playerListActionTriggered()
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} else if (menu == mRevealTopCard) {
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int decksize = zones.value("deck")->getCards().size();
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bool ok;
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int number =
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#if QT_VERSION < 0x050000
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QInputDialog::getInteger(
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#else
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QInputDialog::getInt(
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#endif
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0, tr("Reveal top cards of library"), tr("Number of cards: (max. %1)").arg(decksize), defaultNumberTopCards, 1, decksize, 1, &ok);
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int number = QInputDialog::getInt(0, tr("Reveal top cards of library"), tr("Number of cards: (max. %1)").arg(decksize), defaultNumberTopCards, 1, decksize, 1, &ok);
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if (ok) {
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cmd.set_zone_name("deck");
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cmd.set_top_cards(number);
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@ -867,13 +861,7 @@ void Player::actViewLibrary()
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void Player::actViewTopCards()
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{
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bool ok;
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int number =
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#if QT_VERSION < 0x050000
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QInputDialog::getInteger(
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#else
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QInputDialog::getInt(
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#endif
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0, tr("View top cards of library"), tr("Number of cards:"), defaultNumberTopCards, 1, 2000000000, 1, &ok);
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int number = QInputDialog::getInt(0, tr("View top cards of library"), tr("Number of cards:"), defaultNumberTopCards, 1, 2000000000, 1, &ok);
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if (ok) {
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defaultNumberTopCards = number;
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static_cast<GameScene *>(scene())->toggleZoneView(this, "deck", number);
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@ -928,14 +916,8 @@ void Player::actMulligan()
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void Player::actDrawCards()
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{
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int number =
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#if QT_VERSION < 0x050000
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QInputDialog::getInteger(
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#else
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QInputDialog::getInt(
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#endif
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0, tr("Draw cards"), tr("Number:"));
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if (number) {
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int number = QInputDialog::getInt(0, tr("Draw cards"), tr("Number:"));
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if (number) {
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Command_DrawCards cmd;
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cmd.set_number(number);
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sendGameCommand(cmd);
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@ -949,13 +931,7 @@ void Player::actUndoDraw()
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void Player::actMoveTopCardsToGrave()
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{
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int number =
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#if QT_VERSION < 0x050000
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QInputDialog::getInteger(
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#else
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QInputDialog::getInt(
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#endif
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0, tr("Move top cards to grave"), tr("Number:"));
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int number = QInputDialog::getInt(0, tr("Move top cards to grave"), tr("Number:"));
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if (!number)
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return;
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@ -978,13 +954,7 @@ void Player::actMoveTopCardsToGrave()
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void Player::actMoveTopCardsToExile()
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{
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int number =
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#if QT_VERSION < 0x050000
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QInputDialog::getInteger(
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#else
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QInputDialog::getInt(
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#endif
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0, tr("Move top cards to exile"), tr("Number:"));
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int number = QInputDialog::getInt(0, tr("Move top cards to exile"), tr("Number:"));
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if (!number)
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return;
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@ -1059,13 +1029,7 @@ void Player::actUntapAll()
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void Player::actRollDie()
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{
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bool ok;
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int sides =
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#if QT_VERSION < 0x050000
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QInputDialog::getInteger(
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#else
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QInputDialog::getInt(
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#endif
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static_cast<QWidget *>(parent()), tr("Roll die"), tr("Number of sides:"), 20, 2, 1000, 1, &ok);
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int sides = QInputDialog::getInt(static_cast<QWidget *>(parent()), tr("Roll die"), tr("Number of sides:"), 20, 2, 1000, 1, &ok);
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if (ok) {
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Command_RollDie cmd;
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cmd.set_sides(sides);
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@ -2269,13 +2233,7 @@ void Player::actCardCounterTrigger()
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case 11: {
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bool ok;
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dialogSemaphore = true;
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int number =
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#if QT_VERSION < 0x050000
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QInputDialog::getInteger(
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#else
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QInputDialog::getInt(
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#endif
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0, tr("Set counters"), tr("Number:"), 0, 0, MAX_COUNTERS_ON_CARD, 1, &ok);
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int number = QInputDialog::getInt(0, tr("Set counters"), tr("Number:"), 0, 0, MAX_COUNTERS_ON_CARD, 1, &ok);
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dialogSemaphore = false;
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if (clearCardsToDelete())
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return;
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