Drop Qt4, libgcrypt, qtmobility dependencies

This commit is contained in:
Fabio Bas 2016-05-11 12:03:20 +02:00
parent e3fb308ea1
commit bb5292aa8d
54 changed files with 96 additions and 818 deletions

View file

@ -516,13 +516,7 @@ void Player::playerListActionTriggered()
} else if (menu == mRevealTopCard) {
int decksize = zones.value("deck")->getCards().size();
bool ok;
int number =
#if QT_VERSION < 0x050000
QInputDialog::getInteger(
#else
QInputDialog::getInt(
#endif
0, tr("Reveal top cards of library"), tr("Number of cards: (max. %1)").arg(decksize), defaultNumberTopCards, 1, decksize, 1, &ok);
int number = QInputDialog::getInt(0, tr("Reveal top cards of library"), tr("Number of cards: (max. %1)").arg(decksize), defaultNumberTopCards, 1, decksize, 1, &ok);
if (ok) {
cmd.set_zone_name("deck");
cmd.set_top_cards(number);
@ -867,13 +861,7 @@ void Player::actViewLibrary()
void Player::actViewTopCards()
{
bool ok;
int number =
#if QT_VERSION < 0x050000
QInputDialog::getInteger(
#else
QInputDialog::getInt(
#endif
0, tr("View top cards of library"), tr("Number of cards:"), defaultNumberTopCards, 1, 2000000000, 1, &ok);
int number = QInputDialog::getInt(0, tr("View top cards of library"), tr("Number of cards:"), defaultNumberTopCards, 1, 2000000000, 1, &ok);
if (ok) {
defaultNumberTopCards = number;
static_cast<GameScene *>(scene())->toggleZoneView(this, "deck", number);
@ -928,14 +916,8 @@ void Player::actMulligan()
void Player::actDrawCards()
{
int number =
#if QT_VERSION < 0x050000
QInputDialog::getInteger(
#else
QInputDialog::getInt(
#endif
0, tr("Draw cards"), tr("Number:"));
if (number) {
int number = QInputDialog::getInt(0, tr("Draw cards"), tr("Number:"));
if (number) {
Command_DrawCards cmd;
cmd.set_number(number);
sendGameCommand(cmd);
@ -949,13 +931,7 @@ void Player::actUndoDraw()
void Player::actMoveTopCardsToGrave()
{
int number =
#if QT_VERSION < 0x050000
QInputDialog::getInteger(
#else
QInputDialog::getInt(
#endif
0, tr("Move top cards to grave"), tr("Number:"));
int number = QInputDialog::getInt(0, tr("Move top cards to grave"), tr("Number:"));
if (!number)
return;
@ -978,13 +954,7 @@ void Player::actMoveTopCardsToGrave()
void Player::actMoveTopCardsToExile()
{
int number =
#if QT_VERSION < 0x050000
QInputDialog::getInteger(
#else
QInputDialog::getInt(
#endif
0, tr("Move top cards to exile"), tr("Number:"));
int number = QInputDialog::getInt(0, tr("Move top cards to exile"), tr("Number:"));
if (!number)
return;
@ -1059,13 +1029,7 @@ void Player::actUntapAll()
void Player::actRollDie()
{
bool ok;
int sides =
#if QT_VERSION < 0x050000
QInputDialog::getInteger(
#else
QInputDialog::getInt(
#endif
static_cast<QWidget *>(parent()), tr("Roll die"), tr("Number of sides:"), 20, 2, 1000, 1, &ok);
int sides = QInputDialog::getInt(static_cast<QWidget *>(parent()), tr("Roll die"), tr("Number of sides:"), 20, 2, 1000, 1, &ok);
if (ok) {
Command_RollDie cmd;
cmd.set_sides(sides);
@ -2269,13 +2233,7 @@ void Player::actCardCounterTrigger()
case 11: {
bool ok;
dialogSemaphore = true;
int number =
#if QT_VERSION < 0x050000
QInputDialog::getInteger(
#else
QInputDialog::getInt(
#endif
0, tr("Set counters"), tr("Number:"), 0, 0, MAX_COUNTERS_ON_CARD, 1, &ok);
int number = QInputDialog::getInt(0, tr("Set counters"), tr("Number:"), 0, 0, MAX_COUNTERS_ON_CARD, 1, &ok);
dialogSemaphore = false;
if (clearCardsToDelete())
return;