From bbfa971dfdadd825e03c3f4d3dd5ce948c2ceb78 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lukas=20Br=C3=BCbach?= Date: Sat, 11 Jan 2025 23:53:54 +0100 Subject: [PATCH] Change replace visualDeckStorageWidget with deckView to be in deckSelectFinished so that it also works on remote deck load. --- cockatrice/src/client/tabs/tab_game.cpp | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/cockatrice/src/client/tabs/tab_game.cpp b/cockatrice/src/client/tabs/tab_game.cpp index 113d2ce42..50180cf32 100644 --- a/cockatrice/src/client/tabs/tab_game.cpp +++ b/cockatrice/src/client/tabs/tab_game.cpp @@ -341,10 +341,6 @@ void DeckViewContainer::loadLocalDeck() return; loadDeckFromFile(dialog.selectedFiles().at(0)); - - deckView->setVisible(true); - visualDeckStorageWidget->setVisible(false); - unloadDeckButton->setEnabled(true); } void DeckViewContainer::loadDeckFromFile(const QString &filePath) @@ -391,6 +387,9 @@ void DeckViewContainer::deckSelectFinished(const Response &r) // TODO CHANGE THIS TO BE SELECTED BY UUID PictureLoader::cacheCardPixmaps(CardDatabaseManager::getInstance()->getCards(newDeck.getCardList())); setDeck(newDeck); + deckView->setVisible(true); + visualDeckStorageWidget->setVisible(false); + unloadDeckButton->setEnabled(true); } void DeckViewContainer::readyStart()