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[Game] Refactor options in DlgMoveTopCardsUntil into struct (#6718)
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This commit is contained in:
parent
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commit
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4 changed files with 30 additions and 34 deletions
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@ -16,6 +16,13 @@
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class FilterString;
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struct MoveTopCardsUntilOptions
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{
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QStringList exprs = {};
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int numberOfHits = 1;
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bool autoPlay = false;
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};
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class DlgMoveTopCardsUntil : public QDialog
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{
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Q_OBJECT
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@ -29,15 +36,12 @@ class DlgMoveTopCardsUntil : public QDialog
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void validateAndAccept();
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bool validateMatchExists(const FilterString &filterString);
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public:
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explicit DlgMoveTopCardsUntil(QWidget *parent = nullptr,
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QStringList exprs = QStringList(),
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uint numberOfHits = 1,
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bool autoPlay = false);
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[[nodiscard]] QString getExpr() const;
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[[nodiscard]] QStringList getExprs() const;
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[[nodiscard]] uint getNumberOfHits() const;
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[[nodiscard]] bool isAutoPlay() const;
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public:
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explicit DlgMoveTopCardsUntil(QWidget *parent = nullptr, const MoveTopCardsUntilOptions &options = {});
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[[nodiscard]] QString getExpr() const;
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[[nodiscard]] MoveTopCardsUntilOptions getOptions() const;
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};
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#endif // DLG_MOVE_TOP_CARDS_UNTIL_H
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