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new table layout with inverted y coordinate
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parent
2543a5b241
commit
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9 changed files with 464 additions and 425 deletions
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@ -18,6 +18,7 @@ signals:
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void picDownloadChanged();
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void horizontalHandChanged();
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void economicalGridChanged();
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void invertVerticalCoordinateChanged();
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private:
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QSettings *settings;
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@ -29,6 +30,7 @@ private:
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bool cardInfoMinimized;
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bool horizontalHand;
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bool economicalGrid;
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bool invertVerticalCoordinate;
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bool tapAnimation;
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bool zoneViewSortByName, zoneViewSortByType;
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public:
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@ -46,6 +48,7 @@ public:
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bool getCardInfoMinimized() const { return cardInfoMinimized; }
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bool getHorizontalHand() const { return horizontalHand; }
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bool getEconomicalGrid() const { return economicalGrid; }
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bool getInvertVerticalCoordinate() const { return invertVerticalCoordinate; }
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bool getTapAnimation() const { return tapAnimation; }
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bool getZoneViewSortByName() const { return zoneViewSortByName; }
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bool getZoneViewSortByType() const { return zoneViewSortByType; }
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@ -63,6 +66,7 @@ public slots:
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void setCardInfoMinimized(bool _cardInfoMinimized);
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void setHorizontalHand(int _horizontalHand);
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void setEconomicalGrid(int _economicalGrid);
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void setInvertVerticalCoordinate(int _invertVerticalCoordinate);
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void setTapAnimation(int _tapAnimation);
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void setZoneViewSortByName(int _zoneViewSortByName);
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void setZoneViewSortByType(int _zoneViewSortByType);
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