new table layout with inverted y coordinate

This commit is contained in:
Max-Wilhelm Bruker 2010-10-14 17:51:36 +02:00
parent 2543a5b241
commit bc7b48a7aa
9 changed files with 464 additions and 425 deletions

View file

@ -18,6 +18,7 @@ signals:
void picDownloadChanged();
void horizontalHandChanged();
void economicalGridChanged();
void invertVerticalCoordinateChanged();
private:
QSettings *settings;
@ -29,6 +30,7 @@ private:
bool cardInfoMinimized;
bool horizontalHand;
bool economicalGrid;
bool invertVerticalCoordinate;
bool tapAnimation;
bool zoneViewSortByName, zoneViewSortByType;
public:
@ -46,6 +48,7 @@ public:
bool getCardInfoMinimized() const { return cardInfoMinimized; }
bool getHorizontalHand() const { return horizontalHand; }
bool getEconomicalGrid() const { return economicalGrid; }
bool getInvertVerticalCoordinate() const { return invertVerticalCoordinate; }
bool getTapAnimation() const { return tapAnimation; }
bool getZoneViewSortByName() const { return zoneViewSortByName; }
bool getZoneViewSortByType() const { return zoneViewSortByType; }
@ -63,6 +66,7 @@ public slots:
void setCardInfoMinimized(bool _cardInfoMinimized);
void setHorizontalHand(int _horizontalHand);
void setEconomicalGrid(int _economicalGrid);
void setInvertVerticalCoordinate(int _invertVerticalCoordinate);
void setTapAnimation(int _tapAnimation);
void setZoneViewSortByName(int _zoneViewSortByName);
void setZoneViewSortByType(int _zoneViewSortByType);